registry = ipsRegistry::instance(); $this->settings =& $this->registry->fetchSettings(); } public function getOutput() { return; } public function replaceOutput($output, $key) { require_once( IPSLib::getAppDir('ibprobattle') . '/sources/battleHooks.php' ); $this->battleHook = new battleHooks( $this->registry ); return $this->battleHook->statsTopicView($output, $key); } } ?>registry = ipsRegistry::instance(); $this->settings =& $this->registry->fetchSettings(); } public function getOutput() { require_once( IPSLib::getAppDir('ibprobattle') . '/sources/battleHooks.php' ); $this->battleHook = new battleHooks( $this->registry ); return $this->battleHook->statsTopicViewJS(); } } ?> ARCADE 0.195 - Page 2 - ARCADE - 1Emulation.com

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ARCADE 0.195

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13 replies to this topic

#12
haynor666

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Another low level emulation :) What I can see right now code won't be activated for some (probably long) time.



#13
Robert

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Yeah he said it won't be activated until it runs at good speed. However some others devs are saying it should be enabled anyway.

#14
haynor666

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This one of most played systems in mame. If speed drops below playable treshold for most players then mame devs could face massive ammount of weeping and moaning so even most stubborn devs could lost patience :)






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