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    UltraHLE Unofficial v1.0.7

    XXLEnigma
    By XXLEnigma,

    ShadowPrince" has released another new version of his modifyed version of Nintendo64 emulator, UltarHLE. Here's whats new in this new version:

     

     

    Zip support

     

    Languages Support

     

    Currently English,Spanish and French

     

    Removed Debug output window by popular demand

     

    Fixed comments bug,roms in ini recognized correctly

     

    Little,but very nice gui changes by CoDeX

     

    Get it at - http://www.emulation64.com/N64/UHLE/uhle_sp_1.0.7.zip


    New PCSX2 Info

    XXLEnigma
    By XXLEnigma,

    "Dixon" has updated the PCSX2 website with some screen-shots taken using the private build of PCSX2. For those of you who don't know, PCSX2 is the most advanced released PS2 emulator to date. No, it cannot run commercial games, but it is running some 3D demos well, to say the least. It is coded by shadow, linuzappz and GoldFinger and it's current version is 0.042.

     

    Get more info/pics at - http://pcsx2.ngemu.com/


    Dapple 0.94a Released!

    XXLEnigma
    By XXLEnigma,

    Dapple is a Apple ][ emulator for DOS.

     

    News:

    0.94a

    * CPU fix to SBC opcode, fixing "Jeopardy!" and, I presume, also "Spy Vs. Spy"? Released as hot update.

     

    0.94

    * Removed "dapple.pgx" reading, replacing it with "dapple.ini", a text

    configuration file.

    * Also, "dapple.chr" files are no longer used (they are a big waste of space in other versions too, as they are only 2 bytes), and if you used a modified charset, you will have to set it again. I am sorry for this.

    * I have removed Detox from the distribution, but will provide it separately on Sourceforge. Additionally, a binary-only distribution shall coexist with the source-and-binary distribution for those who would rather not download the source code.

    * Additionally, tweaked the waitstate method, so the delay code is never executed if hold=0 (it ran once?), but I do not seem to notice any improvement.

     

    0.93

    * Made setting 6656 byte drive buffer turn on the fast drive mode. It should have done this in 0.92, but clueless me forgot to do it.

     

    Get it at http://sourceforge.net/projects/dapple/


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