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(Kawaks / Nebula) King of Fighters 2003 News IV


James
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This is the driver used to run KOF2000 on FBA

 

How similar is this to the Mame driver for KOF2000?

 

Im wondering if by comparing this one with mame we can do similar changes (where needed) to run kof2k3 on FBA (i know this is kawaks thread but there is no FBA thread and the smart cookies hang out here)

 

// The King Of Fighters 2000 (encrypted code & grahics)

static struct BurnRomInfo kof2000RomDesc[] = {
{"257-sma.bin",0x040000, 0x71C6E6BB, 0x10}, // 0 68K code
{"257-p1.bin", 0x400000, 0x60947B4C, 0x10}, // 1
{"257-p2.bin", 0x400000, 0x1B7EC415, 0x10}, // 2

{"257-c1.bin", 0x800000, 0xCEF1CDFA, 1}, // 3 Sprite data
{"257-c2.bin", 0x800000, 0xF7BF0003, 1}, // 4
{"257-c3.bin", 0x800000, 0x101E6560, 1}, // 5
{"257-c4.bin", 0x800000, 0xBD2FC1B1, 1}, // 6
{"257-c5.bin", 0x800000, 0x89775412, 1}, // 7
{"257-c6.bin", 0x800000, 0xFA7200D5, 1}, // 8
{"257-c7.bin", 0x800000, 0x7DA11FE4, 1}, // 9
{"257-c8.bin", 0x800000, 0xB1AFA60B, 1}, // 10

{"257-m1d.bin",0x040000, 0xD404DB70, 0x10}, // 11 Z80 code (decrypted)
{"257-m1.bin", 0x040000, 0x4B749113, 0x10}, // 11 Z80 code

{"257-v1.bin", 0x400000, 0x17CDE847, 2}, // 12 Sound data
{"257-v2.bin", 0x400000, 0x1aFB20FF, 2}, // 13
{"257-v3.bin", 0x400000, 0x4605036A, 2}, // 14
{"257-v4.bin", 0x400000, 0x764BBD6B, 2}, // 15
};

STDROMPICKEXT(kof2000, kof2000, neogeo);
STD_ROM_FN(kof2000);

static void kof2000SMADecrypt()
{
for (int i = 0; i < 0x800000 / 2; i++) {
((unsigned short*)Neo68KROM02)[i] = BITSWAP16(((unsigned short*)Neo68KROM02)[i], 12, 8, 11, 3, 15, 14, 7, 0, 10, 13, 6, 5, 9, 2, 1, 4);
}

for (int i = 0; i < 0x0C0000 / 2; i++) {
((unsigned short*)Neo68KROM01)[i] = ((unsigned short*)Neo68KROM01)[0x73A000 / 2 + BITSWAP24(i, 23, 22, 21, 20, 19, 18, 8, 4, 15, 13, 3, 14, 16, 2, 6, 17, 7, 12, 10, 0, 5, 11, 1, 9)];
}

for (int i = 0; i < 0x63A000 / 2; i += 0x0800 / 2) {
unsigned short nBuffer[0x0800 / 2];
memcpy(nBuffer, &((unsigned short*)Neo68KROM02)[i], 0x0800);
for (int j = 0; j < 0x0800 / 2; j++) {
((unsigned short*)Neo68KROM02)[i + j] = nBuffer[BITSWAP24(j, 23, 22, 21, 20, 19, 18, 17, 16, 15, 14, 13, 12, 11, 10, 4, 1, 3, 8, 6, 2, 7, 0, 9, 5)];
}
}
}

void __fastcall kof2000WriteWordBankswitch(unsigned int sekAddress, unsigned short wordValue)
{
if (sekAddress == 0x2FFFEC) {
static unsigned int bankoffset[64] = {
0x000000, 0x100000, 0x200000, 0x300000, // 00
0x3f7800, 0x4f7800, 0x3ff800, 0x4ff800, // 04
0x407800, 0x507800, 0x40f800, 0x50f800, // 08
0x416800, 0x516800, 0x41d800, 0x51d800, // 12
0x424000, 0x524000, 0x523800, 0x623800, // 16
0x526000, 0x626000, 0x528000, 0x628000, // 20
0x52a000, 0x62a000, 0x52b800, 0x62b800, // 24
0x52d000, 0x62d000, 0x52e800, 0x62e800, // 28
0x618000, 0x619000, 0x61a000, 0x61a800, // 32
};

