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Robert

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Posts posted by Robert

  1. I thought it was clear enough..?

     

    The roms are renamed to their crcs

     

    For example, for the game 'invaders', usually you need

    invaders.e, invaders.f, invaders.g invaders.h

     

    If you opened my invaders.zip, you would see

    0ccead96, 14e538b0, 6bfaca4a, 734f5ad8

     

    This works because mame, kawaks, nebula, and final burn

    look at the crc first, not the filename. Only if a correct crc is

    not found, will mame look for matching filenames and issue

    a warning. Kawaks completely ignores filenames. Nebula and

    Final Burn haven't been tested, but I would expect them to

    work the same way as kawaks.

     

    Why do it? I have one zip file, the fully-merged set, containing

    the roms for the parent and all children within the one zip.

    This one zip is used by all 4 emus, and as we know the roms

    aren't always exactly the same between them. Further, I have

    multiple versions of some emus. It saves having lots of similar

    sets laying about. My kof2001 set has 45 roms in it - and it

    doesn't cover everything - still more roms to be found.

     

    I don't expect that you would like it or understand it, but it

    suits my purposes just fine.

  2. Thank you for that. In my mame roms, the indivual roms are renamed to their crc instead. This is acceptable for all mame variants, kawaks, nebula, and final burn. It means that the one zip can support all those emus and different versions of each, at the same time.

     

    Will Callus and calice work this way? At the moment it seems not. NRX doesn't.

  3. No, Callus works with Zips, AKAIK. have you specified a rom folder? I recommend Callus over Calice anyday.

    It called callus95 to be exact. I did specify my mame roms folder as the roms folder. I tried every game and none worked. There is no crc list anywhere so I don't know what rom set names, or rom names to use.

  4. Two more emulators!

     

    callus, 0.42, 1998, no instructions, unable to run any games.

    looks like it requires files and folders rather than zipfiles.

    Any ideas?

     

    calice, 0.4.6, 2001, no instructions, unable to run any games.

    There is a folder full of .drv files, which look something like loader .dat files. I'm not sure if its just something to read, or it controls the games. It lists crc codes in there, so perhaps it uses zip files. If the .drv files control the emu, it becomes quite flexible - as long as you know what to do.

     

    What comments or help can you give?

  5. I've set up yet another emulator, this one is Final Burn v0.518.

     

    The simplest and easiest mame-type emu yet!

     

    Graphics run very fast, sound usually ok but occasional echo on some games.

     

    Can export the rom-list to clrmamepro or romcenter standard.

     

    No auditing facility. No indication of what works until you try it.

     

    Although the instructions say that the roms folder must be directly below the exe, you can change this in the cfg\finalburn.ini

    This let me use my mame roms as input.

     

    Does anyone have any words of advice concerning Final Burn?

    What is the difference (if any) between Final Burn and Final Burn Alpha?

  6. I have kof2003 running on kawaks 1.48b dev (if it helps)

     

    Here is the info

     

        262144	c521b5bc 271-bios.bin
     16777216	c29acd28 271-c1d.bin 
     16777216	328e80b1 271-c2d.bin 
     16777216	020a11f1 271-c3d.bin 
     16777216	991b5ed2 271-c4d.bin 
     16777216	c2de8b66 271-c5d.bin 
     16777216	3ff750db 271-c6d.bin 
       524288	0e86af8f 271-m1d.bin 
      4194304	b9da070c 271-p1.bin  
      4194304	da3118c4 271-p2.bin  
      1048576	5cefd0d2 271-p3.bin  
      1048576	59d376da 271-p3d.bin 
     16777216	2058ec5e 271-v1d.bin
  7. Got the romcenter stuff sorted out. A very simple format.

     

    Now I can say that 2.23c has 405 games, while 2.24 has 433 games.

     

    One strange thing - I selected Puzzle Bobble, but a clone called Bust-a-move ran instead.

  8. I'm getting a problem with 2.23 in that the area above the game screen goes blank. Like where it has the buttons for minimise, X, etc - and the line below, where the menu is.

     

    Anyone have a solution? - i'm running win95 - old DLL ?

  9. I've found and dl'd nebula 2.23c, and the nebula 2.24 loader. It seems that the neogeo romsets in 2.23 are not the standard mame ones. Now, I will write the interface between the romcenter dat file and my rom manager. (Allows my system to create romsets specifically for nebula).

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