QUOTE (mic @ Apr 27 2005, 08:15 PM)
Hflip works for 16-color sprites already. But if the sprites goes partially off-screen it will crash since clipping isn't done properly for hflipped 16-color sprites.
Yep, that explains it. I tested with the sprite located near the middle and that works beautifully. It's just that the sprites are constantly moving offscreen. Rather than using the flip I'll just use 2 sprites for each car. It's not like I'm going to run out of video memory making frogger