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Final Burn Legends v1.21 (new update)


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Final Burn Legends v1.21
by gamezfan

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new games added
Ninja Kid
Nova 2001
Raiders 5
Finalizer
Kabuki-Z
Time Pilot
Dig Dug
Power Surge
Atomic RoboKid
Yukiwo
Centipede
Millipede
Sky Kid Deluxe
Rolling Thunder
Genpie Toumaden
Hopping Mappy
The Return Of Ishtar
Wonder Momo
Pack'n Bang Bang
Wonder Boy In Monster Land
Popeye
Sky Skipper
Mr Do's Castle
Mr Do's Wild Ride
Do Run Run
Jumping Jack
Kick Rider
Mirax
Q*Bert
Q*Bert's Qubes
Faster Harder More Challenging Q*Bert
Mad Planets
China Gate
Wiz
Scion
Stinger
Kung-Fu Taikun
Jackal
Top Gunner
Toki no Senshi - Chrono Soldier
Ufo Senshi Yohko Chan
Flicky 128k Version
Led Storm Rally 2011
Rumba Lumber



improvements
With Madmab's help ive added another option to Bring up the In game Options and Exit Game Menus
you can now use A+Y after setting it to this in the GUI Options

new sample loading code
iq_132 added some new code to the sample player in FBL basically Samples can now be
set to load and unload as required when setup at driver level this adds Full Sound And FX
To Fire Shark/Same Same Same unfortunately it didn't work with the Rest of The Toaplan Games
Ghox And Vimana.

other fixes
Sorted the Random Game Crashes in Bubble Bobble
Fixed Omega Fighter And Omega Fighter Special Both Games Working again
Better Balanced the Music And FX in Donkey Kong and Donkey Kong Jr
Improved the Sound And Music Balance in All the Seibu Games Raiden 2 Toki Etc Etc
Updated the Nemesis Driver to Latest FBA For Some Sound And Graphical Improvements
Updated the Gyruss and Pooyan Drivers to Latest FBA For sound and Graphical Fixes

FBA Dev Team Fixes Ported To FBL
Fixed sound in Donkey Kong 3 adding full Music and FX to the game [dink]
Hooked up ateris.cpp to the Pokey Sound Core adding Full Music and FX to Atari Tetris [dink]
Added System 2 support to the Sega System 1 driver [dink, vbt]
Fixed sound/music in Regulus [dink]
Fixed the positional mini-map in Rygar [dink]
Fixed bg priorities and added volume attenuation to the flstory driver [dink]
Added Rumba Lumber to the flstory driver [dink]
Added driver for Konami's Jackal [iq_132, dink]
Fixed PCM sample playback in the LastDuel driver [dink]
Fixed screen priorities in the LastDuel driver [iq_132]
Added good sprite dump of Led Storm 2011 Rally (US) [Guru, JacKc, iq_132]
Improved the timing in Snow Bros. Fixes slowdowns and other timing issues notable later in the game.[dink, Zazzone]
Fixed a sprite wrapping issue in Son Son [dink]
Fixed and improved timing in Pirate Ship Higemaru [dink]
Improved timing in Nemesis & Gradius, fixes glitchy video, proper laser & missile sounds [dink]
Added driver for Qbert, Qbert's Qubes, Faster Harder More Challenging Qbert and Mad Planets [dink]
Added driver for China Gate [iq_132]
Some timing improvements for Gun.Smoke [dink]
Improved timing in Commando - fixes some sounds/SFX, and glitching sprites [dink]
improved inputs in Ladybug and Pac-Man by converting them to 4-Way mode [dink]
Added driver for Mirax [dink]
Added driver for Centipede and Millipede [dink]
Added driver for Popeye and Sky Skipper [dink]
Added driver for Wiz [vbt]
Added driver for Mr. Do`s Castle, Do! Run Run, Mr. Do`s Wild Ride, Jumping Jack and Kick Rider [dink]
Added color lookup-table feature to the sprite engine in d_armedf.cpp [dink]
Added Dig-Dug to the galaga Driver [dink]
Added Pack'n Bang Bang to Kaneko16 Driver [iq_132]
Added graphical fade effects for Berlin wall and Pack'n Bang Bang in the Kaneko16 Driver [iq_132]
Added Fake Dip Option to enable or Disable the graphical fade effects in the kaneko16 Driver [iq_132]
Added Raiders 5 / Nova 2001 / Ninja Kun to the Pkunwar driver [vbt with help from dink & iq_132]
Added namcos86 Driver [iq_132]
Kabuki-Z graphics issues fixed, making the game playable [dink]
Fixed up sound in Finalizer [dink]
Fixed coin insertion issues in Raiden 2 / DX [dink]
Added New Sample Load and Unload code for FBL to the Sample Player [iq_132]
Fixed music, sound and sprite flickering in Gyruss [dink]
Hook up filters to Pooyan and fix music [dink]
Fix Time Pilot '84 palette banking. [iq_132]
Added more simulation to Chelnov's MCU [iq_132]
Added proper protection simulation to 1943 [iq_132]
Added ZET_IRQSTATUS_HOLD (like _AUTO but with long ACK) to the Z80 interface [dink]
Added ZetSetSP() and fix ZetSetHL() in the z80 interface [dink]
Hooked up Analogue steering for Konami GT, Red Force and Hyper Crash [dink]
Added driver for Konami's Finalizer [iq_132]
Fixed Colour Prom Loading for the Japan Romsets in the Super Punch driver [Jackc]
Fixed music in Spinal Breakers (Z80 banking issue) [dink]
Fixed corrupted graphics in the last couple levels of Spinal Breakers [iq_132]
Fixed missing ADPCM sounds in Superman in the Taito X driver [barry]
Fixed Noboranka Bootleg in the system 1 driver game now playable [dink]
Fixed Player 2 Colours in sparkMan [gamezfan]

new marquees for
Centipede
China Gate
Dig Dug
Do Run Run
Kick Rider
Mad Planets
Millipede
Mr Do's Castle
Mr Do's wild Ride
Nova 2001
Popeye
Q*Bert
Q*Berts Qubes
Raiders 5
Rolling Thunder
Sky Kid Deluxe
Sky Skipper
Time Pilot
Jackal
Top Gunner
Wonder Boy In Monster Land



link
http://www84.zippyshare.com/v/C260G2iS/file.html

mirrorlink
http://www.solidfiles.com/d/78be71436b/

mirrorlink
http://uppit.com/x0dzz6m675g0/Final_Burn_Legends_v1.21.7z
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here is a download for the new roms that were added to this release.

link

http://www42.zippyshare.com/v/CcSe5kBC/file.html

mirrorlink
http://www.gamefront.com/files/25322010/fbl_roms.rar
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  • 5 months later...

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