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In case you're worried, this is exactly the same kind of performance that I had when I first had Q1's software renderer running on the DS. However, I'm still not confident that similar performance can be obtained with this game - there's just too much strain on the system this time.
This is more of a proof-of-concept, showing that a full-blown game can be run of the extended RAM provided by slot-2 solutions. Yeah, I know all about the 8-bit write problem
This is more of a proof-of-concept, showing that a full-blown game can be run of the extended RAM provided by slot-2 solutions. Yeah, I know all about the 8-bit write problem