Help - Search - Members - Calendar
Full Version: Problem with ZSNES video modes
1Emulation.Com > Nintendo > Nintendo / Super Nintendo
Alucard1475
I'm using the latest ZSNES VPRE 1.43 OCT 8

The problem is when I configure the video mode to 512x448 DR W at 32bit, the whole emulator shrinks half the size to the left and the colors get totally screwed up.

I have to change the windows configuration back to 16bit for it to work perfectly.

Note that this only happens in DR W not in R W.

cheers

ps: this is the best option for a crappy pc like mine as there are some extra video enhancement.
Agozer
Read the documentation that comes with the latest official release. I believe that the problem you have is covered there. Why not use 640x480 DR? Or does your computer just suck big time?
Alucard1475
Well, I could but the Interpolation option makes edges look much better and yes, my pc does suck big time ohmy.gif...I'll take a look into the documentation. thumbsup.gif
Agozer
You can use Interpolation and all the other image filters in all D modes.
Alucard1475
Well you can and I just realized that interpolation doesn't affect anything having the emulator in DS or DR mode at 32 bit.
If I change the resolution any higher than 512 DR or DS at 32bit, the screen becomes black. This is what it looks like at 512 DR 32 bit. Of course, everything works normal at any resolution at 16bit. Documentation didn't help at all as I wasn't sure what to look for.

In summary, forget about 32bit and use 16bit.

Agozer
From the ZSNES Docs:

QUOTE
# Q: Why am I seeing double, with strange colors?
# A: You need to update your video card drivers. If that's not possible, either switch to 16bit color depth or use fullscreen video mode
Alucard1475
alright...cheers
This is a "lo-fi" version of our main content. To view the full version with more information, formatting and images, please click here.
Invision Power Board © 2001-2010 Invision Power Services, Inc.