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Posts posted by Robert
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Here is a rather lengthy dialog between a mamedev and mr foley (from Aaron's site)
I received contact in a pleed for help from the MAME Team in this matter... I threw a few messages back and forth, tried to post on the main site but I've never been able to use that forum, so hope its well received here this information on the matter of Ultracade.I now turn this over to Aaron and bow out of it.
To: support@ultracade.com
Subject: MAME
Hello.
I have been keeping something of an eye on the recent events between MAME and Ultracade.
My personal take on emulation is that it is a tool to preserve electronic entertainment equipment and gaming aside be damned.
I have spent several decades repairing mainly home electronics but do occasionally work on uprights.
I also have worked with the MAME community since it began and what I saw Ultracade do was very inappropriate.
I wholly understand your position to protect your company from those lying, thieving, bastards such as E-Bay...
forgive my language, but last year I had a large amount of property stolen that ended up auctioned on E-Bay, even though they were informed before hand to be on the lookout; and then once they allowed the sales of known stolen property, attempted to withhold information about those involved.
So, you ask for suggestions... how's this?
Rather then hurting yourself by bringing down a publicity wrath of all those involved in MAME,
rather then trying to outright steal the MAME name (even though the intent was good),
rather then trying to reinvent the wheel of law that already exists to protect both MAME and your own business,
ENFORCE those laws and file suit against E-Bay for the sales of such equipment containing software and "roms" that can not be legally marketed?
MAME Team itself is mainly hobby based and has very little financial support to go after the multitudes who treat MAME as a game platform to be profited by... this does not mean those actions are endorsed or legal (in many cases).
While your recent actions no doubt earned you some enemies in the MAME community, I'm sure if you took proper legal actions, keep your target focused, stop burning your bridges with those who likely support you, that this entire PR incident could be turned around.
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FROM: David R. Foley UltraCade
You may pass this along to the MAME community and team members. If the trademark is granted, we would gladly assign it to the original team members so long as we prevent others from using it commercially.
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" TRADEMARK - a word, phrase or slogan used to identify and distinguish the
source of the goods or services "
As M.A.M.E. is a conglomeration of work by hundreds of people and can not be
sold, it also can not be classified as a "goods" or as a "service".
Further, as many variants of MAME exist by several developers and for many
systems, even if the core MAME file could be trademarked, it would not serve
to fulfill your desires as those abusing MAME would simply turn to any
number of alternatives available.
This information will be passed to Aaron Giles for review.
However, keep in mind, that MAME was designed this way to ensure no one
person or entity could ever gain legal control over the project.
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FROM: David R. Foley UltraCade
I'd love to communicate with Nickola or Aaron directly, or their attorneys,
and assign them the trademark, or help them get it registered and prevent it
from commercial use.
David R. Foley
UltraCade Technologies
CEO
1281 Wayne Avenue, San Jose, CA 95131, USA
www.ultracade.com
408.436.8885 415.723.7225 FAX
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As before, I will pass your message along.
Please understand I am just a small cog in the MAME system and I am not directly a part of MAME Team.
I only do this as a company owner myself whom understands your position and as someone who within MAME that has not been so angered as to open this dialog.
Expect to hear from Aaron or one of his legal representatives... but know this, as one of the foremost persons leading the flow of MAME development, your actions in this matter have seriously injured any rapport you could have had with the singularly most influential person in the MAME community at this time.
And before you ask... Smitty, Haze and Salmoria are the next probable bigwigs of the project... who presently are following with Giles' rage of this incident
Just on a personal note, I think you really should have contacted someone within the MAME community first as most of them tend to agree and do not like to see MAME sold or threatened... while you fall into the first part in agreement, your ill planned method to resolve the issue placed you the later part, a threat.
I truly hope something can be resolved.
I also feel, given MAME is protected from being legally sold or ROMs (most) distributed, you will not be able to get much legal support from the MAME angle and that it is the criminals who need to be targeted.
I would personally love to see E-Bay get all they deserve... even though I know they are just a selling place for illegal goods and its those selling (the MAME cabinets, MAME software, and "selling" the ROMs).
I personally helped in the effort to bring down the Tombstone site that sold MAME ROMs.. oh, I'm sorry, that is, they sold the DVD's, which just happened to contain the MAME ROMs... right.
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FROM: David R. Foley UltraCade
No one from the MAME team has ever responded to my several emails over the past year.
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I am preparing a direct post to A.G. now.
Can you supply me with the email address you used?
