Posts posted by Hawq
I once had a dream where I figured out I was dreaming half way through, then started doing things that aren't possible in real life in an effort to prove to the people in the dream that they were in fact in a dream. I don't remember the details coz it was years ago, but I think one of the things I did was rip someone's eyeball out, and they were completely unaffected, then I said something like, 'If this isn't a dream, how could I do that?'
that wasnt a dream, you were in the matrix
Actually as long as the zip is called cheat.zip & is full of xml files it should be kept zipped, perhaps its inside the cheats.zip, anyway the cheat.zip should be kept as it is in the Mame dir, there's tons of xml files with the cheats inside it & Mame reads them from .zip. If the cheats.zip has all the xml files in just rename it to take the s off the end & it should be fine.
Mame's updated and brings with it a new set of tools to compile the current version & subsequent ones of course, grab em at http://mamedev.org/ as usual, just the compiler & sdl integration infoIMPORTANT NOTE: As of this release of MAME, several important things
about the system have changed. Please read the following items before
attempting to compile this new version.
1. A new tool chain for Windows, based off of gcc 4.4.3 prerelease,
is now REQUIRED. Go to http://mamedev.org/tools to get the new tools.
The updated included with 0.136u1 WILL NOT BUILD with the old tools.
The new tool chain has support for building 64-bit MAME builds with
gcc, as well as built-in DirectX headers, and C++ support, which was
missing from the old tools.
2. Non-Unicode builds of Windows MAME are no longer supported. The
options to turn this off in the makefile have been removed, and
future changes are likely to solidify this requirement. If you are
still (God forbid) running on Win9x, you will need the unicows.dll
library to run MAME. Download unicows from Microsoft.
3. All code in MAME is now compiled as C++, plus there have been a few
small changes that take advantage of the C++ language. For the most
part, there is no effect on how drivers are written, except for some
nicer accessors to devices and address spaces. Future improvements to
take advantage of the C++ syntax will evolve slowly, and will be done
internally. We are not interest in outside attempts to do this work
4. The SDL OSD for MAME is now shipped as part of the main source
package. SDL builds for Windows are now regularly built as part of the
validation sequence for a new release. Thanks to R. Belmont,
couriersud, and Olivier Galibert for their work on the SDL port over
Well, what else are those guys gonna do?
Can't speak for anyone else but probably pay
2.25 appeared the next day or so fixing a small problem
maybe the fact the band have said that it is? I find that to be a bit of a clue in such things
Excellent news, I was sort of rooting for the campaign to get Don't Stop Believin` which wasn't as big as the Rage one there but this ones a good un as well, certainly a blessed relief, a true xmas miracle
The current one World Painted Blood is good, that's the only one I have atm so its about it for recommendation's other than if you like em why not try any of em you can lay your hands on
We're nerds. The only fantasy we can think of is for a chick to dress up like Princess Leia in the slave outfit.
Think that ones goes for any guy that's ever seen Jedi regardless of nerd rating
No sane person would want to play games on the actual Virtual Boy, unless he's some collector and just wants the system in his collection.
I resemble that remark! both parts come to think about it
chaps .135 appeared the other day & of course the usual train of other builds followed
this was a far better game, with a few pitfalls for the unwary that meant death or reloading
They got RC2 up now, its got more life now than its seen for many years
I may be rushing to find a version of this to emulate, well not exactly rushing, but it seems so bad it must be experienced. Why do I feel the urge to try some of this crap after watching the nerds videos?
I assume for the Snes ones you are referring to the clear plastic that fit on the bottom of the carts? (if so only the US ones had that) if however you meant the plastic bag that they came in (in the UK at least) then most if not all the N64 games came in them. If you meant something more along the lines of the Nes ones though I'm not sure, I think I may have seen something along those lines ages ago but can't remember any details.
got a plain & c2d build up at the usual place
I can't wait for the new Videogame... co-op ghostbusting? I'm sold.
Unless you got a PS3 or PS2 you'll have to wait a while for it, Sony bought the rights & are making it exclusive for a few months, even the PSP one gets delayed till Autumn with the other formats at a time just described as 'later in the year'
Mame Plus! is updated now, now if only I could get that wolfmame to compile, hell even patching the source with the .diff would be a good start
.129 is out, mameui, sdlmame source & mac versions and the info.dat are updated
If it lacks Grimlock it will fail, at least to some fans
It's a tricky one as the previous Surreal didn't have a powerup.exe with it, I tried an older one from an earlier release that's in the dir and it couldn't see a server atm so when it's all going to be working is anyone's guess. There are some posts in the news thread about getting a regular download up though so hopefully it'll be in our hands soon.
in Gossip Café [/offtopic]
for easy downloading from rapidshare use jdownloader, sure you may still run into the no free slots available' for your country problem at times but just leave jdownloader to it & it'll work its way through as many links as you throw into it