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Mame 82u2 Released


James

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http://haze.mame.net

 

0.82u1

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General Source Changes

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Made R3000 version of Area 51 parent set [smf]

 

memory.c patch [Nathan Woods]

src/memory.c:

src/memory.h:

- Introduces

memory_install_[read|write][8|16|32|64]_handler_mirror() calls, which

install memory handlers that can mirror similar to the AM_MIRROR macro

 

STV VDP-1 update [Mariusz Wojcieszek]

- converted VDP1 drawing (sprites) to use framebuffer

- added sprite priorities (corrects shanhigw ingame and colmns97 title screen)

- added color offset for sprites

- improved sprites alpha blending (improves ejihon and shienryu intro)

- added framebuffer interlace (fixes elandore character selection screen)

- added color offset for bitmaps

- added vertical scrolling for bitmaps (corrects shanhigw ingame)

 

The main result (visible to user) of these changes is that shanhigw is now

playable without problems (apart from gfx glitches on title screen).

 

STV VDP-2 update [Angelo Salese]

fixed a window mode bug

 

Fixed PSX sio bug [smf]

 

Fixed Z80 RETN / RETI cycle counts [Juergen Buchmueller]

 

Fixed sound and dips in 1945kIII [Pierpaolo Prazzoli]

 

hyprduel.c sprite priority fix [Hau]

 

tecmo16.c flipscreen fix [Hau]

 

New Games supported or promoted from GAME_NOT_WORKING status:

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Bloody Roar 2 [smf]

one rom is bad

 

FireHawk [Pierpaolo Prazzoli]

actually still marked as non-working due to

standard 'afega' hardware protection issues in attract mode

 

Shanghai - The Great Wall [Mariusz Wojcieszek]

some glitches on the title screen

 

Head On (Irem M15 Hardware) [David Haywood]

no sound

 

New Clones supported or promoted from GAME_NOT_WORKING status:

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Target Ball (no nudity set) [David Haywood]

 

New Non-Working games / clones supported

----------------------------------------

 

Open Golf Championship (ver EAE) [R.Belmont]

not working

 

Pachinko Gindama Shoubu DX [brian Troha]

Pachinko Gindama Shoubu [brian Troha]

hardware is similar to realbreak but they don't work yet

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