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King Of Fighters 2003 (kof2003.zip) News III

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#287
veristic

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Is there a technical error y the LDM's r so hard to execute? I read some posts saying they changed this or that n the LDM executions became easier. Is this true???

I'm also having trouble with this S1 fix. I extracted the kof2003.zip contents, patched the S1 rom, rezipped it as kof2003.zip, refreshed n mame wouldn't recognize it anymore. Am I doing something wrong?

Edited by nyuuka, 30 January 2004 - 03:19 AM.


#288
Carnicero

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It should recognize it. You may get a CRC error, but the game should still load.

#289
goldenboy

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:( another likns guys emu plus rom
http://planeta.terra...thKOF2k3rom.rar
this works
enjoy B)

Edited by goldenboy, 30 January 2004 - 03:25 AM.


#290
alphabetman

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Is there a technical error y the LDM's r so hard to execute?  I read some posts saying they changed this or that n the LDM executions became easier. Is this true???

I'm also having trouble with this S1 fix.  I extracted the kof2003.zip contents, patched the S1 rom, rezipped it as kof2003.zip, refreshed n mame wouldn't recognize it anymore.  Am I doing something wrong?

select to show all, find kof2k3 (its under the) and add it to a custom folder. then remove all the other folders so custom is the first one it automatically selects. it'll show up.

or you can just make a.bat, which is easier and more practical. open up notepad, type "mame32p kof2003" (without the quotes) in it, save it as kof2003.bat and stick it in the mame folder. that way you can play kof by just opening the.bat file.

Edited by alphabetman, 30 January 2004 - 03:41 AM.


#291
veristic

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Ah... thx. :(

#292
Soundboz

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Am I the only one that consistently misses Ash's Charge<+>+P?

It pisses me off so much that to do his basic projectile you have to charge D:

It makes me feel like I'm blocking the entire time... :(

#293
alphabetman

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Anyone have trouble playing in console mode with the new S1 to fix the infinite time icon in practice mode?

I switched to arcade mode yesterday and got the new S ROM. I wanted to see if it worked so I went back to console mode, and the gameplay is about 10x faster. Like twice as fast as Street Fighter on turbo2.

The game loads fine with the new S ROM, and it does verifty an incorrect CRC (as it should) in the MAME32P prefs menu.

did you try repatching? just a thought.

#294
drifterzzz

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how u all set the moves like u mention before in a bit blank... :(

#295
Gryph

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Set moves...as in change the button config?

If that is your question, press TAB when the game starts and a menu should show up. There you can change the button config.

#296
drifterzzz

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select to show all, find kof2k3 (its under the) and add it to a custom folder. then remove all the other folders so custom is the first one it automatically selects. it'll show up.


or you can just make a.bat, which is easier and more practical. open up notepad, type "mame32p kof2003" (without the quotes) in it, save it as kof2003.bat and stick it in the mame folder. that way you can play kof by just opening the.bat file.



i mean thats... :(

#297
Xeon

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just a little question. is anything of the "early released" files actually used in the ROM we have now?

Edited by Xeon, 30 January 2004 - 04:51 AM.





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