Violent-Yagami
Feb 11 2004, 11:59 PM
Has Streetfighter 3 Third strike been emulated yet? and if so, for which emulator?
Prican25
Feb 12 2004, 12:25 AM
no, cps3 hasn't been cracked yet
Violent-Yagami
Feb 12 2004, 12:55 AM
ah, Cps3? is it like games like marvel vs capcom 2 and stuff? and when do they think they are going to come out with an emulator for cps3?
GameCop
Feb 12 2004, 12:59 AM
In 10 years...we don't know. They are working on it *suppositely*.
Thread Moved to NeoGeo Section.
Gryph
Feb 12 2004, 02:47 AM
QUOTE (Violent-Yagami @ Feb 11 2004, 06:55 PM)
ah, Cps3? is it like games like marvel vs capcom 2 and stuff? and when do they think they are going to come out with an emulator for cps3?
Marvel vs. Capcom 2 uses NAOMI or Atomiswave, can't remember. CPS3 ain't gonna be emulated for a long long time.
I hope it is emulated soon but the odds are highly against it. I hope I live to see the emulation of those systems.
Xeon
Feb 12 2004, 03:59 AM
QUOTE (Violent-Yagami @ Feb 12 2004, 12:55 AM)
ah, Cps3? is it like games like marvel vs capcom 2 and stuff? and when do they think they are going to come out with an emulator for cps3?
as far as i know, CPS-3 is NOT Naomi. Naomi just had the power to run CPS-3 powered games (hence the DC ports).
Street Fighter 3 is CPS-3
Marvel vs Capcom 2 is Naomi
random guy
Feb 12 2004, 04:21 AM
Assuming you are alive and kicking, I think you shall be fine. After all, the icarus emulator is nearing a public release, and apparently DreamEMU (or is it Dreamer?) is snapping on its heels. I reckon once an open-source Dreamcast emulator is released, Naomi emulation is not far behind. After all, I've been hanging around the Zinc forums waiting for the final release, and from reading those posts it seems that the Zinc emulator (which emulates the ZN-1, a Sony arcade system based on the playstation) was "easier" to code etc... because of the success of the PS1 emulators. Especially as psemu plugins only had to be altered a little so that they could work on zinc.
HOWEVER, this is from the guru's website:
QUOTE
"Received and dumped: Sega Rally Pro Drivin'. Thanks to B. Simpson.
I also dumped all the Naomi GDROMs I have. Each game dump is 1 Gigabyte so I can't possibly upload them to the DC/Naomi emulation guys on my crappy 56k modem. Anyone want to donate a DVD burner?

)
.
So even when the naomi does get emulated, don't think you are going to be able to download as many games as you could for the Neo Geo!
As for the cps3, if (as I am assuming) the board is anything like the cps2 (which I am guessing it is), the only problem is the encryption. And once that is cracked, we should see successful cps3 emulators.
No, what I am waiting for (and it looks closer than both of these projects) is a "model 3" emulator. Once this is released, we will be able to play games like "virtua fighter 3" and "sega rally 2" on our pcs. There is a work in progress page with screenshots at
http://www.system16.com/model3/
Gryph
Feb 12 2004, 03:39 PM
You say Icarus is nearing a public release? Awesome.
Wizard
Feb 12 2004, 07:35 PM
CPS3 Emulation has a long way to go untill I can get a god damn working copy of SF3 for my DC
ForceX
Feb 12 2004, 09:15 PM
I gave up waiting for a CPS-3 Emulator to be released
I just went down to my local pawnshop and purchased one for $90 (I got a free VMU -> The Salesperson forgot to take out the VMU from the controller

)
DC 4 Life.......

