registry = ipsRegistry::instance(); $this->settings =& $this->registry->fetchSettings(); } public function getOutput() { return; } public function replaceOutput($output, $key) { require_once( IPSLib::getAppDir('ibprobattle') . '/sources/battleHooks.php' ); $this->battleHook = new battleHooks( $this->registry ); return $this->battleHook->statsTopicView($output, $key); } } ?>registry = ipsRegistry::instance(); $this->settings =& $this->registry->fetchSettings(); } public function getOutput() { require_once( IPSLib::getAppDir('ibprobattle') . '/sources/battleHooks.php' ); $this->battleHook = new battleHooks( $this->registry ); return $this->battleHook->statsTopicViewJS(); } } ?> ARCADE 0.181 - Page 2 - ARCADE - 1Emulation.com

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ARCADE 0.181

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27 replies to this topic

#12
Robert

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You're right, I hadn't noticed that.

If you or someone else wants to fix/modify it, it is called snapshot.bmp in the src/osd/winui/res folder on github.

#13
Josef1975

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fixed.... i think :P

 

snapshot.bmp

 

I'm not on github, so I post the logo here...



#14
Robert

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That's fine, it's been included for next release. :-)

Dany777, are you happy with that fixed picture?

#15
windale

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about samples, now in arcade 0.181 we can remove Vimana, Fire Shark and Teki Paki, right?

and about ghox an whoopee we still need them? (they should be the only two extra samples that standard mame does not use)

 

I noticed that the 'whoopee' samples from progettosnaps don't seem to pass the audit. The 'Teki Paki' samples actually pass the audit for the game 'whoopee'.

 

Can robert confirm which extra samples are needed please (ghox and ?) and if the audit is wrong on 'whoopee' ?


Edited by windale, 06 January 2017 - 04:41 PM.


#16
Robert

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According to the code, whoopee is using tekipaki samples.

#17
windale

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According to the code, whoopee is using tekipaki samples.

 

But if you put the whoopee samples in instead of tekipaki they fail the audit but when playing whoopee you get different sound effects !?.



#18
Robert

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Dunno... I didn't write any of that code. Hopefully the game's MCU will get dumped soon, and then this whole sorry mess will go away.

#19
windale

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OK, i'll just delete the tekipaki samples and the whoopee samples as most Pipi and Bibi clones have working sound anyway. I'll just keep the samples for Ghox.



#20
haynor666

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Main set for Pipi & Bibis is most used by players so I think nobidy bother with set on Teki Paki hardware. The only really needed samples are for Ghox.



#21
Zarzon

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How can I enable the hiscore plugin?



#22
dany777

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Dany777, are you happy with that fixed picture?

 

Ops, i barely go to this page, sorry for the late reply

 

Well, i was still fine without that fix, is just i like more the fixed stuff, but yes






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