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RMM

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Posts posted by RMM

  1. :) ill release source changes....and all is good...if people want it in ill enable it and if aurthors want sources ill hand them to them....

     

    lol goodbye zorglub its up to users and not to you...ill ask them

     

    I hope you follow through on releasing the source as per the license. Just like nes6502 I mentioned in the previous post, you have an obligation.

  2. ....sick to death of the flamers

     

    Sick to death of your usual ranting, bullshit & general spewing of crap.

    Remember what nes6502 said of you when you took his FB code without his consent...cancer on the XB scene...

     

    Nes6502 didn't write FBA. He took someone else's code and modified/added to it. If nes6502 doesn't want people using his code maybe he shouldn't use other peoples code. The purpose of Open Source projects is that anyone can take that code, build upon it and do whatever they wish. Open Source is not taking work others have done, you contribute a little then act like the project is all yours and no one is allowed to use that code. That's not how it works.

  3. You could also transfer stuff to your XBox with a USB stick provided the USB stick is 4GB or smaller (due to Xbox bios limitations). You would need a version of XBMC or UnleashX on your Xbox that has been released within the last 4 or so years so it can read the USB stick and you would need an XBox USB adapter (found on ebay for around $5 including shipping) so you could plug in your USB sick.

  4. Are you open to suggestion about GUIs? Photoshop mockups?

    YES as asked many times

     

    720p is the highest coinops goes...pretty easy to add 1080i but I wont due to issues it will cause for full support...

    ill look at that keymap and add fixes if you have showcase 2 dont release it as it has alot of stuff that people dont like....I take it you have the 3000 game build with diff gui?

     

    Sorry BP I misspoke. I dont have showcase 2. I have showcase R2. I guess I assumed R2 was showcase 2

  5. Ive got CoinOPS Showcase 2 so Im not sure if this has been suggested/fixed in recent stand alone versions of CoinOPS but Missile command controls seem to be wrong. I would think missiles fired from the left should be mapped to the X button, missles fired from the middle should be mapped to A and missles fired from the right should be mapped to B. Just a suggestion.

  6. I dont think you will see a new MAME with updated core on Xbox. The problem as been pointed about before is the newer cores are more resource intensive and the Xbox is already at its limit now. As far as suggesting taking an open source software like MAME and releasing a modified version as closed source because you want to keep the improvements to yourself or you dont want anyone using your code, you are nothing but a leecher. The whole purpose of open source is having software that anybody can use, create, modify, build upon and do whatever with. If you dont agree with the principals of open source software then dont use it. Create your own from scratch and do with it what you wish. You may have put many hours in to your creation but that is only a fraction overall of what others have done.

     

    The reason there is so much done on the Xbox is because most of that software has been open source that could be picked up, modified, added to and improved by anybody. Had everyone said lets make this closed source, you wouldnt have half of what you do on the Xbox. If you want to know what really kills the scene, its leechers that want to use someone elses software but dont want to share what they have contributed even when the stipulation from the very beginning is if they use the open source software they have to release their code so others can use it for their project.

  7. I was also trying to change the image files for each emu so when you highlighted the atari emu it would show an atari2500, atari 5200, etc.

     

     

    First you will need to download an emulator icon pack that contains the images of all the various systems. Once you have the icon pack you will need to get those images over to your xbox by either FTPing them, burning a DVD of them for the xbox or using a USB thumb drive (which may or may not be supported by your version of UnleashX.)

     

    Take the picture from each system and put it in the emulator folder where it belongs. Once the picture is in the emulator folder rename that picture "default.tbn" without the quotes.

  8. FreeDO used to be open source at one point in time. If someone really had wanted to make an XBox port I think they could have gotten the source code to do it. I dont think there has been anybody that has wanted to undertake this however. The biggest problem right now as it has been in the past is FreeDO is not optimized enough to where it could run on the XBox. Maybe with FreeDO being open source again the code can be made much more efficient to where it could eventually run on the XBox.

  9. From the Great Xbox Emulation Answer Thread at Xbox-Scene: http://forums.xbox-scene.com/index.php?showtopic=386399

     

     

     

    Adamx - v3 [13-Nov-07]

    Arnoldx - v3 [13-Nov-07]

    Atari7800X - v4 [13-Nov-07]

    Atarixlbox - v6 [13-Nov-07]

    BenderMameOX HSFII Edition 23.12.2006

    Blissx - v6 [13-Nov-07]

    Bluemsxbox - v2 [13-Nov-07]

    Chip8x - v2

    Classic99x - v2 [13-Nov-07]

    CPX3 - v1a [26-Aug-07]

    Daphnex - v0.96

    DidntXSpectrum - v2 [13-Nov-07]

    Dosbox - v13 [13-Nov-07]

    FBA XXX - 28/01/2007 (Pro is based on this version)

    FBA XXX Pro - v1.28 [10-Feb-07]

    Fce Ultra - v17 [13-Nov-07]

    FuseX - v0.6 [12-Aug-07]

    Hugox - v10

    Kegsx - v4 [13-Nov-07]

    KI-XXX - v1.0

    Lynxbox - v1

    MAMEoX128 Plus! - v20060505

    Mednafenx-lynx - v3 [13-Nov-07]

