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Robert

ARCADE 0.191

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ARCADE 32/64 0.191 are released.

 

 

Changes:

- Fixed problem with most vertical games showing as horizontal

 

 

As always, the releases only have the binary. Any other needed files come with the standard MAME from mamedev.org.

 

 

Download location: http://arcade.mameworld.info/

 

 

If there's bugs, post them here, but take notice of the provisos in the Welcome thread.

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Here we go with OpenGL GLSL shaders. They are cofnigured with my personal settings that should work for the vast majority of the users.

An explanation on how to setup them is here, in my old forum:

http://mame32fx.altervista.org/forum/viewtopic.php?f=4&t=248

 

The 'GLSL' folder must be present where ARCADE32/64 executable lives.

 

I don't know if you Robert changed something about the GLSL folder in ARCADE if compared with my old source of MAMEUIFX but I believe it should work.

 

 

glsl.7z

Edited by mamesick
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Thanks. I haven't changed anything with that, as far as I know.

 

I've worked out what needs to go into a package, it's an extra 70MB or so of files.

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It was missing. It's now been added along with several other games that show signs of life.

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