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ZELDA 64 Ocarina Of Time
Posted 02 February 2004 - 12:48 AM
did i get a faulty version?
has anyone ever played through that game all the way without any problems using cheat codes on the emu project 64?
Posted 02 February 2004 - 01:17 AM
Edited by Agozer, 21 January 2005 - 03:52 PM.
Posted 02 February 2004 - 02:19 AM
Posted 02 February 2004 - 02:31 PM
Posted 18 February 2004 - 01:15 AM
Posted 19 February 2004 - 04:06 AM
Posted 25 February 2004 - 05:55 AM
I thought the only problem with teh game P64 it delays when the pop up screen comes up.
Yeah, the version I have runs totally fine, except for when you press "Start" and it opens up the sub-menu, then it like pauses, then it resumes with the sub-menu opened.
Posted 09 March 2004 - 01:22 AM
Open Project 64 (1.5 version, i assume, with the service pack), and click help, then game faq's. Click "games" then ocarina of time. It talks about known game issues and workarounds.
And do get GoodN64 to check your roms. Info on that's in the manual for project 64.
Posted 28 May 2004 - 10:42 PM
Posted 28 May 2004 - 10:46 PM
I've never gotten that far.
Posted 08 September 2004 - 07:49 AM
Do you need a walkthgough or something? if so look through gamefaqs, also i use project 64 as my emulator, the cheats in 1964 once activated would crash the game, and i also got the error that violence had, i don't know why who played it in project 64 and what plugins did you use? it happened to me as adult link and not anytime before so i'm skeptical is is the plugin i use.
i played it with 1964 and it works ok but for some graphic issues not to serious but now im stuck with nothing to do in that stupid dodongos cavern can someone help me
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