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The Big ass Street Fighter IV thread


Inky

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Dalshim and Guile's stages looking good to me.

 

Still irritating though (and very sad, too) that jumping characters always have screen focus. You can't see crouching characters that well (i guess beat down characters [actually lying characters] completely disappear). @Guiles finishing Sonic kick it gets far too high of the ground.

Or @Honda's stomp attack round 0:15 // and 3:20.

 

Never liked vertical scrollings. Doesn't belong to a flat Beat'em up.

Edited by Wishdokta
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ALot of reports thus far that Sagat and Boxer are CPU only fights. Which is if you only fight against CPU, they'll appear. SST here we go.

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Why is it that, in Japan different characters are named after other characters in the game?

 

from Wiki:

When Street Fighter II was localized in America, Capcom was afraid of a lawsuit from boxer Mike Tyson over a character with his likeness and a similar sounding name (Mike Bison). Additionally, when the designers presented the game to Capcom USA's marketing department, they believed that the name Vega was a weakling's name.[1] They decided to rotate the names of three of the four boss characters in the following manner:

 

The boxer is known as M. Bison in Japan and Balrog elsewhere. In discussions among English-speaking players from Japan and elsewhere, he is called Boxer.

The Spanish assassin/bullfighter is known as Balrog in Japan and Vega elsewhere. In discussions among English-speaking players from Japan and elsewhere, he is called Claw.

The evil dictator and head of Shadaloo is known as Vega in Japan and M. Bison elsewhere. In discussions among English-speaking players from Japan and elsewhere, he is called Dictator.

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