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Full Version: update on the GBA side of DSemu
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Normmatt
As you may have heard I'm taking over the GBA side of DSemu so far i have fixed a few bugs and have got one commercial game booting up though the code for that wont be released as it uses code i ported over from VBA and DSemu and VBA use different licences making it illegal to release.

Heres a list of what i have implemented/fixed:

-Ported over VBA bios functions(this code wont be release it was for testing purposes)
-Changed VRAM[512] to VRAM[1024] which its meant to be
-Fixed the bug when restarting a game (didn't reset the MMU)
-Fixed the swi function as the arm7 of the NDS has different swi functions that the GBA arm7
doublec
Nice! Can you send me a patch for the changes so I can include it in the next release?
Robert
Well 2 heads are better than one as the saying goes. If this leads to better functionality it will be a good thing. Keep up the good work! smile.gif
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