Jump to content

i l l m a t i c

Premium Members
  • Posts

    805
  • Joined

  • Last visited

Posts posted by i l l m a t i c

  1. some details ive collected....

     

    * You'll be playing as Victor Vance - Lance's brother.

    * Victor, and his brother Lance, will be playing a big part in Vice City Stories. He's seen in the opening scene of GTA: Vice City, as he get killed by a SWAT team.

    * The game takes place in 1984 - two years before GTA: Vice City

    * Victor is a 28 year-old US Marine

    * Players can now take on the water of Vice City With jet ski's!

    * The animations are more life-like and is a ''step-up from previous titles in the series''

    * A multiplayer feature similar to the PSP version of LCS is in the game

    * VCS is ''much, much bigger than Vice City''

    * Some landmarks are half-built or yet to be refurbished to their state circa 1986

    * There's new or altered locations and buildings

    * All new vehicles and weapons

    * You can fly helicopters!

    * Radio stations from Vice City make a return

    * New weather effects that could include hurricanes

    * You can swim in the game!

    * Bikes handle better than before

    * There's also no more seamless exterior-to-interior gameplay as seen in LCS (There'll be a slight loading time)

    * A new addition in Vice City is the chunder-wheel, which you can ride in first-person view!

    * Binoculars is in the game

    * LCS is ''rookie first-gen PSP title compared to VCS''

    * Draw distance is great and is said to be better than Vice City on PS2

    * Trip skips make a return (If you die or get busted a taxi will take you back to the location where you received the mission from)

    * New animations which give both the lead characters and pedestrians a whole new degree of humanity

    * Far richer color palette that brings sunsets to all new levels of beauty, and realism

    * Increased density of pedestrians, cars and objects

    * Reduction in clumping (where groups of the same model type appear together)

    * Far more interiors that its predecessors

    * So far there's no word on character and vehicle customization, as well as wall climbing.

     

    * Popular cars the Phoenix and Stinger make a return to Vice City, as seen in the screenshots.

    * Victor and Lance have grown up poor, and you start off in a trailer park that's brand new to Vice City.

    * There's a whole new cast of characters, as well as some characters from Vice City.

    * As said before, not only is the city bigger, it's more detailed.

    * Buildings look cleaner, signs are at a much higher resolution, and the palm trees look better.

    * Brand new pedestrians, and groups of the same type appear less together thanks to a reduction on clumping.

    * Missions are much more varied than previous GTA's.

    * Water effects have been improved, with a ''choppy-looking surface'' and weather affecting vehicle handling and swimming.

    * Helicopters control smoothly

    * Rockstar Leeds has been listening to your thoughts on Liberty City Stories, like controlling issues, swimming and flying etc.

    * As you probably know, the biker gang makes a return to Vice City. But, according to this article Big Mitch Baker will be the leader again. So expect to see him in the game!

    * In one screenshot we see a silenced SMG.

    * Police troops parasail down in order to 'kick your ass' in Mission 4 titled "Tune in, Bug Out". In this mission you have to buy a rocket launcher and take out police receivers across town, involving car sections, helicopter flights and rooftop battles. All the stuff we love about GTA!

     

    • The game features a new rocket launcher

    • Improved physics, prettier skylines, and far more dynamic lighting

    • The sea plane returns to Vice City

    • Time-contextual NPC behaviour (party-goers at night, bums at 5am etc.)

    • Phil Cassidy can be seen during a loading screen, thus meaning he's back!

    • When playing the game, they flew over Diaz's Mansion, the mall, and the Malibu Club

    • Character models is sharper than that of GTA: Vice City

    • Pop up is minimal, although still very apparent

    • As said before, missions will no longer be ''point-to-point A-to-B'' drives

    • Jet ski's handle completely different to the boats of the GTA series

    • Water is more realistic, and is something that R* wants to take advantage off

×
×
  • Create New...