Testing of Dsemu 0.4.7
Test Results - changes from 0.4.6 will have (*) after them.
tests with (**) are new demos
BIN
===
2d-emu : runs, red cherries missing
2dexample_arm9a : works, red cherries missing, screens are swapped
4sprites : top screen white, bottom screen flashes various colours, both have some random graphics. The bottom screen is split in 2
4tiles : works; screens are swapped
armwrestler : works - all tests passed
balltest : black screen
battleship : no touchscreen
birds_arm9 : screens are swapped, only thing visible is the score
birslip : black screen
bug : runs; spaceship is invisible
calc_arm9 : runs, no touchscreen, no keyboard display
carre : after opening screen it says Niveau 1 and stops
cassebrique : Only thing visible is the playfield borders
cube_emu : black screen
davr1 / davr3 : back to normal
davr2 : crashes the emu
dc_flash : crashes the emu
draw-arm9 : white screen
drops_arm9 : top screen blue, bottom screen black, no touchscreen
dskonga : the intro screen flashes past before you can read it; the main screen is graphically correct; cannot see the movement in the top screen; no touchscreen
dsmode4dc : text appears on bottom screen, no graphics
dsmode4ep : text appears on bottom screen, top screen is blue, no graphics
dspaint, dspaint_r4 : No touchscreen
dspaint2 : graphics corruptions, nothing further
duckhunt : opening screen appears then nothing happens
earth : runs; no ship, no enemies, no bullets
first1 : works
follarium : starts up, screens are swapped, no touchscreen
footjonglage : runs; soccerball is missing
frogger : black screen
hello_paint : starts, no touchscreen
hello_world : works
joats_template : bottom screen cycles through shades of blue
mcommand : crashes emu
mines_arm9 : black screen
mines_arm9a : top screen is black, bottom screen is blue with the words TOUCH TO START in black. No touchscreen.
mode3pac, mode6 : black screen
musk : runs; ship, enemies and bullets are missing
nibbles10, oil_panic : black screen
pandaforth : top screen black, bottom screen white
pongDS : runs;ball is square instead of round; score is missing; the ball vanishes near the right-hand side
rotshape, ship_emu : black screen
sman : runs; screens fade in and out (correct); sprite corrupt and vanish near right-hand side
smantouch : runs; sprites missing
smeal_arm9, snakes : black screen
sponge_arm9 : top screen blue, bottom screen partially red and some random red pixels
taupesDS : intro screen then stops
tetris-1p : works
tetris-2p : WORKS! with X and Y keys (*)
texture_emu : black screen
tile02 : debug area missing, no touchscreen
tri_emu : black screen
under_pressure : runs; no touchscreen/ pressure pad; text is missing
NDS
===
birds : runs; only thing visible is the score
breakout : runs; very corrupt graphics on top screen; bottom screen is white
carre : emu crashes after a while
colors : blue and red colors on bottom screen, top screen is black(**)
drugwars, earth4b, earth7 : black screen
earth10 : black screen(**)
electroplankton : black screen
ext_palette1 : runs;the unscramble option must be ON;possible graphical errors(*) X and Y work!
ext_palette2, famicon_wars : black screen
fearog3d : emu crashes after a while
follarium : runs, screen are swapped
framebuffer_demo1 : a little red box moves across the TOP screen
ganbare : black screen
gorilla : runs until game starts, then cant get to play? It's hard to test at 2fps; perhaps someone can help me with it(*)
gridchallenge : black screen(**)
gridlockDS, guru_guru : black screen
hello_world : emu crashes after a while
homebrew2 : black screen
iro : runs (i think); graphics corrupt
jwpoolDS : top screen is black; bottom screen has some corrupt graphics
magic_lines, meteos, metroids, mixed_cubes : black screen
nds_wins : works
nds_wins1 : WORKS
ndsmemo : says START UP followed by DEBUG MODE MENU then no response. Not sure what this should do??(**)
neoflash : logo is there (wrong screen), but moving 3d object is missing
nibbles : no snake, no cherry
nibbles11, oilpanic : black screen
omalone : extremely corrupt graphics
pingpong : top screen blue, bottom screen black
polarium : emu crashes
sgolfDS (stupid golf 0.2) : starts up then freezes
shootds : runs; target is missing; touchscreen is registering on the debug display
smb : black screen
sound_demo : small cyan cube on left side of TOP screen which can be moved around
space_invaders : runs; screens are swapped; unscramble option must be ON - works!(*)
sphere : black screen
sponge : runs, corrupt graphics.
sram_demo1 : WORKS(**)
sprite, submarine, super_mario_64, table_hockey : black screen
tetris10 : runs; text missing, X and Y keys working!(*)
tetris11 : black screen
tetris12 : works
texture : black screen
tqueen : WORKS
tqueen1 : intro shows then no touchscreen(**)
transformer : opening screen then freezes
trauma_center, tromino : black screen
viewer : emu crashes
work_brain : black screen
xrickds (Rick Dangerous) : crashes emu(**)
yasfcave : works; screens swapped; no touchscreen
yatsydos : unscramble must be ON - works!(*)
zelda : black screen
Summary:
1. After opening something, Open GBA greyed out. Have to restart emu to fix.
2. Close greyed out. You can open 2 or 3 demos, one after the other, the next causes a crash.
3. Several demos still have the screens swapped around.
4. The touchscreen does not work on any BIN file; works on most NDS files.
5. The X/Y key modification works perfectly
6. The "unscramble" option works perfectly.
7. In the Configuration screen, the new unscramble option has a typo (cosole), and isn't lined up with the options above.
Now for some GBA testing in my next post.