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Showing results for tags 'megasys1'.
first of all, let me say thank you Tux for making and updating such an incredible emulator. it's really special to me how Raine uses such a small amount of resources, both RAM and CPU, and I find this really impressive. in Jaleco Mega System 1, there's a problem in the game Soldam in the high score screen. The graphics are not drawn completely. I'm on archlinux and have tried opengl and sdl2 renderers, 32-bit and 64-bit builds, they all seem to have the same problem: On the left side is how the screen looks in Raine, on the right side is how it looks in other emulators. It seems like the tiles aren't being drawn to the screen for that area. This issue is easily reproducible: start a new single player game and choose hard difficulty, where you start with 2 million points. Top out immediately and you'll be taken to this high score input screen. I really prefer using Raine and I also love playing this game, so I hope that you can take a look at this issue. Thank you very much Tux!