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diggyte

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Posts posted by diggyte

  1. I find the list a bit cumbersome when browsing games with clones on , I don't really use clones that much but on occasion I do like to try some out (Aliens and 1000 Miglia have some differences for example). This probably has more to do with the fact I am a completist when it comes to romsets and would like the option to not have clones "in the way" as the majority of them are useless. I see this falling under your number 4 however I think it would be helpful for convenience. Thanks and no need to apologise.

  2. I m going to use this opportunity to repeat my request for clones to be hidden/shown on the rom screen with a button press rather than having to go through the menus, an example of this would be:

    Pressing the left thumb stick hides clones and turns off highlight parent, clicking again displays clones and highlights parents. Hope you can look into this +T+ and thank you for all your hard work so far, coder or no coder FBL is looking good to me!

  3. To revisit a point I made some time ago; changes in FBL1.6 are almost entirely focused on the emulation side of things, not the UI. Basically if I start working on implementing a bunch of new UI features or options at this stage then it's just going to push an already long overdue release even further down the road. So these kind of requests are best left for 1.7.

     

    I had no idea and completely understand, I will get back to you when it is suitable

  4. Again, a tremendous thanks to +T+, iq_132, kenshiro, everyone else mentioned in the latest readme, and...last but not least.. nes6502 for porting such a great app to the Xbox game system.

     

    Ditto! Im loving the widescreen fix with scanlines, looks really authentic in 720p however the scanlines dont look right on vertical/rotated games, could you possibly take a look?

     

     

    I have not tested yet, but at least in 1.4 version with the rotated screen fix

    the scanlines were working perfectly fine ---ALTHOUGH THEY ARE ROTATED AS WELL.

     

    I have no tested the 1.5 version yet, but i doubt +T+ have changed anything

    regarding the scanlines, since they were working good since the previous fix in 1.4.

     

    Are you setting your screen (patiently) to pixel perfect?

    Its very simple to adjust the width of the image (on a rotated game) with scanlines turned on.

     

    Just try keep increasing (or decreasing) screen width and you will notice that there are

    some "waves" that come and go. There will be a point where no waves could be noticed,

    and this will be the pixel perfect width!

     

    Try using the D-PAD instead of the thumbstick to increase and decrease width

    on minimum amounts per touch.

     

    Regards,

    C.

    Thanks for the info, I had a play and managed to get the scanlines looking good however I was not too explicit in my last post.

     

    + T +: I assume there is a default setting for the screen resolution for games in regular/upright rotation giving a universal appearance for the scanlines, I was wondering if this same setup could be applied to games using vertical/rotation displays, I understand there may be some issues as different games use different resolutions but currently the scanlines look out of place/different thickness etc. for all the ones I have tried (mainly Cave). I myself am not to fussed about perfect pixel but more interested in the scanlines being consistent throughout the screen as a default setting similar to the upright games. Hope I am making sense and Thanks.

  5. Again, a tremendous thanks to +T+, iq_132, kenshiro, everyone else mentioned in the latest readme, and...last but not least.. nes6502 for porting such a great app to the Xbox game system.

     

    Ditto! Im loving the widescreen fix with scanlines, looks really authentic in 720p however the scanlines dont look right on vertical/rotated games, could you possibly take a look?

  6. I dont think you have fbl 1.3 installed correctly, try deleting the path.ini first and load fbl, if that does not work ftp 1.1 first and then copy 1.3 in the same dir accepting any overwrites. My best advise is start a fresh install.

    Check the path.ini again and you should now have something like this:

     

    UsePathINI=1

    ROMPath1=D:\roms

    ROMPath2=

    ROMPath3=

    ROMPath4=

    ROMPath5=

    ROMPath6=

    ROMPath7=

    ROMPath8=

    D:\artwork\Shots 1

    D:\artwork\Shots 2

    D:\artwork\Shots 3

    D:\artwork\Shots 4

    D:\artwork\Shots 5

    D:\artwork\Shots 6

    D:\artwork\Shots 7

    D:\artwork\Shots 8

    E:\SAVES\FBL\nvram

    E:\SAVES\FBL\ini

    E:\SAVES\FBL\savestates

    E:\SAVES\FBL\config

    E:\SAVES\FBL\hiscores

    D:\videos

     

    Just edit the bottom line to the video dir in CoinOPS and your good!

  7. Open your ROMs with Romcenter, highlight the "added directory" (your rom dir) then "Edit", "select main sets" in the toolbar. Now right click on the right hand window on one of the selected roms and click "shell operations" and "move" or "copy" roms to directory. You can do this with the .xmv files too by zipping them first (use no compression or store etc.) romcenter will now detect the vids (they will all be red but you will still be able to select parents). Hope this makes sense!

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