-
Posts
180 -
Joined
-
Last visited
Content Type
Profiles
Events
Forums
Blogs
Downloads
Posts posted by Garcimak
-
-
Thanks gilou99 This a good start for 2010 !
I would enjoy your hack as i always thought those music pisses me off too.
As darknior said : megaupload/mediafire link + gmail autoreply adress with the link and you are ready to go.
Woaw, fantastic workI made the same for Dragon Ball and remove the bad US track and put Jap track who are better
And i translate all the game in french, battle and story mode
It change all the game too lol
Are you talking about "Dragon Ball Z : Sagas" from 'atari' ?, that game was terrible
-
Oh yeah, i'm already hooked on the TGM port. Great work bringing us all that great stuff, thanks to all involved.
-
If you do boot directly to the emulator you should make sure you have alternative access to a dash or linux. The nature of an xbox being what it is means you may want to update it. The emulators don't give ftp access. Best solution is dual boot just to safeguard yourself.
Dual boot ? Is it possible with flashed tsop ? i keep a proper safe boot disk with FTP enabled. Better to know exactly which boot order your bios is using.
-
just out of interest can i get my xbox to boot straight to any emulator or coinops for example - im going to use the cab solely for the vert coinops. Just like i do with xbmc for example
Maybe the "SHORTCUT by TEAM XBMC.xbe" along with the ini could make it for you.
-
Interesting, are the triggers producing analogue signals/outputs when connected like that?
Which components did you use for buttons arcade sticks etc, where did you get them?
Hope you don;t mind me asking, I might build a cab one day when I am more bold
I've left the triggers disconnected for the moment (my cab is not analog) maybe we can use them with a sliders/pot but i have no idea. Anyone ?
For the components, i've found Jammaboard.com (was expecting more expensive prices, but it's really accessible to "everyone" )
-
All wires on the pic are recycled IDE ribbon.
Hacking the duke
Edit : Resistor fix also for S-Pad
when taking signal from pointed area,
use 6x 4.7K resistor for A - B - X - Y - WHITE - BLACK
and 4x 33 Ohm for U - D - L - R direction button,
Leaving BACK and START as it is (direct GND contact)
I glued those resistor within the DB-15/25 socket.
-
also sound was pretty easy to add to those games....whats the vm settings for namco classics volume 2?
Wonderful, you managed to include the sound; the vm settings to get namco classics volume 2 passing the second boot is yet to be found, For the moment the best i can get is getting to secondary cpb memory self test but it still hang after that. I'll have a little time later to continue testing.
already tried those value without success
2 8 655352 16 65535
2 32 65535
3 8 65535
3 16 65535
3 24 65535
3 48 65535
4 8 65535
4 12 65535
4 16 65535
4 20 65535
4 24 65535
4 32 65535
4 46 65535
4 48 65535
4 56 65535
(for the threshold '4' i tried an exhaustive range of value from coinops menu as well by editing vm.txt)
8 16 65535
8 24 65535
8 32 65535
8 48 65535
12 16 65535 instant crash
12 32 65535
-
I've got a request for BP to include in a future dev, both excellent games
"Namco Classics Collection Vol.1 " and Vol 2
i am loving the remix included, would be top notch in vertical.
they are actually running flawlessly but silently, sound was worked on later :
# 0.99u10: R. Belmont fixed missing sound in Namco Classics games.# 5th August 2005: R. Belmont - Got a nice present today from a coder who goes by Cync: a set of major bugfixes to the H8/3002 CPU core. As you know, this is the "sub-CPU" in many later Namco games. So what do the fixes do? They correct most of what was wrong with the sound and music in all of the ND-1 (NCV1/NCV2) and System 12 games. All the games involved now sound way better, and of course I've already backported the fixes to ZiNc so the music's better there too.
-
1) xbox to Arcademonitor.
No I wonder how you hooked your xbox to the arcade monitor. Guess I will go with the ultimarc adapter (http://www.ultimarc.com/xba.html). Anyone can tell me if I need something else than this?
the cabinet i am working on is a piece of junk i got from trash with broken monitor i 'll be using a 30bucks 51 CRT television that fit well in horizontal. I'd like to have the remote to control the volume and i'll get rid of all constraint crt arcade.
For my other cabinet with an hantarex monitor, i'm using the lm1881 based circuit powered by the 5v of the stereo pc speakers i collected as sound amplificator. i'll try to take a picture, i did it messy but it's working .
If you don't have any soldering skill, i advice you the ultimarc, just put the jamma connector and you are ready to go.