    Mednafenx-nes - v9 [13-Nov-07]

    Mednafenx-pce -v3 [13-Nov-07]

    MekaX - v2 [13-Nov-07]

    NeoCDSDLx Unleashed - (no version #; based on NeoCDSDLx v1.01 by Lantus )

    Neogenesis - v22 [13-Nov-07]

    Neopopx - v5 [13-Nov-07]

    Odysseyx - v2 [13-Nov-07]

    Pcsxbox - v19 [13-Nov-07]

    PokemonMiniX - v2 [13-Nov-07]

    Sc3X - v005

    ScummVM Beta (0.11.0svn) [24-Dec-07]

    Scummvmx - v0.80 WIP

    snes9xbox - v1 [13-Nov-07]

    SoftVMU-X - v2 [13-Nov-07]

    SpeXtrum - v03 beta

    SupervisionX - v3 [13-Nov-07]

    Surreal64 - Surreal64 XXX Beta 5 [16-Dec-07]

    Vice20x - v5 [13-Nov-07]

    Vice64x - v8 [13-Nov-07]

    Vicepetx - v4 [13-Nov-07]

    VirtualBoyX - v2 [13-Nov-07]

    Winstonx - v8 [13-Nov-07]

    WinUAEx - v17 [13-Nov-07]

    Wonderswanx - v4 [13-Nov-07]

    x68000x - v4 [13-Nov-07]

    Xboyadvance - v21 [13-Nov-07]

    Xenesis - v0.97bBeta

    Xmac - v0.2

    Xsnes9x - v1.42 17june2004

    XSupervision - v0.1

    Xthom - v0.3

    XVBoy - v0.3

    Xvectrex - Beta 0.1

    Xzx81 - v0.2

    Z26 - v6 [13-Nov-07]

    Zsnexbox - v3.3 [10-Jun-07]

     

     

     

    I also want to point out that three of Xports emulators have been updated by other people which arent included in this list. These are: NeoGenesis v22 UMKT, Mednafenx-nesV9 (Fixed) and Atarixlbox - v7

  10. I got this up and running fine on my Xbox, but my brother totally screwed up the install on his. He got CoinOPS installed fine, but after he installed 2nd Quarter, none of his other emulators would boot up and they're missing the custom thumbnails he put on there. :D

     

    I'm guessing he took the entire UDATA/TDATA folders from 2nd Quarter and overwrote the ones in his E:\SAVES with those (instead of taking out the contents of them and placing them in there). Could that be what happened? He's asking me what he needs to do to get his other emulators back but I don't know what the tell him. Reinstall all the emulators again?

     

    I dont know what your friend did but he shouldnt need to reinstall all his emulators unless he actually deleted the emulators. As for the missing custom thumbnails he put on there, he should try to delete all the thumbnails at /XBMC/UserData/Thumbnails/Programs then restart his xbox.

  11. I could fix it in about 30mins if a few people want it? I wont be adding GUI support for this as its kind of rubbish allthough it goes I can already see whats wrong its the new unfinished online playing code

     

    I would be much more interested in having the online code finished and implemented if that is even a possibility.

  12. Well not to mention that if you do even manage to get registered, your account will end up getting deleted if you let 60 days go by without being active. I understand the need to purge old accounts from time to time but 60 day inactive accounts? That seems too unrealistic to me. I guess if it works for you then great but I would imagine it probably wouldnt for most people especially considering how hard it is to get registered in the first place.

     

    Registration was open for a loooong time as far as I can remember, it's just not happening at the moment. A lot of newer private trackers have a 30-day no activity auto-prune btw.

     

    As long as Pleasuredome doesnt do the 30 days thing its all good

  13. I can't get 2nd Quarter to boot. I had no problem installing CoinOPS the first time around and I followed the install instructions for 2nd Quarter + patch fix. And yes, I replaced the old UDATA/TDATA with the updated ones.

     

    Are you supposed to run 2nd Quarter after installing it, *THEN* install the patch fix? Because I installed the patch fix without running the 2nd Quarter first. Is that my problem?

     

     

    I just want to ask the people that are having troubles with CoinOPS 2nd quarter not booting if they understand this is a patch and NOT a full install. You dont delete your old version of CoinOPS. You install this on top of your old version. Maybe this could be a problem some of you are having.

  14. Well not to mention that if you do even manage to get registered, your account will end up getting deleted if you let 60 days go by without being active. I understand the need to purge old accounts from time to time but 60 day inactive accounts? That seems too unrealistic to me. I guess if it works for you then great but I would imagine it probably wouldnt for most people especially considering how hard it is to get registered in the first place.

  15.  

    Dupe Games with FBA-XXX

     

    Any games that can be played with FBA-XXX, i'd like to be able to flag them and either hide/filter them out or flat out delete them

     

    I don't know if it is feasible, but I like this idea too.

    All NeoGeo, CPS1 and CPS2 games I play on FBA most of the time.

     

    Cheers,

    Cospefogo.

     

     

    Why not just delete the games from the roms folder? Personally I would like to see XBox emulation get to the point where you dont need 2 separate emulators such as MAME and FBA. It would be nice if all arcade games worked under one emulator.

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