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Vegeta

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Posts posted by Vegeta

  1. The ClrMamePro dat file has never worked for me.

     

    Not only is it 1/3 the size of the Romcenter DAT but doing a scan with the dat results in CMPro reporting all of my roms are wrong when infact they are not since Romcenter reports them as fine although I always use and prefer CMPro over RC.

     

    I want to create a missing fix file dat with CMPro but can't because of this dat problem.

  2. NAMCO themselves coded the System 11/12 emulator for PS2, thats why it runs so great.

     

    They know the ins and outs of their own hardware but the emulator isn't perfect. The music in T1 runs at a higher pitch than the actual arcade version, there are sometimes graphical glitches caused by incorrect emulation somewhere and strangely enough, T1 seems to be missing the big screen in thr stadium stage :banghead:

     

    I also noticed some edited text (Marine Stadium to Stadium) and blocked options like the sound tests and the missing progressive scan option in T3 :/

  3. CPS2 - Progear no Arashi dumped and XOR'd.

     

    Hope to see it in the new FBAx :clapping:

     

    :(...gotta have more than xors to run!! I do have it added in my newest build...just no way to run it w/out the actual roms!

     

    -djohng

     

    The progear rom is released in newsgroups :)

     

    Yeah, I wouldn't of mentioned adding the game to FBAx if the roms were not released and the game was not playable :D

  4. No.  Since with every WIP update, has several rom changes, you would end up cursing at me in the end...

     

    The biggest change yet to implemented is the Neo-Geo roms...with so many updates and hacks since the last release of FBAXXX...there is no need to having the DATs generated from a WIP.

     

    -djohng

     

    Alright, no problem, it makes sense :angry:

     

    Do you derive your sets from NeoMAME and RAW Mame or add in your own custom NeoGeo sets too?

  5. Yes, I included the s-roms in the build. It's better on my nerves, since each change requires a compile.

     

    As for the dat files...who doesn't have FTP access to their XBox???  how do you run the emulator? on a burned DVD each time?...god I feel for you..

     

    Again, I'll include the DAT files from my version to compare...

     

    Fixed the bug with scrolling locking up in the neogeo list...now to finalize the SS5S drivers...;)

     

     

    -djohng

     

    Yeah FTP access to the XBOX is extremely essential but unfortunately there are ppl out there who don't have it. You got ppl asking for the DATs at the official FBA-XXX forums :P

     

    Anyway, I'm quite sure this is the set you are using for your FBA-XXX?

     

    System: NEO

    RomName: samsh5sp

    Game: Samurai Shodown 5 Special (samsho5 M1+V roms)

     

    [Program]

    272d-p1.rom,0,800000,3e3961f5,0

     

    [Text]

    272d-s1.rom,0,20000,c297f973,0

     

    [Z80]

    270-m1.bin,0,20000,18114FB1,0

     

    [samples]

    270-v1.bin,0,400000,6849136C,0

    270-v2.bin,400000,400000,222E1774,0

    270-v3.bin,800000,400000,CD9E7ADC,0

    270-v4.bin,C00000,400000,8B305CAC,0

     

    [Graphics]

    272d-c1.rom,0,800000,8548097e,0

    272d-c2.rom,1,800000,8c1b48d0,0

    272d-c3.rom,1000000,800000,96ddb28c,0

    272d-c4.rom,1000001,800000,99ef7a0a,0

    272d-c5.rom,2000000,800000,772e8b1e,0

    272d-c6.rom,2000001,800000,5fff21fc,0

    272d-c7.rom,3000000,800000,9ac56a0e,0

    272d-c8.rom,3000001,800000,cfde7aff,0

     

    [system]

    CartridgeID: 272

    GfxCrypt: 0

    GfxKey: 0

    ButLayout: 9

    Fix: 1

  6. hey good job djohng, hope you get the problem fixed and this baby released, but in the readme file, could you add what the crc's for each game are, its just my romsets are not the newest, and since im only on 56k i would hate to have to download them all again :P , and could anyone post a place where i can get patches to change the crc's of the romsets i have, so that i wont need to go asking for such a file or having to download a whole new romset.

    Well, I believe djohng said he would be following the MAME set of FBA-XXX but has added some extra roms himself.

     

    FBA-XXX automatically creates a RomCenter and ClrMamePro DAT on the XBOX HD so it isn't required of djohng to list the CRCs in a readme.

     

    What he can do if he wants is add both of the DATs in the release zip of his FBA-XXX build so people know which romsets to hunt down and use and not everyone has FTP access to their XBOX HD contents to retrieve the DATs from.

     

    BTW djohng, does your build of FBA-XXX require the S roms for the decrypted sets?

  7. I had to use several files from the 08-02 version to make this build work properly. So it's not surprising that some previously fixed bugs might return. If anyone can give me an idea of how I might go about addressing this then I'll happily take a look. But surely it's not that big a problem is it?  :)

    Its not a big problem that requires you to put it into top priority but maybe after fixing the more important matters you can look into it :P

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