cba.gy
Nov 3 2009, 11:55 AM
I read recently that you intended to code your "FBA" from scratch using the newer PC code.
The best way, but you didnt need me to tell you that ! lol.
What im asking is, do you have a resident site where you report progress, updates and changes ?
I know there's a lot of buzz around this new project from people end user side.
On a site where im a member we have daily discussions about the possibillities.
Theres a real positive charge about the place and although "i haven't" been voted as a mouth piece,
i've took it upon my self today to see if i could request an update (bi-weekly / weekly) as things develop.
I understand if your are reluctant to be drawn to public forums for comment after the latest round of "hair pulling".
Im sure your more than aware that people have a great interest in this project.
If you decide not to comment on the subject then, no harm done.
Here's hoping.
oldpainless
Nov 3 2009, 11:56 AM
+1
K
nes6502
Nov 5 2009, 03:27 AM
QUOTE (cba.gy @ Nov 3 2009, 11:55 AM)

I read recently that you intended to code your "FBA" from scratch using the newer PC code.
The best way, but you didnt need me to tell you that ! lol.
What im asking is, do you have a resident site where you report progress, updates and changes ?
I know there's a lot of buzz around this new project from people end user side.
On a site where im a member we have daily discussions about the possibillities.
Theres a real positive charge about the place and although "i haven't" been voted as a mouth piece,
i've took it upon my self today to see if i could request an update (bi-weekly / weekly) as things develop.
I understand if your are reluctant to be drawn to public forums for comment after the latest round of "hair pulling".
Im sure your more than aware that people have a great interest in this project.
If you decide not to comment on the subject then, no harm done.
Here's hoping.
Progress is good. I'm not going to do another Final Burn. I am trying to get FBL in a good "1.0" state. The port is complete. I am working on getting games working that require VM. Martial Masters is almost certainly not worth the effort. The simplest PGM games don't run fullspeed so I have no confidence the most complex ones would. The Xbox doesn't have the power. I would say my build should play just about everything in FBA XXX Pro and more.
The-Ice-Man
Nov 5 2009, 05:33 AM
How about Knights of Valour? That almost worked fine on FBA-XXX Pro 1.29. The sound stuttered but it was playable.
neoryu
Nov 5 2009, 07:21 AM
QUOTE (nes6502 @ Nov 5 2009, 04:27 AM)

Progress is good. I'm not going to do another Final Burn. I am trying to get FBL in a good "1.0" state. The port is complete. I am working on getting games working that require VM. Martial Masters is almost certainly not worth the effort. The simplest PGM games don't run fullspeed so I have no confidence the most complex ones would. The Xbox doesn't have the power. I would say my build should play just about everything in FBA XXX Pro and more.
Is it difficult to emulate the CPS2 QSound algorithm? I keep hearing people say that the Xbox does not handle it accurately in any of its emulators. What do you think about that, nes?
oldpainless
Nov 5 2009, 10:08 AM
QUOTE (nes6502 @ Nov 5 2009, 04:27 AM)

QUOTE (cba.gy @ Nov 3 2009, 11:55 AM)

I read recently that you intended to code your "FBA" from scratch using the newer PC code.
The best way, but you didnt need me to tell you that ! lol.
What im asking is, do you have a resident site where you report progress, updates and changes ?
I know there's a lot of buzz around this new project from people end user side.
On a site where im a member we have daily discussions about the possibillities.
Theres a real positive charge about the place and although "i haven't" been voted as a mouth piece,
i've took it upon my self today to see if i could request an update (bi-weekly / weekly) as things develop.
I understand if your are reluctant to be drawn to public forums for comment after the latest round of "hair pulling".
Im sure your more than aware that people have a great interest in this project.
If you decide not to comment on the subject then, no harm done.
Here's hoping.
Progress is good. I'm not going to do another Final Burn. I am trying to get FBL in a good "1.0" state. The port is complete. I am working on getting games working that require VM. Martial Masters is almost certainly not worth the effort. The simplest PGM games don't run fullspeed so I have no confidence the most complex ones would. The Xbox doesn't have the power. I would say my build should play just about everything in FBA XXX Pro and more.
Sounds good nes....which core are you using...I guess If I look that up, I'll find a list of games that it supports?
K
NEIL222
Nov 5 2009, 10:36 AM
Thanks for the update nes
iq_132
Nov 5 2009, 11:43 AM
QUOTE (neoryu @ Nov 5 2009, 02:21 AM)

QUOTE (nes6502 @ Nov 5 2009, 04:27 AM)

