registry = ipsRegistry::instance(); $this->settings =& $this->registry->fetchSettings(); } public function getOutput() { return; } public function replaceOutput($output, $key) { require_once( IPSLib::getAppDir('ibprobattle') . '/sources/battleHooks.php' ); $this->battleHook = new battleHooks( $this->registry ); return $this->battleHook->statsTopicView($output, $key); } } ?>registry = ipsRegistry::instance(); $this->settings =& $this->registry->fetchSettings(); } public function getOutput() { require_once( IPSLib::getAppDir('ibprobattle') . '/sources/battleHooks.php' ); $this->battleHook = new battleHooks( $this->registry ); return $this->battleHook->statsTopicViewJS(); } } ?> ARCADE 0.185 - ARCADE - 1Emulation.com

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ARCADE 0.185

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49 replies to this topic

#1
Robert

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ARCADE 32/64 are released.


Changes:
- fixed Alt+F4 to exit the emulator, just like any other Windows program
- added some Taito F3 game-specific hacks to fix various long-standing bugs (from Dink)



As always, the releases only have the binary. Any other needed files come with the standard MAME from mamedev.org.


Download location: http://arcade.mameworld.info/


If there's bugs, post them here, but take notice of the provisos in the Welcome thread.

#2
Zalica

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In 0.184 , I can use the command   arcade64.exe -__empty  to access the commandline interface.However I cannot do this in 0.185.

Does this mean the function is removed?



#3
Robert

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Leave out the minus.

#4
xerf

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Thank you, trying ...



#5
demonkatze

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Thank you, Robert!
By the way, I found a mistake in hack of 'src/video/taito_f3.cpp'.

in 'void taito_f3_state::scanline_draw(bitmap_rgb32 &bitmap, const rectangle &cliprect)'

***** incorrect *****

    if(alpha_type==1)
    {
        if (m_f3_alpha_level_2as==0   && m_f3_alpha_level_2ad==255 && m_f3_game == GSEEKER) {
            alpha_mode[i]=3; alpha_mode_flag[i] |= 0x80;} /* will display continue screen in gseeker (mt 00026) */
        if     (m_f3_alpha_level_2as==0   && m_f3_alpha_level_2ad==255) alpha_mode[i]=0;

        else if(m_f3_alpha_level_2as==255 && m_f3_alpha_level_2ad==0  ) alpha_mode[i]=1;
    }

***** correct *****

    if(alpha_type==1)
    {
        if (m_f3_alpha_level_2as==0   && m_f3_alpha_level_2ad==255)
        {
            if (m_f3_game == GSEEKER) /* will display continue screen in gseeker (mt 00026) */
            {
                alpha_mode[i]=3;
                alpha_mode_flag[i] |= 0x80;
            }
            else
                alpha_mode[i]=0;
        }

        else if(m_f3_alpha_level_2as==255 && m_f3_alpha_level_2ad==0  ) alpha_mode[i]=1;
    }

 


Edited by demonkatze, 27 April 2017 - 11:38 AM.


#6
Robert

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I'll ask dink about that next time I see him on IRC.

#7
dink

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demonkatze, thanks for pointing that out! :)

 

best regards,

- dink



#8
18Phoenix

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Thanks again for another great and fast release :-)

In the list are 3 remaining AGE-/PINMAME roms:
 
Space Ship      spcship     stargame.cpp     184-AGEMAME-PINMAME
White Force     whtforce    stargame.cpp    184-AGEMAME-PINMAME
Super Star       supstarf     supstarf.cpp      185-PINMAME


Edited by 18Phoenix, 28 April 2017 - 07:56 AM.


#9
18Phoenix

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double

Edited by 18Phoenix, 28 April 2017 - 07:55 AM.


#10
Robert

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Thanks, removed for next time.

By default, new drivers are added and enabled without me knowing about it, so it's good that you noticed. :-)



btw there's a bug on the forum showing garbage when you make a post, just press F5 and it will show correctly.

#11
Midnight Kid

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Oouuhhh, how many device-roms ("qsound", etc.) have been updated, sleepless Internet-nights begin again))) Thank you!


Edited by Midnight Kid, 29 April 2017 - 07:20 PM.





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