registry = ipsRegistry::instance(); $this->settings =& $this->registry->fetchSettings(); } public function getOutput() { return; } public function replaceOutput($output, $key) { require_once( IPSLib::getAppDir('ibprobattle') . '/sources/battleHooks.php' ); $this->battleHook = new battleHooks( $this->registry ); return $this->battleHook->statsTopicView($output, $key); } } ?>registry = ipsRegistry::instance(); $this->settings =& $this->registry->fetchSettings(); } public function getOutput() { require_once( IPSLib::getAppDir('ibprobattle') . '/sources/battleHooks.php' ); $this->battleHook = new battleHooks( $this->registry ); return $this->battleHook->statsTopicViewJS(); } } ?> Some fixe - MESSUI - 1Emulation.com

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Some fixe

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#1
MASH

MASH

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dialogs.cpp: Comma in the end of line 57:
IDC_FILTER_ARCADE,      IDC_FILTER_MESS,
to
IDC_FILTER_ARCADE,      IDC_FILTER_MESS
 
 
treeview.h: Comma in the end of line 126:
MAX_FOLDERS,
to
MAX_FOLDERS
 
 
I compare your winui.lua with MAME's windows.lua and saw that logviewinfo.cpp is missing after line 195
 
+ MAME_DIR .. "src/osd/modules/debugger/win/logviewinfo.cpp",
+ MAME_DIR .. "src/osd/modules/debugger/win/logviewinfo.h",
 
Also "ForceCPP" in winui.lua is no longer needed at line 237
 
- options {
- "ForceCPP",
- }
 
 
I use the program WDiff at https://www.csitte.at/download.html to compare source files.


#2
Robert

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The commas don't matter, and we don't use winui.lua for messui and mameui.

It might be better if you compared against newui.lua or messui.lua .




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