Progress is good. I'm not going to do another Final Burn. I am trying to get FBL in a good "1.0" state. The port is complete. I am working on getting games working that require VM. Martial Masters is almost certainly not worth the effort. The simplest PGM games don't run fullspeed so I have no confidence the most complex ones would. The Xbox doesn't have the power. I would say my build should play just about everything in FBA XXX Pro and more.
Is it difficult to emulate the CPS2 QSound algorithm? I keep hearing people say that the Xbox does not handle it accurately in any of its emulators. What do you think about that, nes?
From what I can remember, QSound isn't properly emulated in any emulator. The QSound chip is on Guru's "to decap" list (Number 17 [
http://guru.mameworld.info/decap/index.html ], and has been for quite some time.
neoryu
Nov 5 2009, 08:59 PM
QUOTE (iq_132 @ Nov 5 2009, 12:43 PM)

QUOTE (neoryu @ Nov 5 2009, 02:21 AM)

QUOTE (nes6502 @ Nov 5 2009, 04:27 AM)

Progress is good. I'm not going to do another Final Burn. I am trying to get FBL in a good "1.0" state. The port is complete. I am working on getting games working that require VM. Martial Masters is almost certainly not worth the effort. The simplest PGM games don't run fullspeed so I have no confidence the most complex ones would. The Xbox doesn't have the power. I would say my build should play just about everything in FBA XXX Pro and more.
Is it difficult to emulate the CPS2 QSound algorithm? I keep hearing people say that the Xbox does not handle it accurately in any of its emulators. What do you think about that, nes?
From what I can remember, QSound isn't properly emulated in any emulator. The QSound chip is on Guru's "to decap" list (Number 17 [
http://guru.mameworld.info/decap/index.html ], and has been for quite some time.
Gotcha. Thanks for the response iq_132. Perhaps it will be "decapped" someday.
- kenshiro -
Nov 6 2009, 11:41 AM
QUOTE (nes6502 @ Nov 5 2009, 04:27 AM)

The port is complete.
Cool

Mooo!
The-Ice-Man
Nov 6 2009, 05:45 PM
QUOTE (iq_132 @ Nov 5 2009, 11:43 AM)

From what I can remember, QSound isn't properly emulated in any emulator. The QSound chip is on Guru's "to decap" list (Number 17 [
http://guru.mameworld.info/decap/index.html ], and has been for quite some time.
Interesting stuff. I want sound in the silent Toaplan games. Odd that Dogyuun isn't on that list.
iq_132
Nov 6 2009, 06:03 PM
QUOTE (The-Ice-Man @ Nov 6 2009, 12:45 PM)

QUOTE (iq_132 @ Nov 5 2009, 11:43 AM)

From what I can remember, QSound isn't properly emulated in any emulator. The QSound chip is on Guru's "to decap" list (Number 17 [
http://guru.mameworld.info/decap/index.html ], and has been for quite some time.
Interesting stuff. I want sound in the silent Toaplan games. Odd that Dogyuun isn't on that list.
It's possible that they either suspect it is the same as one of the other games, guru just forgot, or it is too rare.
cba.gy
Nov 11 2009, 09:30 AM
any progress report this week NES6502
nes6502
Nov 12 2009, 01:01 AM
QUOTE (cba.gy @ Nov 11 2009, 09:30 AM)

any progress report this week NES6502
I'm not adding any more games. The games that work now are the only games I'll be adding. I am trying to fix a few last bugs in the GUI. Then I will release 1.0. Then I will work on fixing anything that crashes the Xbox. If there is nothing, then that will be the final version. It's pretty feature rich so there arn't any more features I'll be adding.
Most games work on my port that work on FBA-XXX Pro. A few PGM games don't. None of the newer PGM or CPS3 games work. I did get D. D. Crew to run but I had to get rid of the GUI. It only ran at around 24 FPS. So it's not worth it. Every game I've tested works in 480i/p, 720p. and 1080i. I haven't found a game yet that crashed the Xbox in HD. I've got most or all of NeoGeo, CPS2, Cave, Psykio, Toaplan, and Sega games working (most running perfectly) thanks to Kenshiro's code and help. The Simpsons, TMNT, TMNT Turtles in Time, Sunset Riders, all run flawlessly in 1080i with software filters at 60 FPS. That's just a small example. In fact, that can be said for nearly all games. I would say the release is within 2 weeks.
Does anyone know if there is anywhere to get WMV movies for FBA? I don't want to buy a membership to EmuMovies (and then have to convert them to wmv) and the RessurextionX videos are all for consoles.
cba.gy
Nov 12 2009, 01:12 AM
Thanks for the report, im sure lots of users appreciate it.
As far as movies go i personally cant help you with FBA stuff.
I will once the emulator is released as the timing will coincide with me
finishing the NeoGenesis videos im working on.
Great news on the HD speeds with no lock-ups.
Looking forward to it.
CoinOPS COMBUSTION
Nov 12 2009, 05:12 AM
contact me sometime all videos where done for SD in HD for all 4500 mame games in about 2 days(to convert them to wmv) HD ones also have high bit rate..... I have also made tools to streamline the process as the solutions I found made my life to time consuming and I wanted this done in hours not months. Anyways i have all the games metioned also all dreamcast games etc
NEIL222
Nov 12 2009, 08:09 AM
Cool, thanks for the update nes. Sounds awesome.
- kenshiro -
Nov 12 2009, 12:22 PM
QUOTE (nes6502 @ Nov 12 2009, 02:01 AM)

