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Garcimak

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Posts posted by Garcimak

  1. Thanks gilou99 This a good start for 2010 !

     

    I would enjoy your hack as i always thought those music pisses me off too.

     

    As darknior said : megaupload/mediafire link + gmail autoreply adress with the link and you are ready to go.

    Woaw, fantastic work <_<

    I made the same for Dragon Ball and remove the bad US track and put Jap track who are better ;)

    And i translate all the game in french, battle and story mode ;)

    It change all the game too lol

    Are you talking about "Dragon Ball Z : Sagas" from 'atari' ?, that game was terrible :)

  2. If you do boot directly to the emulator you should make sure you have alternative access to a dash or linux. The nature of an xbox being what it is means you may want to update it. The emulators don't give ftp access. Best solution is dual boot just to safeguard yourself.

     

    Dual boot ? Is it possible with flashed tsop ? i keep a proper safe boot disk with FTP enabled. Better to know exactly which boot order your bios is using.

  3. Interesting, are the triggers producing analogue signals/outputs when connected like that?

     

    Which components did you use for buttons arcade sticks etc, where did you get them?

     

    Hope you don;t mind me asking, I might build a cab one day when I am more bold :)

     

     

    I've left the triggers disconnected for the moment (my cab is not analog) maybe we can use them with a sliders/pot but i have no idea. Anyone ?

     

    For the components, i've found Jammaboard.com (was expecting more expensive prices, but it's really accessible to "everyone" )

  4. All wires on the pic are recycled IDE ribbon.

     

    Hacking the duke

    tBZs0.jpg

    FULL SIZE PICTURE

     

    Edit : Resistor fix also for S-Pad

     

    313042PadSStick.jpg

     

    when taking signal from pointed area,

    use 6x 4.7K resistor for A - B - X - Y - WHITE - BLACK

    and 4x 33 Ohm for U - D - L - R direction button,

    Leaving BACK and START as it is (direct GND contact)

     

    I glued those resistor within the DB-15/25 socket.

  5. also sound was pretty easy to add to those games....whats the vm settings for namco classics volume 2?

    Wonderful, you managed to include the sound; the vm settings to get namco classics volume 2 passing the second boot is yet to be found, For the moment the best i can get is getting to secondary cpb memory self test but it still hang after that. I'll have a little time later to continue testing.

     

    already tried those value without success

    2 8 65535

    2 16 65535

    2 32 65535

     

    3 8 65535

    3 16 65535

    3 24 65535

    3 48 65535

     

    4 8 65535

    4 12 65535

    4 16 65535

    4 20 65535

    4 24 65535

    4 32 65535

    4 46 65535

    4 48 65535

    4 56 65535

    (for the threshold '4' i tried an exhaustive range of value from coinops menu as well by editing vm.txt)

     

     

    8 16 65535

    8 24 65535

    8 32 65535

    8 48 65535

     

    12 16 65535 instant crash

    12 32 65535

  6. I've got a request for BP to include in a future dev, both excellent games

    "Namco Classics Collection Vol.1 " and Vol 2

    i am loving the remix included, would be top notch in vertical.

     

    ncv2j.png

    they are actually running flawlessly but silently, sound was worked on later :

     

    # 0.99u10: R. Belmont fixed missing sound in Namco Classics games.

    # 5th August 2005: R. Belmont - Got a nice present today from a coder who goes by Cync: a set of major bugfixes to the H8/3002 CPU core. As you know, this is the "sub-CPU" in many later Namco games. So what do the fixes do? They correct most of what was wrong with the sound and music in all of the ND-1 (NCV1/NCV2) and System 12 games. All the games involved now sound way better, and of course I've already backported the fixes to ZiNc so the music's better there too.

  7. 1) xbox to Arcademonitor.

     

    No I wonder how you hooked your xbox to the arcade monitor. Guess I will go with the ultimarc adapter (http://www.ultimarc.com/xba.html). Anyone can tell me if I need something else than this?

    the cabinet i am working on is a piece of junk i got from trash with broken monitor i 'll be using a 30bucks 51 CRT television that fit well in horizontal. I'd like to have the remote to control the volume and i'll get rid of all constraint crt arcade.

     

    For my other cabinet with an hantarex monitor, i'm using the lm1881 based circuit powered by the 5v of the stereo pc speakers i collected as sound amplificator. i'll try to take a picture, i did it messy but it's working .

