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DS Tunneling?


mrNinya

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Possibly, but because the DS expects to be near the other DS(s), the timing is very strict.

So unless your on a LAN i would expect that it would be un-doable.

No idea what the timing is but i expect <25ms

That wouldn't really be a problem for me, since I live in Sweden (the land of the cheap fast Internet connections :unsure:).

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Erm...Ok the DS communicates via wifi for multiplayer.

I think tunneling would involve the wifi.

The packet would have to be sent from the DS, wrapped up, sent across the net, unwrapped and sent to the DS. I think that could add considerable deley to the normalyl fast DS multiplayer.

Although the DS might just report it as low signal strength.

Play bomberman at range. It sometimes lags and stutters.

That's due to loss though.

Prehaps the tunnel could pretend it lost packets if they take too long?

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I know it pretty much failed on GC because the games expected awesome latencies and sended way too much data and thus over the net the games were really laggy, but I think the Nifi operates pretty slow to save batteries so it might be possible ^^

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