Thanks for the link to the Model 3 Emu WIP random guy.......Lets hope it gets released soon
Lightsier
Feb 14 2004, 06:29 AM
CPS-3 is not naomi. Capcom dumped CPS-3 because it sucked and was too limited. Namoi was way better all around so that's why Capcom totally abonded its previous board.
I'm pretty sure it isn't emulated anyhow due to lack of interest. I mean the only real popular thing made on the CPS-3 board was Street Fighter 3 and you can get all of those for Dreamcast with no problem. It wasn't like Killer Instinct were it's impossible to play the arcade version without emulation (SNES crappy port doesn't count). Street Fighter 3 I think turned away more fans then gained. When I went to the arcades in my area there was always these huges lines it seemed like for the latest CPS-2 fighter, but when SF3 came out there never was a long line at the machines. That's just from my observations.
When it gets harder to pick up Dreamcast and the discs for the games I could see it happening, but right now I doubt there's much interest. I'd rather see Naomi emulated anyhow.
Gryph
Feb 14 2004, 07:05 AM
I remember waiting in line to play the game just because of the ultimate smooth animations. That was the only appealing thing for me. That's why I never played Double Impact or Third Strike.
shin_nihon_kikaku
Feb 17 2004, 11:44 PM
That's because arcade goers can be such heathens.
SF3 is the greatest SF by a million miles and summed up the entire series in one game. It is the pinnacle of Street Fighter and anyone who has stuck through the series as avidly as me (and not just dipped in and out amidst all the other fighting games) should realise this. Sure I play other fighters and other games, but still nowhere near as much as I play the SF series. To this day, when I'm not playing on my DC SFIII series, and I'm deciding which emulator and game to play I can't help starting up MAME with any of the original SFII's.
Capcom nailed the fighting genre in one fell swoop and I see small, subtle evidences of genius everytime I play the old SF's that convince me the
whole fighting thing would not have taken off, if Capcom hadn't had the foresight to include them.
SFIII takes everthing full circle and the newest games in the series have taken on board what worked from all Capcom's other fighters, discarded all the fatty pap that was surplus to requirements and once again hit the nail on the head and
included all of the SFII subtleties that pass most people by. The pace, the damage levels, the priorities of certain attack hits. It was all perfect before Alpha came along and messed it up (somewhat). It p*sses me off when people slate
SFIII. Capcom knew what they were doing, they created the whole genre for God's sake. It's the player's that weren't clever enough to appreciate just how well Capcom know the genre their game created.
The player's had cottoned on to the crass Alpha series and weren't ready for Capcom's attempt at re-schooling them.
People who dislike SFIII are probably the same people who agree with the common knowledge that Dan Hibiki is a useless character. No, Dan is invincible. When me and my brother play we have to ask permission before we are allowed to choose him.
Wizard
Feb 18 2004, 07:39 AM
Dan is useless

, naw he owns, especially his SvCC encarnation. What about Ibuki? She was great in SFIII:2nd Impact, but I also hate capcom's choice to severaly tone her down and getting rid of her 3rd Special Art and tone down her hbc+P move in SFIII:3rd Strike. Shes still fun to use, just not as fun as it used to

I still miss the 20 hit combos I used to do with her.
Violent-Yagami
Feb 19 2004, 12:12 AM
ya, i was playing on my cousin's dreamcast and then he busted out the import of SFlll and i was blown away, ever since then i have been trying to get my hands on it.
Gryph
Feb 19 2004, 06:56 PM
QUOTE (shin_nihon_kikaku @ Feb 17 2004, 05:44 PM)
That's because arcade goers can be such heathens.
SF3 is the greatest SF by a million miles and summed up the entire series in one game. It is the pinnacle of Street Fighter and anyone who has stuck through the series as avidly as me (and not just dipped in and out amidst all the other fighting games) should realise this. Sure I play other fighters and other games, but still nowhere near as much as I play the SF series. To this day, when I'm not playing on my DC SFIII series, and I'm deciding which emulator and game to play I can't help starting up MAME with any of the original SFII's.
Capcom nailed the fighting genre in one fell swoop and I see small, subtle evidences of genius everytime I play the old SF's that convince me the
whole fighting thing would not have taken off, if Capcom hadn't had the foresight to include them.
SFIII takes everthing full circle and the newest games in the series have taken on board what worked from all Capcom's other fighters, discarded all the fatty pap that was surplus to requirements and once again hit the nail on the head and
included all of the SFII subtleties that pass most people by. The pace, the damage levels, the priorities of certain attack hits. It was all perfect before Alpha came along and messed it up (somewhat). It p*sses me off when people slate
SFIII. Capcom knew what they were doing, they created the whole genre for God's sake. It's the player's that weren't clever enough to appreciate just how well Capcom know the genre their game created.
The player's had cottoned on to the crass Alpha series and weren't ready for Capcom's attempt at re-schooling them.
People who dislike SFIII are probably the same people who agree with the common knowledge that Dan Hibiki is a useless character. No, Dan is invincible. When me and my brother play we have to ask permission before we are allowed to choose him.

