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Final Burn Legends 1.4

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Wow - very impressive.

 

T, I keep forgetting to ask - does FBL take advantage of additional RAM and/or upgraded CPUs if you have them?

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Wow woaw woaw iq_132 ... so impressive :) :) :o :o

 

I wish +T+ can add it to the next 1.5 FBL :lol:

 

Thanks a lot

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Well,

 

Out of Memory problem solved here at my side.

The solution? I need to keep the emulator under 480p!

If I set it to 720p, Metal Slug 3 and few others does not run.

Case solved! Let's stick to 480p!

 

Also, I have made a video showing my process of finding

the pixel perfect settings + scanlines in a game.

 

Please note that my camera is not a very modern one,

so the video is in low resolution. I just made it to satisfy

the curiosity of some friends.

 

Phil, here I show also the darker and brighter scanlines,

however I just noticed this is possible only under 720p!

In 480p this weird feature does not exist.

 

Ah, sorry for my poor English!

Cospefogo.

 

Edited by Cospefogo

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:lol::o:o

 

You are officially a robot of some kind. In the old days you'd be burned at the stake for this kind of wizardry!

 

Agreed.

 

iq_132's abilities defy all mortal comprehension. An amazing feat to say the least.

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Hej hej!

 

Just to pay homage to +T+, iq_132 and all others

behind this great emulator, and also to cheer with

all our great friends here at the forum, I am about

to drink a marvelous Caracu. It is a brazilian

great STOUT/DARK beer.

 

The soundtrack?

Herbie Hancock, of course.

 

Cheer with me, guys!

Cospefogo.

 

caracu.jpg

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Very informative video there Cospefogo, I'm beginning to catch the pixel perfect bug now :lol:

 

Does Metal Slug 3 @720P not load at all for you then ? (It did load for me)

Edited by Bigby

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In regards of the OUT OF MEMORY error, I see that CPS3 games are in this build but they dont work because of the RAM issue. Is there a planned CPS3 XBE core down road to handle these games ala Cave Shumps?

 

Interesting that you mention that...

 

 

iq you are the MAN! can't wait for it!

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Ha, this is great! I think the change in 'intensity' is because the scanlines are sometime off register. I would aways get weird results with scanlines at 720p in FBL. For instance: the top 1/3 of the screen would be light, the middle 1/3 dark, and the bottom light. It would vary.

 

Talk soon

 

Phil, here I show also the darker and brighter scanlines,

however I just noticed this is possible only under 720p!

In 480p this weird feature does not exist.

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Very informative video there Cospefogo, I'm beginning to catch the pixel perfect bug now :lol:

 

Does Metal Slug 3 @720P not load at all for you then ? (It did load for me)

 

Yeah BigBy!

 

Metal Slug 3 did not run @ 720p here, in both versions.

 

I need to be in 480p.

1.6 Xbox with original ram hardware.

 

Regards,

C.

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2 - One very silly request by my part, mostly because I had acquired a "phobia"

from something that used to happen a lot in the very earlier versions of this emulator.

When you get a error message, most of the time opening a defective rom, the emulator

says "Press A to exit". And in the past, sometime the A did get registered more than

one time, I think, and the defective game used to start again, over and over. It was

a really bad bug.

It's easier to create a while loop waiting for the A button to be released.

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