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What emus do you use?
Posted 22 December 2003 - 11:15 PM
for neogeo emulation, I like to use my compiled Mame32plus(plays rotd, svc, mslug4, kof2001/2002, etc, etc). For the settings, I use D3D rendering with Texture management checked, rotate effects is checked too, prescale on auto, scanline intensity at 100%. I also use triple buffering, no stretching(D3D does that for you)...640-480 res. and for image enhancement I use Kreed's 2xSal. And like that the games look superb on full screen and doesn't even look stretched even though it is.
For cps2, I use Final Burn Alpha. I use D3D with that one as well...with RGB effects, triple buffering, hq4x filter on the soft fx algorithm. And no bi-linear filter cause that just makes the games look fuzzy.
for snes, I use snes9x, for nes, I use fceu, for zn and zn2 capcom games I use zinc(cause they don't play on mame yet), for genesis, mastersystem, and sega cd I use gens. For Killer Instinct, I like to use an old version of U64 emu cause I hate HLE.
...and...thats about it...
of course your post doesn't have to be as detailed as mine if you don't want it to, but just say what your fav. emu is for certain things
Posted 23 December 2003 - 01:21 AM
For SNES: ZSNES
That's all. I really don't put any special settings to my emulators. They all work fine the way they are.
Posted 23 December 2003 - 01:26 AM
for Super Nes..... snes9x
for Nintendo 64..... project64
for GBA..... visual boy advance
Posted 23 December 2003 - 01:38 AM
Here's my choice emulators for systems that you didn't mention.
For the GBA, I use Visual Boy Advance. Every game I played on it runs great.
For model 2 games I use the Neblua model 2 emulator, as it's the only choice for those games.
For the N64, I mostly use Project64 with the sp1 service pack. For the plugins, I use Jabo's newest. For a few N64 games, I also use 1964(can't wait for the new version!!!!).
And for the Sony Playstation, I use epsxe with pete's newest plugins for video, sound, and input.
That's all for me.
Posted 23 December 2003 - 01:50 AM
Anyways, I don't use cps1/2 on MAME symply because is a little biatch when it comes to them
Posted 23 December 2003 - 03:11 PM
neo geo i use mame and neorage i would use only mame but im a little slow on recompiling roms to play right like SVC or PIM if weird would hook me up then i would use mame all the time
csp1/2 FBAor MAME
SNES Zsnes is the only way to fly
NES i use just about all of them diff ones work for diff things
Genesis gens hands down best genesis emu out
GBA visual boy advance
TG-16 magic engine
PSX VGS or espxe(whenever it will work on my system)
Posted 23 December 2003 - 05:12 PM
Posted 23 December 2003 - 06:30 PM
Neogeo and CPS1/2 - FBA - this emu just turned NRX (my former favorite) to a plain test emu.
GB/C - BGB emu, GBC emulation on VBA works fine, its just faster here though less compatible, but hey, it still has a high compatiblity rate overall.
SNES - ZSNES/SNES9x - i use both for playing and testing stuff. i barely play SNES emus nowadays though
NES - ViruaNES/FCEUltra - as above i barely play NES emus nowadays. might not be as good as a newer NES emu named Nestopia but hey, for a low-end, it works wonders and more than expected
Genesis/SegaCD - Gens, im open to try other emus though (except the older DOS emus).
8-bit systems (Master System/Gamegear) - Dega/Meka - i play Dega the most between the 2. Meka is more accurate (actually the most accurate Sega 8-bit emu) so its there when i need to test stuff. Meka runs full speed as well on my PC (tweaking applied)
Edited by Xeon, 23 December 2003 - 06:34 PM.
Posted 23 December 2003 - 07:56 PM
NeoGeo(SVC,KOF2002,PIM,ROTD) > Nebula+Loader
BTW, if someone wants my logo for the FBA here it is
Edited by O-Fear, 24 December 2003 - 07:56 PM.
Posted 23 December 2003 - 08:45 PM
Posted 23 December 2003 - 09:28 PM
not true.. if u dont got the loader then Nebula will show only a black screen with a message : "this game is locked"
you don't really need a loader for nebula, rom data is all you need
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