Hey watch this. I'm going to say..
STREET FIGHTER III SUCKS!MUAHAHAHAHAHAHAAHAHA HEE HAW HEE HAW!
Just kidding. I enjoy the game.
Agozer
Feb 19 2004, 07:17 PM
Sometimes you really crack me up, man...No honestly, you really do.
Wizard
Feb 21 2004, 08:04 AM
I really think SF3: 3rd strike is the worst. So bah.
Agozer
Feb 21 2004, 10:40 AM
This thought just struck me: What is this topic doing in the Neo-Geo section?
montpics
Feb 21 2004, 12:10 PM
QUOTE (Agozer @ Feb 21 2004, 10:40 AM)
This thought just struck me: What is this topic doing in the Neo-Geo section?
I have no idea how this topic was started in this thread after all.
Spiffy
Feb 22 2004, 06:39 PM
this sucks.. sf3 at neogeo furom?
Gryph
Feb 22 2004, 09:24 PM
QUOTE (Agozer @ Feb 19 2004, 01:17 PM)
Sometimes you really crack me up, man...No honestly, you really do.

Hehehehe. I crack me up to sometimes.
Frost
Feb 23 2004, 04:20 AM
hmm i've been keep my street fighter 3 series and jojo bizzare almost 4 years and now no one can emulated it why does the cps 3 program is relly that hard.
why you all emulator creator work toghter on this
Weirdy
Feb 23 2004, 06:02 AM
hmm....?*looks at name of the forum section*
in what way is this about neogeo emulation?¿!¡
Agozer
Feb 23 2004, 01:03 PM
QUOTE (Weirdanzeige @ Feb 23 2004, 08:02 AM)
hmm....?*looks at name of the forum section*
in what way is this about neogeo emulation?¿!¡
That's what I asked...

@Frost: It's hard because of the CPS-3 board's encryption routines.
iq_132
Feb 23 2004, 08:12 PM
QUOTE (Agozer @ Feb 23 2004, 09:03 AM)
QUOTE (Weirdanzeige @ Feb 23 2004, 08:02 AM)
hmm....?*looks at name of the forum section*
in what way is this about neogeo emulation?¿!¡
That's what I asked...

@Frost: It's hard because of the CPS-3 board's encryption routines.
And because Razoola's a lazy-ass. He's a smart guy, I'll give him that, but he really does take a long-ass time to do anything.
Agozer
Feb 23 2004, 08:14 PM
QUOTE (iq_132 @ Feb 23 2004, 10:12 PM)
QUOTE (Agozer @ Feb 23 2004, 09:03 AM)
QUOTE (Weirdanzeige @ Feb 23 2004, 08:02 AM)
hmm....?*looks at name of the forum section*
in what way is this about neogeo emulation?¿!¡
That's what I asked...

