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video and audio stream in DS


deivetru

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I was looking into buffering it to the GBAMP and playing it from there, but that was partly working, I had to download the whole file first after which playing was possible, but streaming would be possible eventually, in different blocks, but as mp3 playback takes a lot of the DS as it is, I doubt that downloading alongside it is feasible. But we'll see.

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What are you doing, InfernoDS? DPG streaming?

 

Why use MP3? Wouldn't MP2 be a lot less taxing on the CPU to decode? Or hell, GSM would be fine as well. The PC-side server should be doing most of the hard work. I imagine it takes longer to encode than to decode, or am I wrong? o.o;

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Ah well, we'll see what comes to this. Mp3 was quite easy for me as even fragmented pieces of a mp3 file work nice, and I haven't really thought about other formats (I mean, I don't suppose mp4 (good audio quality + small size) (aac etc.) has been ported yet has it?).

We'll see... We'll see...

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I think its better to load the whole song into the RAM. It would be faster but there will be like a 3MB limit (Unless there sent in like 2MB fragments). Or the song could be transfered into the GBAMP, SC or M3 CF.

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