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Robert
Testing of Dualis 11.
Changes from last time are flagged with (*); new demos are flagged with (**).

BIN
===
2d-emu : works
2dexample_arm9 : works
4sprites : top screen black, bottom screen white(*)
4tiles : works
armwrestler : works
balltest : works
battleship : works, touchscreen pointer is out by a little bit. When both playboards are visible, I couldn't proceed. (*)
birds_arm9 : white screen
birslip : works
bug : works
calc_arm9 : works, keypad display is missing
carre : freezes at the start(*)
cassebrique : works
cube_emu : works
davr1 / davr3 : black screen(*)
davr2 : usual white screen
dc_flash : emu crashes(**)
draw_arm9 : same as 4sprites(*)
drops_arm9 : works; wrong colours(*)
dskonga : intro screen disappears before the instructions can be read; otherwise it seems to work(*)
dsmode4 : both work
dspaint, dspaint_r4 : cannot choose bottom colour (*) needs IPC v1
dspaint2 : works, need IPC v1
duckhunt : works, needs IPC v1
earth : works, need IPC v1
first1 : WORKS(*)
follarium : WORKS(**) needs IPC v1
footjonglage : works, needs IPC v1
hello_paint : works
hello_world : works
joats_template : bottom screen changes colour when clicked on(*)
maptiles : crash
mcommand : black screen(*)
mines_arm9 : top screen black, click to show playfield, then no response(*) needs IPC v1
mines_arm9a : top screen black, graphics corrupt(*) needs IPC v1
mode3pac : works(**)
mode6 : works
musk : works, needs IPC v1
nibbles10 : works, needs IPC v1
oil_panic : works, boolean version has the boolean problem
panda_forth : same as 4sprites(*)
pongDS : works except the ball is missing
rotshape : black screen
ship_emu : works
sman : bottom screen flashes various shades of red(*)
smantouch : works (*) needs IPC v1
smeal_arm9 : white screen
snakes : works, needs IPC v1
sponge_arm9 : brownish screens(*)
taupesDS : WORKS(**) needs IPC v1
tetris : works(**)
tetris-1p : works bug-free only from a fresh start(*)
tetris-2p : works only from a fresh start, need X/Y keys
texture_emu : white square in top screen
tile02 : works, out by a character, needs IPC v1
tri_emu : works
under_pressure : works, needs IPC v2(*)

NDS
===
birds : works, needs IPC v1
breakout : WORKS, use touchscreen to move bat(**)
carre : crashes emu(**)
color : WORKS(**)
drugwars : WORKS(**)
earth4b: WORKS(**)
earth7, earth10 : crashes emu(**)
electroplankton : white screens(*)
ext_palette1 : some text missing, freezes at start(**)
ext_palette2 : continually shifts to the bottom right; top screen is white (text missing)(**)
famicon_wars : white screen(**)
fearog3d : crashes emu(**)
follarium : WORKS(**)
framebuffer_demo1 : crashes emu(**)
ganbare : white screen(**)
gorilla : WORKS(**)
gridChallenge : crashes emu(**)
gridlockDS : WORKS(**) - note touchscreen a little slow to respond(**)
guru_guru : white screen(**)
hello_world : crashes emu(**)
homebrewDS : WORKS(**)
iro : WORKS(**)
jwpoolDS : black screen
magic_lines : runs, my opinion is the playboard is on the wrong screen(**)
meteos, metroid : white screen(*)
mixed_cubes : crash
nds_wins : WORKS(**) very fast! Needs IPC v1
nds_wins1 : WORKS(**) very slow! Needs IPC v1
ndsmemo : No touchscreen (**) Needs IPC v1, or you get an ARM7 error message
neoflash : crashes emu(*)
nesterds : starts, says no rom found(**)
nibbles : WORKS(**)
nibbles11 : works needs IPC v1
oil_panic : boolean problem
omalone : works (i think)... needs IPC v2
pingpong : black screen(**)
polarium : crashes emu(**)
sgolfDS : WORKS(**)
shootds : works, touchscreen pointer out a bit..needs IPC v1
smb : crashes emu(**)
sound_demo1 : WORKS(**)
space_invaders : crash
sphere : black screen
sponge : WORKS(*)
sprite : crash
sram_demo1 : copy failed(**)
submarine : white screen(*)
super_mario_64 : crash
table_hockey : white screen(*)
tetris10 : works, need X/Y keys
tetris11 : works
tetris12 : WORKS(**)
texture : black screen
tqueen, tqueen1 : WORKS(**) needs IPC v2
transformer : crashes emu(*)
trauma_centre : white screen(**)
tromino : starts up then not working as per instructions(**)
viewer : crashes emu(**)
work_brain : crashes emu(**)
xrickds : crashes emu(**)
yasfcave : intro screen then no response(**)
YatzyDOS : when asked for number of players it freezes(**)
zelda : white screen(*)

Summary
-----------
1. emu closing by itself is fixed
2. wrong-sized error message no longer appears
3. Impressive number of new NDS demos working at first try.
Tiduas
Finaly a new version of Dualis... but i will wait until the little later releases when the emulator take NDS demos and that...

But it's seems to be great work anyway ^-^
MaxVampire82
There must be some bugs with the reset code.

step 1. Load game A, works.
step 2. Load some other games. works.
step 3. Load game A, crushs emu...
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