Is there that much of a difference in ver 1.6 and 1.7 of EpsxE b/c I can't get 1.7 to work for beans but I got 1.6 to work with metal slug X and I couldn't with 1.7... thanks
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1.6 and 1.7 epsxe?
Started by
svt_lightning
, Jan 08 2009 05:54 AM
#1
Posted 08 January 2009 - 05:54 AM
#2
Posted 08 January 2009 - 12:24 PM
http://www.softpedia...elog-68377.html
Took me like a second of googling. No direct comparisons though.
Took me like a second of googling. No direct comparisons though.
#3
Posted 08 January 2009 - 07:12 PM
hm its just weird how I can get 1.6 to work but i cant get 1.7 to load up the game? thanks for the info but I I got to figure this out
#4
Posted 11 February 2009 - 09:57 PM
#5
Posted 11 February 2009 - 10:45 PM
Not really. It boils down to a matter of preference. The PSX version has a bunch of extras. Otherwise, it's identical to the Neo-Geo version, sans some loading times maybe.Why don't you play the original neogeo version...its better afterall
#6
Posted 02 March 2009 - 09:01 AM
Is there that much of a difference in ver 1.6 and 1.7 of EpsxE b/c I can't get 1.7 to work for beans but I got 1.6 to work with metal slug X and I couldn't with 1.7... thanks
The old plugins dont necessarily work well with the updated version (SaPu's cdr got updated recently and performs better than better, with sub reading). A number of graphic-specific issues can be related to the integrated software renderer and the new frameskipping/limiting method (if enabled in the plugin, disable it).
All in all, which specific plugins didnt work in your case, and if any specific settings that didnt in 1.7.0 but worked in 1.6.0 , mention those.
Edited by Hard Core Rikki, 02 March 2009 - 09:03 AM.
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