QUOTE (cba.gy @ Nov 11 2009, 09:30 AM)

any progress report this week NES6502
I'm not adding any more games. The games that work now are the only games I'll be adding. I am trying to fix a few last bugs in the GUI. Then I will release 1.0. Then I will work on fixing anything that crashes the Xbox. If there is nothing, then that will be the final version. It's pretty feature rich so there arn't any more features I'll be adding.
Most games work on my port that work on FBA-XXX Pro. A few PGM games don't. None of the newer PGM or CPS3 games work. I did get D. D. Crew to run but I had to get rid of the GUI. It only ran at around 24 FPS. So it's not worth it. Every game I've tested works in 480i/p, 720p. and 1080i. I haven't found a game yet that crashed the Xbox in HD. I've got most or all of NeoGeo, CPS2, Cave, Psykio, Toaplan, and Sega games working (most running perfectly) thanks to Kenshiro's code and help. The Simpsons, TMNT, TMNT Turtles in Time, Sunset Riders, all run flawlessly in 1080i with software filters at 60 FPS. That's just a small example. In fact, that can be said for nearly all games. I would say the release is within 2 weeks.
Does anyone know if there is anywhere to get WMV movies for FBA? I don't want to buy a membership to EmuMovies (and then have to convert them to wmv) and the RessurextionX videos are all for consoles.
All of that sounds good. Great great work Nes6502! Moooo!
jantony
Nov 12 2009, 03:21 PM
Wow I cant wait to see what this looks like, I appreciate your time and effort into this project. Thanks.
neoryu
Nov 12 2009, 04:51 PM
QUOTE (nes6502 @ Nov 12 2009, 02:01 AM)

I'm not adding any more games. The games that work now are the only games I'll be adding. I am trying to fix a few last bugs in the GUI. Then I will release 1.0. Then I will work on fixing anything that crashes the Xbox. If there is nothing, then that will be the final version. It's pretty feature rich so there arn't any more features I'll be adding.
Most games work on my port that work on FBA-XXX Pro. A few PGM games don't. None of the newer PGM or CPS3 games work. I did get D. D. Crew to run but I had to get rid of the GUI. It only ran at around 24 FPS. So it's not worth it. Every game I've tested works in 480i/p, 720p. and 1080i. I haven't found a game yet that crashed the Xbox in HD. I've got most or all of NeoGeo, CPS2, Cave, Psykio, Toaplan, and Sega games working (most running perfectly) thanks to Kenshiro's code and help. The Simpsons, TMNT, TMNT Turtles in Time, Sunset Riders, all run flawlessly in 1080i with software filters at 60 FPS. That's just a small example. In fact, that can be said for nearly all games. I would say the release is within 2 weeks.
Does anyone know if there is anywhere to get WMV movies for FBA? I don't want to buy a membership to EmuMovies (and then have to convert them to wmv) and the RessurextionX videos are all for consoles.
I'm very excited to hear this. Can't wait to try FBL out.
1stmoon
Nov 12 2009, 06:12 PM
1080i support! I'm impressed. Definitely great to hear for us CRT HD owners.
Thanks to the collaborative efforts of Kenshiro and NES we'll finally get a proper FBA-XXX Pro 1.30.
Gilou9999
Nov 12 2009, 07:29 PM
QUOTE (nes6502 @ Nov 12 2009, 01:01 AM)