-
Chit happens bro.
That's why I'm still rockin' the NES and Windows 3.1.
Still waiting for the go ahead for the SNES and Windows '95.
Let the guys who wait in line at Apple stores for an iPod work out the kinks.
Quad-core, Ha!
I'm perfectly fine with my 486, thank you very much.
egual
Take your time, been waiting for years. Let the hype grows.
-
need to overwrite coinops R2 or R3 with the new default.xbe and mamedox.xbe
thanks, i've got it working with the "CoinOPS IGNITE R3 Standalone". Works well so far, just have to tweak the info displayed vertically.
Edit: as i don't need the others in my cab, i was searching the easy way to sort my vertical roms files apart,
this shiny script does wonderfully the job (it actually moves the files, just search/replace by copy )
-
Just had a little spare time this weekend to pimp my babycab soft side.
I got stuck when running the build : Resource.xpr - file is missing or damaged,
The error screen tells me to copy this, along with the font files to Media, i also give a try with a Resource.xpr file existing in a previous mameox (6 412 288 octets) it gives me the same error message . I looked into previous releases of mameox, but this file was missing from those.
If you know what to do with that i'll be superpleased to read.
ps : for info, the build archive contains MAMEoX & default files.
-
I did one for him a year ago, up to him if he uses it mind.
Was thinking PM but could be useful here to ..
Antiriad , I've been a fervent user of your your past contributions, thanks for all. Even if your post has remained in the shadows. I was actually considering using your logo as marquee for my final burn cab, i think those fonts are great. I would be greateful if you could repost it eventually ?
Thanks for your attention.
-
+1 my fave SAMURAI SPIRIT 2 has the best soundtrack i've heard for this support, shame it wasn't even well emulated with neocd unleashed. (is any source available ?)
-
wow - i just got totally thread hijacked.... nice way to show the new guy he is welcome.
You are so right, please excuse me i didn't expect my question was worth a new topic, from now, let's continue talking about vertical setup in bulge2's thread Vertical cab Build
Prinler, maybe this could help Wide Icon Project @ XBOX Scene
-
you can also try mamedox 1.1 as that lets you rotate the whole gui as well.
Thanks fumanchu, i want it simple, since it is only 1P cab, mamedox will do the job before we can enjoy a pimped vertical CoinOps.
-
I just did one of those for someone (vertical gui ) he should post it soon he said...he said it all works ok also got more games in it as I couldnt be arsed stripping a few of them
Thanks BP !
a fast answer that goes straight to my heart Hope we will get more info around this forum.
-
1: boot to the emulators folder
2: make the emulator icons larger - perhaps a better skin for xbmc?
This will be going into a home made mame type cab.
I have searched for hours and this is cutting severely into my wow time lol
Hello, here are just quick answers
1. easy, just stand over the emulator folder, bring the contextual menu (white button) then make default, you must also set the option start in program 'window' (ui preference)
2. why don't you catch wide icons ?
My turn :
I'm modding old cab i want to be vertical only but i need a vertical gui (mame wise), idea anyone ?
-
First Console = Sega Master System
First Computer = Atari ST sold later for an Amiga
First Handheld console = Lynx
Best Console Memories = Playstation (damn me, everybody around me even those who were not into gaming had bought one)
Best Computer Memories = Amiga
Best Handheld Memories = GBA
-
Moooooo! for all that job done so far, along with iq_132 you leave us a timeless code,
I enjoyed reading all your progress with humor and yet animated by a courage which is not so human! as you have often told you first code for fun, not for personal glory now the rest of the job is a pure nightmare, i'm glad nes is taking the biggest piece of your work further.
Have fun and success with your personal life!
-
Can anyone tell how to activate the 'tilting axis' in powerdrift & galaxy force 2 ? (as the player steers left and right, the screen display mirrors the controller's movements and tilts on its axis, in a similar fashion to "After Burner").
edit: yeah thanks Fu' that was indeed the case, that's rollin' since the new core was added.
-
So nice to receive gifts like that, perfect work around, SEGA delight tonight !
-
Cool !
Thx for the upload Fu' !
-
Just tried the new build, liking the handyness of in-game autofire options..
I have a question for the 'kung fu master' game, it actually plays jerky, i can assume it's a 50fps game, is there a way to force it this way ?
question for the moderators here
in XBOX Hacks [/xbox]
Posted · Edited by Garcimak
Very nice choice and a good reason to replay that title. Thanks for the details Gilou9999. Can't wait.