If it is true that you expressed this concern and your messages were ignored or "lost", it could help to sway your case.
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FROM: David R. Foley UltraCade
I used the authors email addresses as listed in the MAME.TXT file.
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From: David R. Foley [mailto:david.foley@ultracade.com]
To: 'MC6489@mclink.it'; 'mab22@po.cwru.edu'; 'agiles@mame.net'; 'chris.moore@writeme.com'; 'bradman@pobox.com'; 'ascott@utkux.utcc.utk.edu'; 'vaszs01@banet.net'; 'l.elia@tin.it'
Subject: Please contact me so that we can properly assign the TM to you
As you know, we have been in the process of preventing several commercial enterprises from selling machines and promoting the sale through the offering of illegal ROMs.
Like it or not, the way US trademark law works is the first to file, will almost always get the mark, unless someone else files and shows commercial use of the mark prior. We filed for the mark in order to prevent any of our competition from filing. We would ultimately like to see Nicola and/or the original team file and own the mark, and follow the spirit laid out in the MAME.TXT document. We will gladly pay for the filing and assignment to you and your group, and/or remove our filing upon confirmation that you have filed, preventing anyone else from filing.
Please contact me at your earliest opportunity to discuss.
-------------------------------------------------------------------------------
David R. Foley UltraCade Technologies
CEO 1281 Wayne Avenue, San Jose, CA 95131
www.ultracade.com 408.436.8885 415.723.7225 FAX
This email was sent several times throughout the year of 2004 and at least 3 times since during 2005.
Posted by: SomeOneTryingToHelp at February 21, 2005 07:11 PM
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In case you don't know, there are companies out there that provide a rating service, usually for big companies. Instead of the company's webmaster having to decide what sites to ban, they simply buy a list from a rating service, and it gets updated automatically, once a month.
My first ever forum (a rom site) allows swearing, and has no filter. And..the rating service placed it in an "Adult" category, causing it to be blocked at my workplace.... and probably many others world-wide. 1emu is permitted... at the moment. Would you like it to suddenly get blocked? Would you find that inconvenient? I think so.
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Welcome all new people to this wonderful place.
I only have one rule: You must click on the "Attack User"
link on the left of the screen. (under the green stripe)
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OK the switch to GDI works:
[20050222.06:33:55] FAIL: OpenGL: Texture image creation.
[20050222.06:33:55] GPU: Using GDI.
Armwrestler gave some bad results:
ARM LDM/STM does nothing
THUMB ALU gives BAD CNVZ Rd for ADD,ASR,LSL,LSR,ROR
THUMB LDM/STM gives no results
As Federelli said, closing a rom causes a crash
Dragging a file onto the exe works now.
Double-clicking on a gba rom still has the path error.
[20050222.06:41:29] ARM7: ROM file: C:\Download\nds\dsemu-0.0.1e\C:\Download\nds\dsemu-0.0.1e\lgtron.gba
If you are putting the exe path at the beginning, don't: just take what windows gives you.
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If I drag a file onto the exe, it gives the usual error, unable to initialise see log.txt, but no log.txt is created.
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I just downloaded the latest version, and unfortunately nothing works. Contents of log.txt
[20050221.10:00:42]
[20050221.10:00:42] Opening log file: C:\Download\nds\dsemu-0.0.1e\log.txt
[20050221.10:00:42] LOG: Starting session.
[20050221.10:00:42] WND: Initialised.
[20050221.10:00:45] WND: Menu option: File/Open.
[20050221.10:00:50] ARM7: ROM file: C:\Download\nds\dsemu-0.0.1d\copperbars.bin
[20050221.10:00:50] MMU: Memoryspace allocation complete.
[20050221.10:00:50] ARM7: Initialised.
[20050221.10:00:50] GPU: VRAM allocated.
[20050221.10:00:50] GPU: Initialised.
[20050221.10:00:50] OpenGL: Pixel format found.
[20050221.10:00:50] OpenGL: Pixel format selected.
[20050221.10:00:50] OpenGL: Rendering context created.
[20050221.10:00:50] OpenGL: Rendering context selected.
[20050221.10:00:50] FAIL: OpenGL: Texture image creation.
[20050221.10:00:50] Main: Emulator shutting down.
[20050221.10:00:50] GPU: Shutdown after 0 frames.
[20050221.10:00:50] MMU: Shutdown.
[20050221.10:00:50] ARM7: Shutdown.
[20050221.10:00:50] FAIL: OpenGL: Texture image selection.
