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Kof2003 on MameOX

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20 replies to this topic

#12
Prican25

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yeah but not 733, 740mhz

#13
nagmine

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it should work fine with emus, its just some games are locked at 733 so u wont see anything different. I heard like halo plays much smoother and has less graphic slow down online yet midtownmadness plays way faster than it should. So for Emus = good, some xbox games = bad. Personly id just make a super fast pc :D. i love my xbox but it isnt like its gona last forever.

#14
deltaquad

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Get it function on an upgraded xbox is not the goal, is it!?
IF it does function seems good to me, but the real trial is to get it work on a simply modded xbox, not on an upgraded one.
For me it seems like we need only to wait until the kawaks "p" is out.
All the rest seems only a waste of time.
Mameox needs the virtual memory support, until that it's just incomplete.

P.S. can anyone explain me what do you do with a 128mb xbox if the games do not use this memory???
I admit my ignorance, but that's it! :blink::):(

Edited by deltaquad, 14 February 2004 - 11:55 PM.


#15
Prican25

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games may not use the extra memory but as the review shows, the cpu definitely helps in other in other ways such as the online play being smoother and the audio ripping being done damn near have the time

#16
nagmine

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how do u get games like kof2k2 to show up in mameox ?

#17
N3oGhost

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You need to add the driver to 2 files in the soure then re-compile the source to create new xbes/media files.

#18
nagmine

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ahh finaly got it working on fbax :mrgreen: now i jusst need 2003

#19
kaioshade

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Anyone mind sharing their compiled mameox?

#20
veggetox

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where can I find a tutorial on how to upgrade my memory in my Xbox?

#21
Prican25

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try xbox-scene.com or google it




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