Wizard Posted April 28, 2004 Share Posted April 28, 2004 I don´t know if that´s the post you mean, but i should mention that the post at Orochinagi from ShadowSonic is taken from a post i made at snk-capcom (ShadowSonic is a regular in both forums, and he usually copies and pastes stuff like that - nothing wrong with that) and neo-geo.com... later i mentioned it in THIS forum. It probably got lost in the Samurai Shodown thread, but it is there. Anyway, the button set up was ABCDE With C being Heat. Now it´s ACEBD With E being Heat. Other changes are: 5 fights instead of 7 before Geese (people were complaining about taking too long to reach him - sometimes 30 minutes?!?). Time of the Heat mode and Gauge use. Priority and strength of moves (King was toned down from her God Tier status). Stuff like that. They are still tweaking the game in each loke (there´s been 3 already). The links i got the info was: http://oggg.dip.jp/game/kofneo.html And the sites inside (linked). Now, i don´t know japanese, so that´s only what i got superficially. Anyone that knows japanese is more than welcome to check all the links and post the info here. I wish we had more videos and pics... MMcafe = from the very resourceful forums, even though the main page isn't updated anymore Link to comment Share on other sites More sharing options...
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