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Visual Boy Advance 1.4 Released


Alpha

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Here are the new changes for Version 1.4 of Visual Boy Advance.

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|Download It Here|

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Core changes:

 

added bilinear and bilinear plus filters

added interframe blending support

added support to show speed in fullscreen mode (transparent or opaque)

added detailed speed display

added autoframeskip support

added support for ELF DW_FORM_strp (used by newer GCC versions)

added support to enable/disable GB/GBC video layers

fixed crash when loading a second ELF file

fixed missing EMMS instruction in ADVANCEMAME Scale 2x MMX version

fixed some timer settings problems (bad copy paste of code)

Windows version:

allows AMD CPUs to take advantage of MMX code

added support to select video mode for fullscreen mode

added fullscreen triple buffering support

added support for multiple joypad configuration

added support to store settings to INI

added export settings from Registry to INI

added throttle support (between 5% and 1000%)

fixed problem displaying error messages in fullscreen mode

fixed tile viewer to display all tiles in 256 mode

fixed Visual Studio project files so that they work on other computers

fixed problem with disable SFX not being read when program starts

fixed (minimized) screen corruption problem when filter is active in fullscreen mode and emulator is minimized

 

Windows version:

 

allows AMD CPUs to take advantage of MMX code

added support to select video mode for fullscreen mode

added fullscreen triple buffering support

added support for multiple joypad configuration

added support to store settings to INI

added export settings from Registry to INI

added throttle support (between 5% and 1000%)

fixed problem displaying error messages in fullscreen mode

fixed tile viewer to display all tiles in 256 mode

fixed Visual Studio project files so that they work on other computers

fixed problem with disable SFX not being read when program starts

fixed (minimized) screen corruption problem when filter is active in fullscreen mode and emulator is minimized

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