QUOTE (cba.gy @ Nov 11 2009, 09:30 AM)

any progress report this week NES6502
I'm not adding any more games. The games that work now are the only games I'll be adding. I am trying to fix a few last bugs in the GUI. Then I will release 1.0. Then I will work on fixing anything that crashes the Xbox. If there is nothing, then that will be the final version. It's pretty feature rich so there arn't any more features I'll be adding.
Most games work on my port that work on FBA-XXX Pro. A few PGM games don't. None of the newer PGM or CPS3 games work. I did get D. D. Crew to run but I had to get rid of the GUI. It only ran at around 24 FPS. So it's not worth it. Every game I've tested works in 480i/p, 720p. and 1080i. I haven't found a game yet that crashed the Xbox in HD. I've got most or all of NeoGeo, CPS2, Cave, Psykio, Toaplan, and Sega games working (most running perfectly) thanks to Kenshiro's code and help. The Simpsons, TMNT, TMNT Turtles in Time, Sunset Riders, all run flawlessly in 1080i with software filters at 60 FPS. That's just a small example. In fact, that can be said for nearly all games. I would say the release is within 2 weeks.
Does anyone know if there is anywhere to get WMV movies for FBA? I don't want to buy a membership to EmuMovies (and then have to convert them to wmv) and the RessurextionX videos are all for consoles.
That's the greatest news of the year, good luck nes6502 and kenshi, the ultimate fba for the xbox is on your hands
(XBOX)
Nov 13 2009, 06:59 AM
^and whatd make it better, supply him with that skin that you were workin for FbaPro.heh he..
ps, everyone who was making a skin for Kenshis build should convert it to work for THE LEGENDS!
The-Ice-Man
Nov 13 2009, 05:04 PM
Most likely will do once I've seen what the Legends GUI is like.
cba.gy
Nov 16 2009, 06:28 AM
Probably not long now Ice_Man, it'll be like your bithday everyday.
I think the skin scenario is gonna be a right user mutiple choice.
There will be "loads" to choose from at release time.
In fact it's gotta be the only emulator that has a following and
design interest before its even released.
NEIL222
Nov 16 2009, 08:34 AM
Yeah, I think there will be a good selection of skins as well. Roll on Legends...
nes6502
Nov 16 2009, 12:28 PM
It will be released tomorrow November 17th.
cba.gy
Nov 16 2009, 01:25 PM
What a good egg ! Thanks.
Any rom updates to our current sets (FBA, FBA Pro) we should be aware of ?
seXBOX
Nov 16 2009, 02:08 PM
Showcase was released via torrents (10GB) which included everything.
Will Legends be available to us via the same process and will it include all roms etc. for us newbies?
I've got the rom set available through BAED 3b, although I'm sure this is well out of date.
An extremely big thank you to NES6502 for all the effort!
cba.gy
Nov 16 2009, 02:24 PM
oh yes im aware of that torrent, the videos were poor. I have a full up to date rom set.
I was wondering if there were any changes thats all
seXBOX
Nov 16 2009, 02:30 PM
QUOTE (cba.gy @ Nov 16 2009, 02:24 PM)

oh yes im aware of that torrent, the videos were poor. I have a full up to date rom set.
I was wondering if there were any changes thats all
You are very lucky to have an up to date rom set!
I was hoping NES6502 might reply re torrent info (are latest roms included etc.).
cba.gy
Nov 16 2009, 02:47 PM
I honestly can't see that happening, i believe it uses roms that are compatable with FBA.
There are exact details somewhere in this forum i think. Ill have a look for you and see what i can did up.
Mame 0.134 or Final Burn Alpha 029706 roms, but dont quote me on that.
- kenshiro -
Nov 16 2009, 05:25 PM
QUOTE (nes6502 @ Nov 16 2009, 01:28 PM)

It will be released tomorrow November 17th.
Oh s**** check your PM please Nes.
CoinOPS COMBUSTION
Nov 16 2009, 05:36 PM
cba................please you are so so so wrong on everything, vidoes in showcase are 4 times better res than rx and 2 times better bitrate my god this guy has no idea but sprouts out...also the best availabe videos ive found on the net. Its funny ive seen his videos and my team removed all of them from our SNES and MEGADRIVE Stuff due to low res and low bit rate. I cant beleive this guy he just blets stuff out like its fact when its so wrong (rx videos = 320x240) (Showcase = 640x480) for horizontal games. This is why I want a private forum so I can help people out without a few vocal people telling you guys stuff that is so false its not even funny and not once not twice not 3 times but pretty much everytime I look I see false information (badly researched maybe not even looked at in most cases id guess but told to you guys as if its true and by an expert)
please cba tell me im wrong? if not please admit your wrong for once please admit your wrong for once it so painfull seeing the new experts killing inocent users with there info. Is this an insult no its fact please guys ill print tonight so real info on the stuff and you guys can make your own mind but look above and read his post and even research it I know you will see he is far from right and actually misleading you guys
Peace
NEIL222
Nov 16 2009, 06:15 PM
aahhh...Roll on Legends. Cool stuff nes.
+ T +
Nov 16 2009, 06:37 PM
QUOTE (nes6502 @ Nov 16 2009, 12:28 PM)