@Frost: It's hard because of the CPS-3 board's encryption routines.
And because Razoola's a lazy-ass. He's a smart guy, I'll give him that, but he really does take a long-ass time to do anything.
Yeah, just look at his Uni-BIOS project.
Gryph
Feb 23 2004, 09:24 PM
Razoola should work on emulating Atomiswave and/or Naomi. That would be more hardcore.
But does anyone know how much progress he's had on CPS3?
Weirdy
Feb 23 2004, 11:00 PM
if he worked on emulating Atomiswave, it'd be 3 years till we see it on MAME because its barely gonna be used
Frost
Feb 27 2004, 02:58 AM
hmm my friend in indonesia the smart_but_crazy_ass

can create an emulator for cps 3 with c++ program but he dont want to post it in internet the emu only can play street fighter 3 series, dont know why but it the cpu. specs needed is only P2 266, 128 mb ram, and 16 mb of vga card it run well but no sound

, i asked him to post it and maybe he can be famous "the 1st man that can create cps 3 emu" har har har har
Violent-Yagami
Feb 27 2004, 03:16 AM
Ya, i posted this topic in the Current Affairs and then GameCop sent it to Neogeo emulation section and im all "what the..." anyway, the atomisware is going to be used for something in fact a lot more things to come because SNK is using it for all of its future games, but is it really going to take 3 years?!?!?!?!
random guy
Feb 27 2004, 05:27 AM
QUOTE (Frost @ Feb 27 2004, 02:58 AM)
hmm my friend in indonesia the smart_but_crazy_ass

can create an emulator for cps 3 with c++ program but he dont want to post it in internet the emu only can play street fighter 3 series, dont know why but it the cpu. specs needed is only P2 266, 128 mb ram, and 16 mb of vga card it run well but no sound

, i asked him to post it and maybe he can be famous "the 1st man that can create cps 3 emu" har har har har
IF this is true, tell your friend that if he posts it he will become a local hero on the emulation scene! (and tell him to post it here first

)
(
IF its true)
iq_132
Feb 27 2004, 07:06 AM
QUOTE (random guy @ Feb 27 2004, 01:27 AM)
QUOTE (Frost @ Feb 27 2004, 02:58 AM)
hmm my friend in indonesia the smart_but_crazy_ass

can create an emulator for cps 3 with c++ program but he dont want to post it in internet the emu only can play street fighter 3 series, dont know why but it the cpu. specs needed is only P2 266, 128 mb ram, and 16 mb of vga card it run well but no sound

, i asked him to post it and maybe he can be famous "the 1st man that can create cps 3 emu" har har har har
IF this is true, tell your friend that if he posts it he will become a local hero on the emulation scene! (and tell him to post it here first

)
(
IF its true)
There's no way you can emulate a cps-3 on a P266. A CPS-3 emulator would have waaaay higher system requrements than a cps1, cps2, or neogeo emulator.
random guy
Feb 27 2004, 08:11 AM
Not necessarily, it depends on the way it would be programmed (ie the no sound support would speed things up a little. Also if it only supports sfIII than it would be much less code - so faster to process).
Not that I believe that it is true though, this friend of yours is probably lying Frost. But, I'd love to see you prove me wrong!
random guy
Feb 27 2004, 08:18 AM
I found this onthe Guru's page:
QUOTE
Street Fighter III New Generation (Capcom, 1997) Capcom CPS3 board. The system comprises a main board, SCSI CDROM drive with CD and a security cart. It worked on arrival, but died soon afterwards. The culprit is almost certainly a dead security cart which contains a battery that backs-up some data in a custom Capcom chip. These carts are apparently very static sensitive and the data can be zapped easily just by touching the cart edge connector or touching the pins of the connector under the PCB where the cart is plugged in (argghh, now they tell me!). The main CPU is a Hitachi SH-2 but the program is very heavily encrypted and the decryption info is held by that battery in the plug-in security cart which got zapped! It's really doubtful you will ever see CPS3 emulation. The boards are just too flaky for experiments and the games really suck (it's just another damn Street Fighter game), so there's ZERO chance of any emulation developer looking at it unless the encryption is broken manually.
Status: D, NE, NFS
What the status means is that its been dumped, it isn't emulated and not for sale.
So I suppose it is technically possible considering that the board has been dumped, however if the Guru thinks that CPS3 emulation is not possible/unlikely, I fail to see how. Unless this friend of yours broke encryption that the Guru and other "best of the best" MAME developers cannot crack.
Agozer
Feb 27 2004, 08:32 AM
I'm extremely skeptical about your "friend's" skills...
iq_132
Feb 27 2004, 08:36 AM
QUOTE
Not necessarily, it depends on the way it would be programmed (ie the no sound support would speed things up a little. Also if it only supports sfIII than it would be much less code - so faster to process).
Emulating a sh-2 takes quite a bit of juice... Add the fact that the CPS-3 was a 2-d processing monster (probably even more so than the sega saturn), I doubt very very much that you can achieve full speeds on a p266, even without sound. I'm not saying it's impossible, but very very unlikely.
QUOTE
Not that I believe that it is true though, this friend of yours is probably lying Frost. But, I'd love to see you prove me wrong!
I agree with you on both points. I believe the guy's lying, but I'd love to be proven wrong
BTW, I don't really care much about sf3 or the jojo's games (I have all of them on the dreamcast