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yeah I saw that on mame.net
it's a sad day but so typical of American businessmen.
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I tried two of those sites mentioned in the article, and no popups with IE, strange? The article had a link to another page with a program to modify the hosts file to stop ads. Now that is great, got rid of those pesky google ads, and pages load up a lot faster now. yay!
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Prank calls are childish.
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Most of that stuff was already selected. It takes 30 minutes before the demo runs.
Never mind, I'll add this one to the growing list of failures.
Thanks for your help.
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I had a play with the cfg files, and now the other computer (the one with win95 + trident card) has good graphics.
But it's sooooooo slow, much slower than mame. Any way to speed it up, as I understand that Zinc should be faster than Mame.
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no error; it said it was loaded ok
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This pc has Intel 810 Graphics Hub (its onboard).
mame works ok.
The other pc has a Trident 3D Image 9750
everything else has good graphics
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I decided to run it via the network on this pc which has win2kpro, direct-x 9.0c, and opengl. Zinc ran horribly slow, and the graphics were even worse! Here is a sample:
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Mame sets - yes
Direct-x 8.0 is in the machine
Open GL - how do I check this?
How do I take a screenshot?
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I'm trying to get Zinc running. The graphics are totally corrupted on every game, but the FPS counter is fine. Any ideas?
Next, I used ZincGui, and it says all the roms are missing, but if I start the game it runs - just bad graphics (as above).
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It is crazy. I know for certain, that I will die before getting anywhere near 10k posts. Or even 1k posts.
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how do you know that SP1 causes the problem?
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I've tried kawaks 148b/dev, 150, 152, 153 with no problems at all on win95. 146 crashes a lot.
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It's funny that EVOL posted the question here, when I answered his question on another forum. Anyway for those that don't know, here it is - for KAWAKS.
if you're using keyboard controls
1. delete eeprom\vliner.srm
2. start kawaks
3. start the game
4. in the config screen, press A until you highlight CONNECT COIN 1 KEY/NOT
5. Press these keys one at a time: F A S F
6. Now it says CONNECT COIN 1 COIN IN
7. Press D to start the game
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isn't it the year of the cock?!
LOL
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Lots of SPECIAL people
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Rundll is the program that runs all the control panel thingys. As the name suggests, it allows any dll to run as if it was an exe. This makes it a haven for viruses, trojens and the rest. During normal operation, rundll should not be running. Kill it off. If it comes back you have something bad.
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Back to the original question, I have Azureus, and it works quite well, my problem being a severe lack of disk space. Only a 6 gig drive on this pc.
17/02/05 release and ds.dll
in DS Emulators [/pc/ds]
Posted
Fill1.bin has a problem. It loads up, then it pauses itself.
Pressing F4 changes it to Run for a microsecond and it goes back to pause. The log:
[20050223.08:44:27]
[20050223.08:44:27] Opening log: C:\Download\nds\dsemu-0.0.1e\log.txt
[20050223.08:44:27] LOG: Starting session.
[20050223.08:44:27] WND: Initialised.
[20050223.08:44:27] WND: Menu option: File/Open.
[20050223.08:44:27] ARM7: ROM file: C:\Download\nds\dsemu-0.0.1e\fill1.bin
[20050223.08:44:27] MMU: Memoryspace allocation complete.
[20050223.08:44:27] ARM7: Initialised.
[20050223.08:44:27] GPU: VRAM allocated.
[20050223.08:44:27] GPU: Initialised.
[20050223.08:44:27] FAIL: OpenGL: Texture image creation.
[20050223.08:44:27] GPU: Using GDI.
[20050223.08:44:27] MMU: ROM size: 112 bytes.
[20050223.08:44:27] MMU: Reset.
[20050223.08:44:27] ARM7: Reset.
[20050223.08:44:28] Main: Emulator initialised.
[20050223.08:44:28] WND: Menu option: Debug/Run.
[20050223.08:44:28] WND: Menu option: Debug/Pause.
[20050223.08:44:32] WND: Menu option: Debug/Run.
[20050223.08:44:32] WND: Menu option: Debug/Pause.
[20050223.08:44:34] WND: Shutdown.
[20050223.08:44:34] Main: Emulator shutting down.
[20050223.08:44:34] GPU: Shutdown after 1 frames.
[20050223.08:44:34] MMU: Shutdown.
[20050223.08:44:34] ARM7: Shutdown.
[20050223.08:44:34] LOG: Ending session.