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MAME .78 Released!

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#1
Alpha

Alpha

    Your Ayatollah of Rock N' Rolla!

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0.78

General Source Changes
-----------------------------

Various System 24 Improvements, Fixing Priorities, Clipping issues etc. [Olivier Galibert]
src/drivers/system24.c
src/vidhrdw/system24.c
src/vidhrdw/segaic24.c
src/vidhrdw/segaic24.h

Improved Lightgun Code / Reload Handling [Bryan McPhail]
'-lightgun' now enables the lightgun only - no button remapping is performed.
'-reload' (formally '-offscreen_reload') is now needed for 2nd button presses
to map to offscreen shots.
'-dual' (formally '-dual_lightgun') adds support for the Actlabs Dual Lightgun
setup, it may be used with and without '-reload' and it requires '-lightgun'.
This mode attempts to automatically remap the player 1 & 2 buttons to suit the
lightgun setup. If it doesn't work you probably need to delete the.cfg file
for that game.

src/input.h
src/windows/input.c
src/windows/input.h
src/windows/window.c

Removed '(hack?) from descriptions of newly added raizing games, stickers on the boards
seem to indicate they are genuine Korean release versions.

Improved ms32 sound a bit [Tomasz Slanina]
src/drivers/ms32.c

Removed 8.3 ROM Filename Limitation [Olivier Galibert]
src/mame.c

Removed neomame / cpmame

Various Seattle + Related Updates [Aaron Giles]
MIPS3 core:
* fixed handling of condition codes so they are stored in CCR31 now
* fixed handling of CCR31 so that rounding modes are set correctly (in the
DRC only)

Seattle:
* added support for Biofreaks
* fixed remaining issues in California Speed
* verified California Speed HDD dump (works in self test, not in boot ROM
test)
* fixed timer change that broke Blitz 2000
* added proper PIC IDs for Wayne Gretzky and Mace

IDE controller:
* fixed final sector handling for Gauntlet: Dark Legacy

Midway IC:
* added sound auto acknowledgement option
* added new PIC mapping for Gauntlet: Dark Legacy
* fixed initial sound IRQ state

DCS:
* fixed reporting of input full/output empty states

Voodoo:
* added initial Voodoo 2 support
* removed hack to toss what I thought were bogus triangles
* improved W buffer handling
* improved accuracy of depth buffer handling

PSX core Improvements [smf]
* Fixed MVMVA disassembly
* SWC bit in SR is ignored
* Fixed MVMVA with LM bit set
* Added SQR & CC opcodes
* Added preliminary looped DMA detection
* Improved root counter emulation
* Improved SIO emulation
* Preliminary SPU emulation
* Preliminary screen flipping / blanking support
* Added GPU packet 41, 52 & 77
* Supports uploading 1024 pixel wide textures
* Resetting GPU sets default texture window
src\cpu\mips\mipsdasm.c
src\cpu\mips\psx.c
src\machine\psx.c
src\includes\psx.h
src\sound\psx.c
src\sound\psx.h
src\vidhrdw\psx.c

GP-13 board layout [Brian A. Troha]
src\drivers\namcos11.c

NCR 53CF96-2 SCSI controller emulation [R.Belmont]
src\machine\am53cf96.c
src\machine\am53cf96.h

Added ADPCM and fixed jerky music in Pass [Tomasz Slanina]
src/drivers/pass.c

Fixed the colors in Hana Oriduru [Luca Elia]

ROM patch to fix sound cpu communication in Gundam Psycho Salamander [Tomasz Slanina]
still need a real fix..
src/drivers/dcon.c

Improvements to Speed Attack Colours [Pierpaolo Prazzoli]

Misc Fixes / Tilemap conversions [Curt Coder]
(prehisle, psychic5, tunhunt + more)

More MS32 Sound Improvements [Tomasz Slanina]

New Games supported or promoted from GAME_NOT_WORKING status:
-------------------------------------------------------------

Bonanza Bros [Olivier Galibert]
Quiz Rouka Ni Tattenasai [Olivier Galibert, David Haywood]
Dynamic Country Club [Olivier Galibert]
src/drivers/system24.c

Biofreaks (Prototype) [Aaron Giles]
California Speed [Aaron Giles]
src/drivers/seattle.c

Crypt Killer [R.Belmont, smf]
src/drivers/konamigq.c

Tekken 3 [smf]
Ehrgeiz
Fighting Layer
Mr Driller
Aquarush
src/drivers/namcos12.c

Super Tank [Norbert Kehrer]
src/drivers/supertnk.c

Acrapa no Joe [David Haywood, Pierpaolo Prazzoli]
sound problems
src/drivers/ashnojoe.c
src/vidhrdw/ashnojoe.c

Mahjong Campus Hunting [Luca Elia]
7jigen no Youseitachi [Luca Elia]
Mahjong Yarunara [Luca Elia]
Mahjong Angels [Luca Elia]
Quiz TV Gassyuukoku [Luca Elia]
src/drivers/dynax.c
src/vidhrdw/dynax.c
src/includes/dynax.h

Borderline (bootleg) [David Haywood]
no sound
src/drivers/vicdual.c

Cross Pang [Pierpaolo Prazzoli]
no sound, some sprite glitches, will try to clean up for u1
src/drivers/crospang.c

Funny Bubble [David Haywood]
sound banking problem, some sprite glitches, will try to clean up for u1
src/drivers/funybubl.c

New Clones supported or promoted from GAME_NOT_WORKING status:
--------------------------------------------------------------

Lode Runner III - The Golden Labyrinth [Pierpaolo Prazzoli]
Fighting Hawk (World) [Fabrice Arzeno]
Chinese Hero (older) [Stefan Jokisch]
Delta Race (omega Race bootleg)
Vs. Atari R.B.I. Baseball (set 2) [Pierpaolo Prazzoli]
Premier Soccer (EAB) [Taucher]
Pairs V1.2 [Taucher]

New Non-Working games / clones supported
----------------------------------------

Scramble Spirits [Olivier Galibert]
Super Masters Golf [Olivier Galibert]
Quiz Syukudai wo Wasuremacrapa [Olivier Galibert]
Gain Ground [Olivier Galibert]
Crackdown [Olivier Galibert]
src/drivers/system24.c
all encrypted

Mr Driller 2 [smf]
src/drivers/namcos10.c

Star Gladiator [smf]
Battle Arena Toshinden 2 (USA)
Strider 2 (USA)
Strider 2 (ASIA)
Gallop Racer 2 (USA)
Brave Blade
Beastorizer
Primal Rage 2
NBA Jam Extreme
Judge Dredd (Rev C)
Judge Dredd (Rev B)
src/drivers/zn.c

Ace Driver [Guru]
src/drivers/namcos22.c

Champion Baseball Japan set 2 [Stefan Jokisch]

Target Balls [David Haywood]
not looked at it much yet, seems to be paradise.c

------------------------------------------------------------------

Credits: ArcadeAtHome.com

#2
Weirdy

Weirdy

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I'll compile and stuff when the mame 32plus source code is around and stuff for the update.

#3
Diso

Diso

    Poppy

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You beat me to it !

Oh well Another Mame is always good <_<




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