) I'd just like to see Warzard/Red Earth.
Xeon
Feb 27 2004, 09:04 AM
i feel sorry for myself for not playing Warzard in the arcades near me. though to be perfectly honest, i dont think it became a hot item here. not saying that its a bad game, but it just didnt get enough audience here.
Frost
Feb 28 2004, 11:25 AM
1st thing me and my friend are not lying, i see it with my 2 eye ball that my friend cpu with p266 is playing sf3 but as i told u before he never and ever post his creation in internet he create it for his own statisfaction (today he wearing a -6 eye glasses) and he developed that cps 3 emu in his p266 cpu (he have 4 cpu 1. is p1 166 2. p2 266 3. p3 1gb 4. p4 3gb) he try to create the emu in lower cpu and if it worked he try in other cpu and when i like to copy it he say no way and if i insist he say over my dead body, i i cant do that hes my friend since i was i 1st grade until now so if i want to play sf3 come to his home and now i dont have any prove to give u guys sorry, i think u all see me as a lair T_T sob sob sob sob sob
Gryph
Feb 28 2004, 09:03 PM
QUOTE (Frost @ Feb 28 2004, 05:25 AM)
1st thing me and my friend are not lying, i see it with my 2 eye ball that my friend cpu with p266 is playing sf3 but as i told u before he never and ever post his creation in internet he create it for his own statisfaction (today he wearing a -6 eye glasses) and he developed that cps 3 emu in his p266 cpu (he have 4 cpu 1. is p1 166 2. p2 266 3. p3 1gb 4. p4 3gb) he try to create the emu in lower cpu and if it worked he try in other cpu and when i like to copy it he say no way and if i insist he say over my dead body, i i cant do that hes my friend since i was i 1st grade until now so if i want to play sf3 come to his home and now i dont have any prove to give u guys sorry, i think u all see me as a lair T_T sob sob sob sob sob
Well till there is some proof, we will think you and your friend are lying. You can't just say these kinds of things without having proof to back them up. I never knew that CPU speed was measured in gigabytes.
That's what the infamous Sharim did with KoF2003.
Hey look at this:
My best friend since second grade wrote an emulator for Atomiswave and it runs on a P3 866 computer! It's awesome! I saw it with my 2 eye balls. He was playing Marvel vs. Capcom 2 and it was awesome! He created it for his own satisfaction and isn't going to release it to the public because he's a greedy bastard. He's not even going to give it to me, his best friend, because he's such an asshole. He said "Over my dead body!" So I wanted to kill and take his computer to release this emulator but then I'd go to jail for no reason so I don't have any proof to give you guys. Sorry, I think you all see me as a liar T_T sob sob sob sob.YOU S.O.B!