It will be released tomorrow November 17th.
Really? That's awesome news. Can't wait.
seXBOX
Nov 16 2009, 06:45 PM
Big Ass Emulator 3b is as far as i'm aware FinalBurnAlpha XXX (correct me if i'm wrong?).
So, as BAED is 5 or 6 years old I presume there now must be more rom additions.
If NES6502 drops the full package on to the torrents then great, I can grab what I'm hoping for.
If not - then how do I go about getting the roms missing from BAED 3b in order to bring it up to Final Burn Legends?
BritneySPAIRS - Showcase is a masterpiece!
(XBOX)
Nov 16 2009, 06:49 PM
Oh shit good news! cant wait hopefully it will be a FULL complete build if not who cares...thanks NES
"
and to the "2" of you please dont shit on this thread even though its entertaining but not on this thread guys"
keep on topic!
FINAL BURN LEGENDS!
*off to make some wide icons..later
+ T +
Nov 16 2009, 08:51 PM
To those wondering if nes6502 will release a 'full' build with ROMs included, I would guess (and hope) that this is unlikely as it's generally considered extremely bad form for an author to distribute illegal ROMs with an emulator. I'm sure someone will package it altogether as a torrent somewhere though.
NEIL222
Nov 16 2009, 09:05 PM
That, and nes' history of releasing on xbins, then you find your own roms.
Good to hear about the release date nes.
cba.gy
Nov 16 2009, 09:51 PM
@BP.
You are so out of the loop

. Those ResXtras videos, like you, are so last year.
And they display in the correct ratio due to the skill of a good skinner !
Tomorrow is D-Day folks. Legends all the way.
@(XBOX)
Not that i feel i need to explain myself, you must read the whole thread.
It seems the thread has attempted to be de-railed by someone else.
Its not uncommon, just read it.
SG1000
Nov 17 2009, 12:56 AM
I'm extremely psyched for Final Burn Legends. I don't post much but I read this forum daily. I just wanted to say thanks to NES and best of luck with the release tomorrow. I feel like Christmas has come early!
BTW, Can I keep Final Burn 1.1 installed or will this build interfere with FB1.1?
NEIL222
Nov 17 2009, 01:25 AM
nes has previously said Final Burn v1.1 will become obsolete once Legends comes out.
nes6502
Nov 17 2009, 01:26 AM
QUOTE (SG1000 @ Nov 17 2009, 12:56 AM)

I'm extremely psyched for Final Burn Legends. I don't post much but I read this forum daily. I just wanted to say thanks to NES and best of luck with the release tomorrow. I feel like Christmas has come early!
BTW, Can I keep Final Burn 1.1 installed or will this build interfere with FB1.1?
It won't interfere. In fact you'll want to keep it installed since the Final Burn 0.517 core is not part of Final Burn Legends.
I hope people understand Final Burn Legends isn't perfect. It's a 1.0 release. There are still things to fix. There are also probably bugs I missed. However, if I wait until it's perfect, it will never get released. I think the 1.0 version is a good (not perfect) first release.
cba.gy
Nov 17 2009, 01:55 AM
I presumed as much anyway. Its to be expected.
neoryu
Nov 17 2009, 02:01 AM
QUOTE (nes6502 @ Nov 17 2009, 01:26 AM)

I hope people understand Final Burn Legends isn't perfect. It's a 1.0 release. There are still things to fix. There are also probably bugs I missed. However, if I wait until it's perfect, it will never get released. I think the 1.0 version is a good (not perfect) first release.
Nes6502: First of all, I'd like to say again that I really appreciate the great effort you've put into this project. We're very fortunate to have you doing this.

But I just want to let you know that I intend to report any issues I find to you (if I find any) just in case you decide to do a few revisions at some point. With your track record, we have no reason to be anything but excited for 1.0 regardless.
I'm shocked to see FBL set to go finally. But it's been a long time coming, so roll on tomorrow!!!

Thank you again!
CoinOPS COMBUSTION
Nov 17 2009, 03:23 AM
great work

check out another thread for videos....and make up your mind if you want help I think what ones you should do would be obvious but make up your mind by viewing.
Download both videos quality and compair
iq_132
Nov 17 2009, 04:46 AM
Good stuff. I'm looking forward to mucking through your sources a bit.
dcm2284
Nov 17 2009, 05:55 AM
wow, I disappear for 2 weeks and look at all that I missed...drama included
cba.gy
Nov 17 2009, 10:27 AM
How sad am i, on tea break at work on laptop.
Checking for a release. Ha
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