registry = ipsRegistry::instance(); $this->settings =& $this->registry->fetchSettings(); } public function getOutput() { return; } public function replaceOutput($output, $key) { require_once( IPSLib::getAppDir('ibprobattle') . '/sources/battleHooks.php' ); $this->battleHook = new battleHooks( $this->registry ); return $this->battleHook->statsTopicView($output, $key); } } ?>registry = ipsRegistry::instance(); $this->settings =& $this->registry->fetchSettings(); } public function getOutput() { require_once( IPSLib::getAppDir('ibprobattle') . '/sources/battleHooks.php' ); $this->battleHook = new battleHooks( $this->registry ); return $this->battleHook->statsTopicViewJS(); } } ?> ARCADE 0.179 - Page 3 - ARCADE - 1Emulation.com

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ARCADE 0.179

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42 replies to this topic

#23
18Phoenix

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The games are there but the error was a validation failure.

cobram3 missing its parent cobra --> removed cobram3

Thanks for noticing this. :-)

Hi, Robert, thanks for your great work again :-)
cobram3 is a cool and working rom.
But it needs the not working parent rom cobra.
Please reactivate cobram3, the only missing working CHD game.
Thanks

#24
Robert

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OK it has now been added back in.

#25
18Phoenix

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Great, thanks, Robert



#26
AntoPISA

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This evening will be online and the Snap Titles packages to update the "Arcade" collections.

#27
Mucci

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Thanks AntoPISA :-)



#28
Lucasweb

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Thanks!


Edited by Lucasweb, 03 November 2016 - 08:42 PM.


#29
AntoPISA

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This evening will be online and the Snap Titles packages to update the "Arcade" collections.


Snap packs online!

#30
killervin

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Great thanks. :)



#31
Pulky

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Hi...

Arcade64 179 Very slow to load games icon_neutral.gif Windows 8.1 ??



#32
Lucasweb

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Thanks again for mantaining MAMEUIFX alive! 
 
Im having some troubles while compiling arcade64.
 
The error is "No rule to make target" with mamevers.rc file.
 
I want to compile Arcade64 once time a week, i like to mantain my bartop updated weekly :-D (wait for a month is very bored xD).
 
I'm applying your 0.179 patch to newer mame github source code. Before aplying the patch, i compare every file between the patch and the mame source, to merge them correctly mantaining new mame source variations, and then compile.
 
I'm having no other compile errors, but mamevers.rc is not being generated. Then compiling stops. 
 
Can you help me? i've been googling, but i cant find how to solve this.
 
Thanks !!!

Edited by Lucasweb, 10 November 2016 - 11:23 AM.


#33
Robert

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@Pulky: I do not have Windows 8.1, however I've seen the occasional complaint of MAME being slow to start games, so that might be your issue.


@Lucasweb: Are you sure you have all the source files? It *just works* for me.




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