See, do you believe that? Do any of you believe that? No. If you do, you're stupid and majorly gullible.
saiyanfire
Feb 28 2004, 09:19 PM
the dudes lyin. if it were that easy to crack, it would have already been cracked. also havent we heard this "hoarding story" before. The : "i have it but i wont share it"? also, if he were your friend, wouldnt he give you a copy. well, basically i agree with the KLAW. those are my thoughts. until i see it, or hear an admin say its true, i wont believe it. also i think we shouldnt take this dude seriously any more
btw
PLEEEZ PROVE ME WRONG AND MAKE ME LOOK LIKE AN ASS!!!!!!!!!!!!!!!!!!!
Gryph
Feb 28 2004, 09:29 PM
QUOTE (saiyanfire @ Feb 28 2004, 03:19 PM)
btw
PLEEEZ PROVE ME WRONG AND MAKE ME LOOK LIKE AN ASS!!!!!!!!!!!!!!!!!!!
I saw it with my own 2 eyes. It was awesome. It ran on P2 266 computer with 32 mb ram. And the game was only 10 mb!! I mean, you gotta believe me!
saiyanfire
Feb 28 2004, 09:34 PM
QUOTE (GryphonKlaw @ Feb 28 2004, 09:29 PM)
QUOTE (saiyanfire @ Feb 28 2004, 03:19 PM)
btw
PLEEEZ PROVE ME WRONG AND MAKE ME LOOK LIKE AN ASS!!!!!!!!!!!!!!!!!!!
I saw it with my own 2 eyes. It was awesome. It ran on P2 266 computer with 32 mb ram. And the game was only 10 mb!! I mean, you gotta believe me!

maybe sum1 should close this topic. im beginning to smell a little brimstone if you know what i mean
Gryph
Feb 28 2004, 09:39 PM
Hmm...that's true. I'll cool off for now.

Unless he retaliates with another bullshit story, we're safe.
Agozer
Feb 29 2004, 02:01 PM
Nobody closes this untill I've given my two cents...
I'll code an X-BOX emulator for you that runs full-speed on a Pentium II 333 Mhz and with DirectX 5. Now who's with me?! If I recall, some idiot claimed to have made one about 6 months ago.
Xeon
Feb 29 2004, 04:05 PM
optimize the code to make a 233 Mhz handle the speed perfectly and ill be with you

FBA is a C++ program. his friend may be mistaking CPS-2 SF games for CPS-3
Agozer
Feb 29 2004, 06:40 PM
QUOTE (Xeon @ Feb 29 2004, 06:05 PM)
optimize the code to make a 233 Mhz handle the speed perfectly and ill be with you

FBA is a C++ program. his friend may be mistaking CPS-2 SF games for CPS-3
Sorry, I meant 233 MHz...a glaring typo.
Gryph
Feb 29 2004, 06:57 PM
QUOTE (Agozer @ Feb 29 2004, 12:40 PM)
QUOTE (Xeon @ Feb 29 2004, 06:05 PM)
optimize the code to make a 233 Mhz handle the speed perfectly and ill be with you

FBA is a C++ program. his friend may be mistaking CPS-2 SF games for CPS-3
Sorry, I meant 233 MHz...a glaring typo.
Well, when you're done writing that emulator, only let a few people have it. There's no need to release to the general public. I mean, who needs one!? No one.
Xeon
Feb 29 2004, 07:47 PM
wow man, now that it runs perfectly on 233Mhz, im so excited on this emu that i wish he stop whoreding this
whats the vid card requirement again? SVGA? little steep huh? i guess its time for an upgrade
Gryph
Feb 29 2004, 09:05 PM
SVGA? What are you talking about?! This thing is running perfectly on EGA! You'll have to upgrade from your Tandy, but it's worth it man. It's CPS-3 emulation!
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