registry = ipsRegistry::instance(); $this->settings =& $this->registry->fetchSettings(); } public function getOutput() { return; } public function replaceOutput($output, $key) { require_once( IPSLib::getAppDir('ibprobattle') . '/sources/battleHooks.php' ); $this->battleHook = new battleHooks( $this->registry ); return $this->battleHook->statsTopicView($output, $key); } } ?>registry = ipsRegistry::instance(); $this->settings =& $this->registry->fetchSettings(); } public function getOutput() { require_once( IPSLib::getAppDir('ibprobattle') . '/sources/battleHooks.php' ); $this->battleHook = new battleHooks( $this->registry ); return $this->battleHook->statsTopicViewJS(); } } ?> ARCADE 0.179 - Page 4 - ARCADE - 1Emulation.com

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ARCADE 0.179

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42 replies to this topic

#34
Lucasweb

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:-(

 

I think I'm close to giving up. I've tried to compile it for 5 days. I have downloaded MAME source from Github several times every day, and i have uncompressed patch and repeated process of compare-merge several times in the last days. I have tried to compile it in 3 different computers.

 

I have downloaded and compared patch files with the files in store1 github, and i still cant find why is it not working. 

 

I have updated mamedev tools, and nothing.

 

I have been compiling using TINY subtarget, now im trying with full mame subtarget .... I dont know if this would be useful, I will know if it works in a few hours xD



#35
Lucasweb

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Nothing. I will continue trying ...



#36
Robert

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Don't try merging MAME source with ARCADE source, it isn't guaranteed to compile or work. Just get it all from ARCADE source.

#37
Midnight Kid

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I think, ARCADE not enough optional 7Z-merge audit (checking availability original and clones in merge archives), 'cause I like to collect all the same type ROMs in one 7Z-archive.


Edited by Midnight Kid, 16 November 2016 - 11:41 AM.


#38
dany777

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Is just me? Or the "Tourvision PCE bootleg" games are gone? They were working fine even if they are flagged as non working



#39
haynor666

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Moved to software list ?



#40
Robert

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Well, you found an interesting bug...

Tourvision is compiled into ARCADE, so if you type:

>arcade32 tourvis

it starts up.

If however you use the "str 1" parameter to skip the nag screens, ARCADE will run very slowly and take up a whole CPU (bug in MAME core)... besides skipping the software loading screen. So, don't try that option.

Tourvision doesn't show in the GUI for unknown reasons. I'll look into it further should time (and the summer heat) permit.

#41
sartana22

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Hi everyone and many congratulations and thanks to Robert for this project!

 

I have to inform you that the download link on the first page is not working (for me)..



#42
Robert

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Yes, the link was deleted. You can get it from Antopisa's site.

#43
Rodridie

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Hello Robert! Could you opt in to include in the .CFG of the games, the chance to apply a modification in the SCREEN REFRESH RATE?






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