Robert 159 Posted December 31, 2020 MESS, MESSUI and MAMEUI 0.227 are released. https://messui.1emulation.com/ https://arcade.mameworld.info/messui Changes (all) * Fixed bug where invalid slots could get into the ini file. Changes (MESSUI and MAMEUI) * Added splash screen * Can specify multiple icon directories * Main audit results window is larger * After doing F5, can sort on Roms or Samples column * In the Game Properties, enabled all controls, even when they are not relevant * Removed Debug tab and controls * Removed verbose.log * If game started with debugger enabled, it is turned off * Fixed a bug with setting up software paths * On Display tab, added Integer scaling options * On Screen tab, fixed size/refresh options on the default screen * On Sound tab, added Port Audio Latency * Added new OpenGL/BGFX tab, and various associated settings * Added new OpenGL Shaders tab and up to 4 shaders of each kind. Shaders are to be saved in the HLSL folder. * Added new Snap/Input/Output tab and associated settings * Added new LUA tab, with various settings and plugin controls * On Miscellaneous tab, replaced old artwork controls with new ones. Added 6 various extra settings. * On Controller Mapping tab, added 6 provider dropdowns * In the Tree, you can right-click on Horizontal, Vertical, Computer, Console, Raster or Vector, select Properties and modify the settings. * Removed Reset buttons. Once you hit Apply or OK settings are saved. * Fixed bios selection that could corrupt ini files * On messui, fixed splitter that caused software area to become narrower over time. * Interface options - restored Snapshot Pattern option, added Skip Game Warnings setting. Quote Share this post Link to post Share on other sites
StHiryu 30 Posted January 1 MESS, MESSUI, MAME AND MAMEUI 0.227 32bit avaliable (Not compatible with Xp). Download from: RETRODANUART GOOGLEDRIVE Sadly, the old GCC throws a fatal error when compiling current version, so 0.226 was the last with support for the Win XP. Time to upgrade your machines and SOs. Happy year to everybody!!!! Quote Share this post Link to post Share on other sites
Robert 159 Posted January 2 We suspected it might be the end for XP, but nobody knew for sure. I'll download a copy and see if it works on 32-bit Vista. What was the fatal error, btw? Quote Share this post Link to post Share on other sites
StHiryu 30 Posted January 2 This one: makefile:1129: recipe for target 'windows_x86' failed make: *** [windows_x86] Error 2 Quote Share this post Link to post Share on other sites
Robert 159 Posted January 2 That's just the ending summary. There would have been another error earlier in the process. Quote Share this post Link to post Share on other sites
StHiryu 30 Posted January 3 Sure, but the 32bit version only compiles if you set NOWERROR to 1, so I didn't notice which one can cause that... Quote Share this post Link to post Share on other sites
ste2 0 Posted January 3 (edited) www.emu-france.com - compiled "MAME(Arcade) v0.227" and works fine on XP Can you? , you can Edited January 3 by ste2 Quote Share this post Link to post Share on other sites
Robert 159 Posted January 4 StHiryu, I tested your build on Vista, it cannot run. The error is: The procedure entry point K32GetProcessMemoryInfo could not be located in the dynamic link library KERNEL32.dll So, the oldest OS is now Windows 7. Quote Share this post Link to post Share on other sites
Robert 159 Posted January 4 ste2: I tried the Emu France build on Vista and on XP, and it works. Quote Share this post Link to post Share on other sites
StHiryu 30 Posted January 4 Will try to compile mameui on xp following mash's scripts. Let me check... Quote Share this post Link to post Share on other sites
StHiryu 30 Posted January 4 No way at least for me to compile a working 0.227 version of mameui, maybe only the official mame can be still compiled... Quote Share this post Link to post Share on other sites