Hey Tux! I was trying to create sound associations for the KOF2001 game and then stumbled upon some issues which I think could be fixed or improved. I'll number them below to help us with the discussion on each of them: 1. The "play track" function is broken in the new SDL2 versions. When we select "play track" both the associated track and the sound command are played simultaneously. 2. The loop check-box is no longer functional in the SDL2 versions, neither by pressing the space bar