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N64 Surreal: Working - Non Working Game Listings


infidelity

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Anyway to add to my last list of working games heres some more all tested with 1964 in surreal once again.

 

Last list of working games

1080 Snowboarding (JU) [!]

Banjo-Kazooie (U) [!]

Banjo-Tooie (U) [!]

Beetle Adventure Racing! (U) [!]

Donkey Kong 64 (U) [!]

Goldeneye 007 (u) [o1]

Mario Party (E) [!]

Mario Party 2 (U) [!]

Mario Party 3 (U) [!]

Paper Mario (U) [!]

Rayman 2 - The Great Escape (E) [!]

RR64 - Ridge Racer 64 (U) [!]

Super Mario 64 (U) [!]

 

Added list of working games

Cruis'n USA (U) (V1.0) [!]

Cruis'n World (U) [!]

Cruis'n World (U) [!] <---works but has some really messed up gfx.

Doom 64 (U) [!] <----Works but all textures are messed up and alot are missing.

F-Zero X (U) [!]

Mario Golf (U) [!]

Mario Tennis (J) [!]

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for some game, you might notice a star on them which is suppose to pick the best emu for the game and for doom64 it was ultrahle tho for one game i know they made a mistake (conkers was picked for pj64 but it doesn't work on it)

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Some of the games I've tested (and didn't already see mentioned), results on each emulator

From my Xbox-Scene post:

blue - working / playable

orange - mostly playable, major errors (missing / scrambled textures, framerate issues, etc)

red - not playable at all

GoldenEye 007 (U) [!].zip (10.3MB zipped, 12MB rom) [1964][PJ64][uHLE] Believe it or not, I played through a couple of levels with UltraHLE and default settings, and it worked perfectly. Smooth framerate, especially compared to UltraXLE. 1964 died while trying to load it, PJ64 loads and looks pretty, but runs pretty slow: Skippy sound, skippy frames, and on default settings, textures later in levels come out transparent. ALMOST playable on PJ64 though, almost... Tends to smooth out a little if you let it sit for a while. More RAM and adjusted settings may help here.

 

BattleTanx[1964][PJ64][uHLE]On PJ64, BattleTanx runs a little too fast, has sensitive controls, and pauses for a while during opening story scenes in campaign. On 1964, it runs Way Too Fast and has hypersensitive controls, also pauses during story, memcards are not detected (save states used instead). UltraHLE runs it just fine, aside from flickering textures in story.

 

BattleTanx Global Assault[1964][PJ64][uHLE] Same story for global assault.

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Well heres more working games.

 

Last list of working games

1080 Snowboarding (JU) [!]

Banjo-Kazooie (U) [!]

Banjo-Tooie (U) [!]

Beetle Adventure Racing! (U) [!]

Cruis'n USA (U) (V1.0) [!]

Cruis'n World (U) [!]

Cruis'n Exotica (U) [!] <---works but has some really messed up gfx.

Doom 64 (U) [!] <----Works but all textures are messed up and alot are missing.

Donkey Kong 64 (U) [!]

F-Zero X (U) [!]

Goldeneye 007 (u) [o1]

Mission Impossible (U) [!]

Mario Party (E) [!]

Mario Party 2 (U) [!]

Mario Party 3 (U) [!]

Mario Golf (U) [!]

Mario Tennis (J) [!]

New Tetris The (U) [!]

Paper Mario (U) [!]

Rayman 2 - The Great Escape (E) [!]

RR64 - Ridge Racer 64 (U) [!]

Road Rash 64 (U) [!]

Spider-Man (U) [!]

Star Fox 64 (U) [f1]

Super Mario 64 (U) [!]

War Gods (U) [!]

 

Added list of working games

Automobili Lamborghini (U) [!].zip

Bio F.R.E.A.K.S. (U) [!].zip <---Text is all messed up, and some gfx errors.

Diddy Kong Racing (U) (V1.0) [!].zip

Dual Heroes (U) [!].zip

Gauntlet Legends (U) [!].zip

Harvest Moon 64 (U) [!].zip

I hope to add more to this list later.

Edited by zero129
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