// Unscramble bank number
int nBank =
(((wordValue >> 15) & 1) << 0) +
(((wordValue >> 14) & 1) << 1) +
(((wordValue >> 7) & 1) << 2) +
(((wordValue >> 3) & 1) << 3) +
(((wordValue >> 10) & 1) << 4) +
(((wordValue >> 5) & 1) << 5);

if (bankoffset[nBank] != nNeo68KROMBank) {
nNeo68KROMBank = bankoffset[nBank];
SekMapMemory(Neo68KROM02 + nNeo68KROMBank, 0x200000, 0x2FE3FF, SM_ROM);
SekMapMemory(Neo68KROM02 + nNeo68KROMBank + 0x0FE800, 0x2FE800, 0x2FFBFF, SM_ROM);
}
}
}

static int kof2000Init()
{
nNeoTextROMSize = 0x080000;
nNeoProtectionXor = 0x00;

nNeoSMARNGAddress[0] = 0x2FFFD8; nNeoSMARNGAddress[1] = 0x2FFFDA;
pNeoSMABankswitch = kof2000WriteWordBankswitch;
pNeoInitCallback = kof2000SMADecrypt;

return NeoInit();
}

struct BurnDriver BurnDrvkof2000 = {
{"kof2000", "The King of Fighters 2000", NULL, "SNK", "Neo Geo", "2000", NULL, "neogeo"},
BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_ENCRYPTED_B | HARDWARE_SNK_ALTERNATE_TEXT | HARDWARE_SNK_SRAM | HARDWARE_SNK_SMA_PROTECTION,
NULL, kof2000RomInfo, kof2000RomName, neogeoInputInfo, neogeoDIPInfo,
kof2000Init, NeoExit, NeoFrame, NeoRender, NeoScan, &NeoRecalcPalette,
nNeoScreenWidth, 224, 4, 3
};

Edited by N3oGhost
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somone at ROMShare Forums posted a preliminary driver for FBA, and you can safely assume that it didnt work. but its a start :D

 

heres the posted driver

 

// King of Fighters 2003

static struct BurnRomInfo kof2003RomDesc[] = {
{"271-p1.bin", 0x400000, 0x92ed6ee3, 0x10}, // 0 68K code
{"271-p2.bin", 0x400000, 0x5d3d8bb3, 0x10}, // 0 68K code

{"271-s1.bin", 0x020000, 0xc47f8ac3, 1}, // 1 Text layer tiles

{"271-c1d.bin", 0x800000, 0xe42fc226, 1}, // 2 Sprite data
{"271-c2d.bin", 0x800000, 0x1b5e3b58, 1}, // 3
{"271-c3d.bin", 0x800000, 0xd334fdd9, 1}, // 4
{"271-c4d.bin", 0x800000, 0xd457699, 1}, // 5
{"271-c5d.bin", 0x800000, 0x8a91aae4, 1}, // 6
{"271-c6d.bin", 0x800000, 0x9f8674b8, 1}, // 7
{"271-c7d.bin", 0x800000, 0x374ea523, 1}, // 8
{"271-c8d.bin", 0x800000, 0x75211f4d, 1}, // 9

{"271-m1d.bin", 0x080000, 0xe86af8f, 0x10}, // 10 Z80 code

{"271-v1d.bin", 0x400000, 0xd2b8aa5e, 2}, // 11 Sound data
{"271-v2d.bin", 0x400000, 0x71956ee2, 2}, // 12
{"271-v3d.bin", 0x400000, 0xddbbb199, 2}, // 13
{"271-v4d.bin", 0x400000, 0x1b90c4f, 2}, // 14
};

STDROMPICKEXT(kof2003, kof2003, neogeo);
STD_ROM_FN(kof2003);

static unsigned short kof2003_tbl[0x1000];

void __fastcall kof2003WriteWordBankswitch(unsigned int sekAddress, unsigned short wordValue)
{
if (sekAddress == 0x2fe000) {
//kof2003_tbl[sekAddress]=(kof2003_tbl[sekAddress]&mem_mask)|((~mem_mask)&wordValue);
if(sekAddress>0xff9) return;
nNeo68KROMBank = ((kof2003_tbl[0xff8]>>8)|(kof2003_tbl[0xff9]<<8))+0x100000;
SekMapMemory(Neo68KROM02 + nNeo68KROMBank, 0x??????, 0x??????, SM_ROM); 
}
}

static void kof2003Patch()
{
*((unsigned short*)(Neo68KROM01 + 0x1ff0)) = 0xa0;
*((unsigned short*)(Neo68KROM01 + 0x1ff1)) = 0xfe;
*((unsigned short*)(Neo68KROM01 + 0x1ff3)) = 0x7f;
*((unsigned short*)(Neo68KROM01 + 0x58196)) = kof2003_tbl[0xff9]&0xff;
}

static int kof2003Init()
{
//nNeoTextROMSize = 0x080000;
pNeoSMABankswitch=kof2003WriteWordBankswitch;
pNeoInitCallback = kof2003Patch;
return NeoInit();
}


struct BurnDriver BurnDrvkof2003 = {
{"kof2003", "The King of Fighters 2003", NULL, "Playmore", "Neo Geo", "2003", NULL, "neogeo"},
BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_SWAPC,
NULL, kof2003RomInfo, kof2003RomName, neogeoInputInfo, neogeoDIPInfo,
NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, &NeoRecalcPalette,
nNeoScreenWidth, 224, 4, 3
};

 

i tried to make some fixes here and there myself but everything has just gone to worse.

