QUOTE
Engine Changes
* BG: Improved performance of parallax BGs.
* Stages: Added a hack to recognize the "hires = 1" stage parameter. This parameter isn't officially supported so we strongly recommend against using it for new content.
Bug Fixes
* BG: Fixed bug where tiled parallax BGs did not draw.
* BG: Fixed scaled trans sub BGs.
* CNS: Fixed trigger redirection coordspace bug.
* CNS: Fixed screenpos x trigger.
* CNS: Fixed helper not inheriting palno from parent.
* CNS: Corrected bug in ** operator for integer arguments with exponent >= 0.
* CNS: Integer exponentiation, Floor(), and Ceil() now generate a warning and clamp to INT_MAX or INT_MIN (2^31-1 or -2^31) when the integer range is exceeded.
* FNT: Fixed font newline bug for True Type fonts with text wrapping.
* Motifs: Fixed invalid font in combo counter crash.
* mugen.cfg: Added DirectX option to RenderMode. Setting this mode may help some people with startup issues.
* SND: Fixed snd loading failure using wavs with certain headers.
* Stages: Fixed random stage load error during continue.
* Added hardcoded pal change for SFFv1 sprites. This addresses the palette problem for old characters that override state 5900.
* Fixed UTF-8 BOM detection bug that caused the first group not to be read in some def files.
* Fixed AI.RandomColor = 0 crash.
* Resolved SDL crash on non-SSE2 processors.
* BG: Improved performance of parallax BGs.
* Stages: Added a hack to recognize the "hires = 1" stage parameter. This parameter isn't officially supported so we strongly recommend against using it for new content.
Bug Fixes
* BG: Fixed bug where tiled parallax BGs did not draw.
* BG: Fixed scaled trans sub BGs.
* CNS: Fixed trigger redirection coordspace bug.
* CNS: Fixed screenpos x trigger.
* CNS: Fixed helper not inheriting palno from parent.
* CNS: Corrected bug in ** operator for integer arguments with exponent >= 0.
* CNS: Integer exponentiation, Floor(), and Ceil() now generate a warning and clamp to INT_MAX or INT_MIN (2^31-1 or -2^31) when the integer range is exceeded.
* FNT: Fixed font newline bug for True Type fonts with text wrapping.
* Motifs: Fixed invalid font in combo counter crash.
* mugen.cfg: Added DirectX option to RenderMode. Setting this mode may help some people with startup issues.
* SND: Fixed snd loading failure using wavs with certain headers.
* Stages: Fixed random stage load error during continue.
* Added hardcoded pal change for SFFv1 sprites. This addresses the palette problem for old characters that override state 5900.
* Fixed UTF-8 BOM detection bug that caused the first group not to be read in some def files.
* Fixed AI.RandomColor = 0 crash.
* Resolved SDL crash on non-SSE2 processors.