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ElSemi's CPS3 emu on xbox


Ix444333

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that was nicely hidden, its not too hard to find but if anyone wants another clue (ctrla):

 

view html source (on the cpx3 manual page @ SPK) and text search the "common format you would find files compressed inside"

 

CPX3_v1.zip

Edited by Mystikos
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looks like I wont be playing in a hurry, runs mega slow for me..

 

game looks really good in bilinear mode! just need more ram i guess, anyone got any performance tips?

 

SPEED UP TIP:

 

switching to NTSC mode fixed the performance.. running 60fps on xbox 64mb ram. very playable

Edited by Mystikos
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game looks really good in bilinear mode! just need more ram i guess, anyone got any performance tips?

 

1.Change your dashboard setting to Ntsc (+10 fps)

2.Make sure you have some free space on partition you installed emulator (almost as big as ROM you try to run - i think its use from there virtual memory)

3.You can turn off music/sound emulation (+/- 8 fps)

 

 

I make nice new skin for this great emulator :shootem:

CPX3 new skin(v1.0a)

Edited by Bonus JZ
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cheers for the warning :(

 

looks like some good features

 

Fixed controls not being saved after configuration.

Fixed sound interpolation settings not being saved.

Fixed sprite/bg 1-pixel misalignment

Fixed autoframeskip code when using PAL50 screen modes. I've added an option in the Video settings

to select if you want to keep the PAL50 mode (and play at 50fps) or switch the xbox to PAL60 (not

supported in old TVs). You must reset the emulator for this option to take effect.

Rearranged the controls to a more standard layout:

Insert coin is now the BACK button, Service (credit) is white button, Test is black button,

GUI Enter/Exit is right thumbstick button.

The Virtual Memory cache was being stored in the Permament Title Storage, in the current partition. Now

it's stored in the Utility Partition, that is cleared when a new title is loaded.

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