Edited by Xeon
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somone at ROMShare Forums posted a preliminary driver for FBA, and you can safely assume that it didnt work. but its a start :D

 

heres the posted driver

 

// King of Fighters 2003

static struct BurnRomInfo kof2003RomDesc[] = {
{"271-p1.bin", 0x400000, 0x92ed6ee3, 0x10}, // 0 68K code
{"271-p2.bin", 0x400000, 0x5d3d8bb3, 0x10}, // 0 68K code

{"271-s1.bin", 0x020000, 0xc47f8ac3, 1}, // 1 Text layer tiles

{"271-c1d.bin", 0x800000, 0xe42fc226, 1}, // 2 Sprite data
{"271-c2d.bin", 0x800000, 0x1b5e3b58, 1}, // 3
{"271-c3d.bin", 0x800000, 0xd334fdd9, 1}, // 4
{"271-c4d.bin", 0x800000, 0xd457699, 1}, // 5
{"271-c5d.bin", 0x800000, 0x8a91aae4, 1}, // 6
{"271-c6d.bin", 0x800000, 0x9f8674b8, 1}, // 7
{"271-c7d.bin", 0x800000, 0x374ea523, 1}, // 8
{"271-c8d.bin", 0x800000, 0x75211f4d, 1}, // 9

{"271-m1d.bin", 0x080000, 0xe86af8f, 0x10}, // 10 Z80 code

{"271-v1d.bin", 0x400000, 0xd2b8aa5e, 2}, // 11 Sound data
{"271-v2d.bin", 0x400000, 0x71956ee2, 2}, // 12
{"271-v3d.bin", 0x400000, 0xddbbb199, 2}, // 13
{"271-v4d.bin", 0x400000, 0x1b90c4f, 2}, // 14
};

STDROMPICKEXT(kof2003, kof2003, neogeo);
STD_ROM_FN(kof2003);

static unsigned short kof2003_tbl[0x1000];

void __fastcall kof2003WriteWordBankswitch(unsigned int sekAddress, unsigned short wordValue)
{
if (sekAddress == 0x2fe000) {
//kof2003_tbl[sekAddress]=(kof2003_tbl[sekAddress]&mem_mask)|((~mem_mask)&wordValue);
if(sekAddress>0xff9) return;
nNeo68KROMBank = ((kof2003_tbl[0xff8]>>8)|(kof2003_tbl[0xff9]<<8))+0x100000;
SekMapMemory(Neo68KROM02 + nNeo68KROMBank, 0x??????, 0x??????, SM_ROM); 
}
}

static void kof2003Patch()
{
*((unsigned short*)(Neo68KROM01 + 0x1ff0)) = 0xa0;
*((unsigned short*)(Neo68KROM01 + 0x1ff1)) = 0xfe;
*((unsigned short*)(Neo68KROM01 + 0x1ff3)) = 0x7f;
*((unsigned short*)(Neo68KROM01 + 0x58196)) = kof2003_tbl[0xff9]&0xff;
}

static int kof2003Init()
{
//nNeoTextROMSize = 0x080000;
pNeoSMABankswitch=kof2003WriteWordBankswitch;
pNeoInitCallback = kof2003Patch;
return NeoInit();
}


struct BurnDriver BurnDrvkof2003 = {
{"kof2003", "The King of Fighters 2003", NULL, "Playmore", "Neo Geo", "2003", NULL, "neogeo"},
BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_SWAPC,
NULL, kof2003RomInfo, kof2003RomName, neogeoInputInfo, neogeoDIPInfo,
NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, &NeoRecalcPalette,
nNeoScreenWidth, 224, 4, 3
};

 

i tried to make some fixes here and there myself but everything has just gone to worse.

May i ask what happens when you try to load the game ?

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kof2k3 updates, try this link m8s... Click Me

coolness :D

 

a quick heads up on that DAT though, capitalize the word "Neo" or it won't work. musta been a slight typo. this is a very nice setup right here, but at the moment it's nothing I can do anything with. the testing of the individual roms and stuff is an art I'm illiterate in. we know there's capable hands around though, hurrah for progress!

Edited by bled2deth17
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