SNK still designs games for its MVS because there is a huge customer base for them, especially arcade owners. Arcade machines these days can run about at least a grand whereas for the MVS; the arcade owner can buy a MVS cart for about 3 to 400 hundred dollars. It all comes down to cost. The thing with arcade machines is they only run ONE game whereas the MVS obviously runs 4 and its able add new games as it comes out. As for emulators like kawaks and nebula (mainly kawaks) were both written specifically to emulate cps and mvs hardware. Also in my opinion, I think just because something is old doesn't mean it's not good. It's all about whether or not the games are fun. If a game is fun, it doesn't matter when it was made, its all about fun. I still play games for the nes just for that very reason. A good fun game is timeless.
Hi, reading these posts made me curious about some technical emulation questions I never really had thought of before. I know this isn't really the place, but you seem to be the guys to answer them (plus at least this forum is active). I don't really know much about the technical side of emulation, bt I am curious.
Here is the question: Why is it that emulators like Kawaks and Nebula can only emulate cetain arcade games? I realise that there is a difference between CPS-1 CPS-2 and Neo Geo - but as I understand it people have been making games on these systems for YEARS.
Plus, IF Kawaks etc... CAN run SVC Chaos etc...after some tweaking, and that game came out in 2003 (I think), does that mean that modern arcade machines are still being made to support these dated systems?
If that is the case, does it not seem odd that we are up to trilinear gourad-shaded graphics (or whatever) on the PS2, X-BOX etc..., whereas arcade game makers are still making games for a system which (I believe) had its peak in the early 1990s?
What about the more fancy updated arcade machines? Are they in neo-geo format or some new system? If this new system is around and better, why are people still making games for the Neo Geo?
Sorry if these questions are really stoopid, but I hope someone can answer me.
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SNK is too lazy!!!!!
Posted 30 January 2004 - 10:34 AM
Posted 30 January 2004 - 11:42 AM
Posted 30 January 2004 - 03:54 PM
SNK uses the MVS board so their limited by that. Capcom on the other hand can do whatever it wants to, but it chooses not to do anything new. Well, there was the horrible Street Fighter EX series.
Hopefully with Sammy, the next SNK fighter will not only have killer music, but nice transparencies with hi-res sprites.
Posted 30 January 2004 - 05:45 PM
Posted 30 January 2004 - 06:04 PM
Ah ok. I've only played the arcade version. Time to play the console version.
The sprites Capcom have been using for him are from his Street Fighter Alpha 3 incaration.
Well, he actually only made it for the home consoles versions of PSX, Sega Saturn, and later Dreamcast. As well did Fei Long and others. He wasn't in the arcade version. Still, he was in there.
Pick up SFA3 for any home console and you can play with him. They also put DeeJay, T.Hawk, FeiLong, and some others in there.
Posted 30 January 2004 - 08:14 PM
I too hope that the game doesn't turn too anime. I hate anime in video games, there's too much of it. I mean, I like to watch it, but now it's too mainstream. It seems like every game has to have some anime influence now. I hate it. I prefer people to have their own artist style.
Edited by Lightsier, 30 January 2004 - 08:18 PM.
Posted 30 January 2004 - 09:17 PM
The SFEX games were developed by Taraka.
SFEX was not made by Capcom, it was made by a different company. Capcom moved their fighters to Sammy's hands also. What I'm afride of is that Sammy will turn King of Fighters into a pure-ish anime style fighter compared to now. Where SNK likes to add so much detail.
Posted 30 January 2004 - 10:07 PM
Posted 31 January 2004 - 12:01 AM
Yes, this is true.
Wow! I haven't heard that name in a long time. I think they ported the Art of Fightings to SNES. That's the last I heard of them. Until now.
Posted 31 January 2004 - 12:38 AM
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