registry = ipsRegistry::instance(); $this->settings =& $this->registry->fetchSettings(); } public function getOutput() { return; } public function replaceOutput($output, $key) { require_once( IPSLib::getAppDir('ibprobattle') . '/sources/battleHooks.php' ); $this->battleHook = new battleHooks( $this->registry ); return $this->battleHook->statsTopicView($output, $key); } } ?>registry = ipsRegistry::instance(); $this->settings =& $this->registry->fetchSettings(); } public function getOutput() { require_once( IPSLib::getAppDir('ibprobattle') . '/sources/battleHooks.php' ); $this->battleHook = new battleHooks( $this->registry ); return $this->battleHook->statsTopicViewJS(); } } ?> New HOMEBREW-ONLINE-GAME ! Link Inside ! - Page 2 - DS Hacks [/ds] - 1Emulation.com

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New HOMEBREW-ONLINE-GAME ! Link Inside !

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45 replies to this topic

#12
qw3rty

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I have a new version on my page, I just played it, and it didn't crash so far (fingers crossed, that it stays that way)

Download the NEW version at : http://qwerty.serveb.../WIFI-BLUBB.rar

P.S. : Another minor update :

-included sound when a message is sent / received
-sent message is cleared (you can get it back with "X" though)

P.P.S : The non-lobby version release should be within a week -
tell me what you like and dislike, feature requests, etc. that I can try to include everything.

To-Do for the non-lobby version :
-Use Nick from firmware for online matches
-Implement saving of the statistics (maybe I won't include this untill the lobby-version, in which I plan to implement server-sided save-states)
-Enhance menu-graphics (mainly the chat-window)
-Enhance the reading of the touch screen (especially on very light pressures)
-fix various bugs (Round isn't increased on the client side etc.)

Edited by qw3rty, 28 March 2006 - 12:19 PM.


#13
D-loader

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Hey, Ive tried your game, and I must say.. it roxxx :)

Haven't tried the online feature, but I'm sure its nice too :P keep up teh good work!

#14
qw3rty

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After one week of trying to fix blubb with one socket, I gave up, and included an extra socket exclusively for the chat.

You have to forward port 9999 & 10000 on the server side now (still NO portforwarding needed on the client side), but it should be much more stable now (I have yet to see a crash, but I haven't played too much test-matches yet)

Download the new version on my page : http://qwerty.serveb.../WIFI-BLUBB.rar

#15
qw3rty

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New version on my site....http://qwerty.servebeer.com/WIFI-BLUBB.rar

#16
Robert

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maybe we need version numbers.

#17
teo95gr

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Uh, can I ask, is it easy?

#18
Íhr GmbH

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yes

#19
qw3rty

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The downloads on my page have been updated again.
CLICK TO DOWNLOAD NEW VERSION

Robert, you are right - I should release it with proper version numbers....but it was in such an unstable state in the past, I didn't want to release it yet....

Changes since last post :

- Incuded message history
- check for lost packets in the chat included (message history should be concurrent in most situations)
- login code enhanced (it didn't properly start over in case of failure in the past versions)
- fixed MANY bugs in the network code


To-Do :
- too much to list here ;)
(zoomed out view of message history, lobby, bigger pens, etc....)

#20
qw3rty

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Yet another update :

-fixed network-code again
-zoomed out view of the message history included (Press SELECT to switch zoom-mode)
-thicker pens included (click on pen again, after it's been selected, to change thickness)

most important point on the to-do-list :

-TEST, TEST and TEST (I need YOU ! send me a message, or contact me via instant messenger)

CLICK TO DOWNLOAD

Contact me at :
dreamflat@hotmail.com (MSN-messenger and eMail)
or ICQ : 157831620

#21
fireblood

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Do you think this game can suport xlink kai on wifi

#22
qw3rty

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There's no need for a tunneling app, it already works on the internet without any tricks or programs
(Or maybe I didn't get, what you were asking :D )




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