     

    lm1881n4gv.jpg

     

    If you don't have any soldering skill, i advice you the ultimarc, just put the jamma connector and you are ready to go.

  8. Chit happens bro.

     

    That's why I'm still rockin' the NES and Windows 3.1.

     

    Still waiting for the go ahead for the SNES and Windows '95.

     

    Let the guys who wait in line at Apple stores for an iPod work out the kinks.

     

    Quad-core, Ha!

     

    I'm perfectly fine with my 486, thank you very much.

     

    :) egual

     

    Take your time, been waiting for years. Let the hype grows.

  9. need to overwrite coinops R2 or R3 with the new default.xbe and mamedox.xbe

    thanks, i've got it working with the "CoinOPS IGNITE R3 Standalone". Works well so far, just have to tweak the info displayed vertically.

     

     

     

     

    Edit: as i don't need the others in my cab, i was searching the easy way to sort my vertical roms files apart,

    this shiny script does wonderfully the job ;) (it actually moves the files, just search/replace by copy )

     

     

    Vertical & Horizontal batch file

  10. Just had a little spare time this weekend to pimp my babycab soft side.

     

    I got stuck when running the build : Resource.xpr - file is missing or damaged,

     

    The error screen tells me to copy this, along with the font files to Media, i also give a try with a Resource.xpr file existing in a previous mameox (6 412 288 octets) it gives me the same error message . I looked into previous releases of mameox, but this file was missing from those.

     

    If you know what to do with that i'll be superpleased to read.

     

    ps : for info, the build archive contains MAMEoX & default files.

  11. I did one for him a year ago, up to him if he uses it mind.

     

    Was thinking PM but could be useful here to ..

     

    Antiriad , I've been a fervent user of your your past contributions, thanks for all. Even if your post has remained in the shadows. I was actually considering using your logo as marquee for my final burn cab, i think those fonts are great. I would be greateful if you could repost it eventually ?

     

    Thanks for your attention.

  12. you can also try mamedox 1.1 as that lets you rotate the whole gui as well.

     

    Thanks fumanchu, i want it simple, since it is only 1P cab, mamedox will do the job before we can enjoy a pimped vertical CoinOps.

     

    pK7H9.jpg

  13. I just did one of those for someone (vertical gui ) :) he should post it soon he said...he said it all works ok also got more games in it as I couldnt be arsed stripping a few of them

     

    Thanks BP !

    a fast answer that goes straight to my heart :blink: Hope we will get more info around this forum.

  14. 1: boot to the emulators folder

    2: make the emulator icons larger - perhaps a better skin for xbmc?

     

    This will be going into a home made mame type cab.

     

    I have searched for hours and this is cutting severely into my wow time lol

     

    Hello, here are just quick answers

     

    1. easy, just stand over the emulator folder, bring the contextual menu (white button) then make default, you must also set the option start in program 'window' (ui preference)

     

    2. why don't you catch wide icons ?

     

    My turn :

    I'm modding old cab i want to be vertical only but i need a vertical gui (mame wise), idea anyone ?

  15. First Console = Sega Master System

    First Computer = Atari ST sold later for an Amiga

    First Handheld console = Lynx

     

     

    Best Console Memories = Playstation (damn me, everybody around me even those who were not into gaming had bought one)

    Best Computer Memories = Amiga

    Best Handheld Memories = GBA

  16. Moooooo! for all that job done so far, along with iq_132 you leave us a timeless code,

    I enjoyed reading all your progress with humor and yet animated by a courage which is not so human! as you have often told you first code for fun, not for personal glory now the rest of the job is a pure nightmare, i'm glad nes is taking the biggest piece of your work further.

     

    Have fun and success with your personal life! :)

  17. Can anyone tell how to activate the 'tilting axis' in powerdrift & galaxy force 2 ? (as the player steers left and right, the screen display mirrors the controller's movements and tilts on its axis, in a similar fashion to "After Burner").

     

     

    edit: yeah thanks Fu' that was indeed the case, that's rollin' since the new core was added.

  18. Just tried the new build, liking the handyness of in-game autofire options..

     

    I have a question for the 'kung fu master' game, it actually plays jerky, i can assume it's a 50fps game, is there a way to force it this way ?

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