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Giddy 3: Somewhat Xbox Edition (new)

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Giddy 3: Somewhat Xbox Edition
by neobomb



This is my Xbox port of Giddy 3: Reasonably Special Edition, a game made by Phil Ruston and Re-written by Pete Gordon in C/OpenGL.

Giddy 3 is fun and quirky platform puzzle game, full of 80's/90's pop culture references. The game contains 5 levels, and there is no save system. It is like a metroidvania in that you are backtracking the levels and getting items to access new areas, but without the shooting/whipping you would expect.

Original game site: HERE

This game was written using OpenGL and would not have been possible to port without the hard work of @marty and @freakdave on porting fakegl to the Xbox. Big thanks to them!




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New update.

Giddy 3: Somewhat Xbox Edition v1.1

1. Now runs at ~60FPS. Removed responsibility for regulating FPS from SDL_Timer as it was doing a horrible job keeping it steady, or anywhere near 60FPS.

2. Adjusted render speed of fading so GPU is not bogged down when transitioning screens.
3. Fixed bounding box on several sprites as some of the outer borders in the sprite sheets were rendering causing a line above or below the sprite.






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