If I push further your thought: do not teach programming because you could write emus with it. Don't teach iron forging, because you could make knifes and guns with it. Don't teach stone carving, because you could do sharp pieces that could be used as weapons.
only because that information can be easily corrupted. show a person how to make dynamite. i truely doubt they will ONLY, then, use it in a constructive sense. for example, industrial mining and what have you.
ME: Pirating currently available games is wrong, but what on Earth is wrong with taking an academic interest in gamecube emulation, as a matter of technical curiosity?
with emulating a system that has been abandoned and/or taken off the market, well, you can then really do no harm. doing the same with a system that is currently being sold and what not, well, you already know my answer to that.
That's it! You're in the before-stone-age paradize
About how emus for recent systems are a steal... if you would have bought the console, maybe. If not, I don't see much change for the company. And seeing how emus for current systems go (4 fps?), anyone who wants to play decently a GC game and who can afford it will buy a GC. Those who can't are screwed anyway.
I have a shitload of mp3s and the number of cds I've bought each year has not gone down. Have I stolen anyone? If so, who?
its weighting the bad with the good. people are only interested in what they believe they can do, and never stop to think if they should, infact, do it. though, people back then were of limited intelligence and didnt know any better. when they came up with stone carving and iron forging, they did it only because they saw it as a means of survival. they only saw the potential for a positive effect, and most likely, had no idea it would have a negative impact on thier lives aswell. im sorry, but, the same can not be said about emulating gamecube games. as of now, its emulation would only have a negative effect, except for the person pirating the game, but, thats just like any other form of theivery. give it ten years or so from now, when the games are not available in retail stores. only then will i see a positive outcome to it all.
not all emus run thier games at 4 fps. some games can be run at a good frame rate, at the sametime, maybe having some graphics trouble. others can be run at a not so good frame rate, and at the sametime, having great graphics. then there are the games, which are the exception, that run at a decent fps and with decent graphics. obviously, i dont have first-hand experiance running gamecube emus. i can only say i get my info from screenshots, articles, and from people whom i know, that have seen them run for themselves. the emulation of these present day consoles is getting better and better, very quickly. i give it a year or three before they start doing there job almost perfectly. that may seem like a long enough time for the games to have been out, to justify their emulation, but consider this. all next-gen consoles will be backwards compatable with their present day counterparts. it is then safe to assume, that most, if not all, games that are out now, will still be available to purchase then. it would be silly for them not to be. furthermore, we are not only speaking of gamecube emulation, but, xbox, ps2 and newly released arcade games aswell.
oh, and about the amount of cds you buy, versus the amount of mp3s you download... everyone and thier mother that downloads mp3s to dvd rips claims that. i dont believe it for a second.