I didn't get it from the manual. You should never listen to manuals. Half of the time they're written by the stupid morons who published the game rather than the ones who developed it. Anyway, his original style wasn't anything like Akira's Hakkyoku-ken. They only added moves (rip-offs) such as his iron mountain lean in an attempt to copy Akira later on in the series (3 onwards). He then took on the role as the rough 'powerhouser' of the series, just like Akira always has been in Virtua Fighter.
I've never seen a judoka do ANY of that stuff. He might have a judo-based throw or two, but the vast majority of his moves look more like Akira from Virtua Fighters "Eight-Way Punch" or "Bear and Tiger" style. It might be what the manual says, but it's lying to you.
(and now Namco are saying they want to add that style again (powerful rough-housing) but with an Asian rather than American, with Feng Wei, man they seriously wished they created Akira...)
Namco's original naive character designs didn't stick to any fighting styles that actually existed, the closest thing to Paul's style was Judo, so I'm sticking to it.
Oh, and you won't have seen any Judoka do most of Goh Hinogami's moves either (again, other than his throws) and he uses out-and-out Judo. Judo could never be represented as it really is in a fighting game, only in a Judo game.
Heed these words -
"You can't make an omelette (fighting game) without breaking some eggs (giving judo characters roundhouses and leaping high-kicks)"
Edited by shin_nihon_kikaku, 18 September 2004 - 12:59 PM.